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21. changes at downtime to repair - in Feedback/Requests [original thread]
GLOO GLOO wrote: Same here !!! If you remove ALL WP gain with repair tool, they're won't be anymore... I wanted to play logistic this build, if this happen, I won't anymore !!! It was fun to not having fight, but just support your friends on ...
- by Umbat Boki - at 2012.10.11 09:59:00
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22. Skills rewarding enough? - in Feedback/Requests [original thread]
I agree with you. I hope that skills are what is planed to be looked at after they finish with more critical bugs/contents.
- by Umbat Boki - at 2012.10.11 09:56:00
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23. [Idea] Matchmaking System - in Feedback/Requests [original thread]
GLOO GLOO wrote: I like the idea... Just add this : On 1.0, no squad deployement, only mercenaries from 0.9 to 0.5, 1 scuad with 4 mercs can be deploy from 0,4 to 0,1, 2-3 scaud with 4 mercs On 0.0, 4 squads with 4 mercs (well, full team) ...
- by Umbat Boki - at 2012.10.11 09:20:00
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24. [Request] Group Size. - in Feedback/Requests [original thread]
epicsting wrote: I thank it should be there because as of right now all a corp has to do is all press the battle button, they still have a likely chance to be in the same battle any ways. With increased players popularity it will be harder ...
- by Umbat Boki - at 2012.10.11 08:58:00
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25. [Request] Group Size. - in Feedback/Requests [original thread]
GIZMO2606 wrote: Also remember, bigger group sizes means more randoms grouping up. Also isn't corp battle groups suppose to be for corp vs corp. If that is the case, what about the corps that just wanna play random games instead of having to ...
- by Umbat Boki - at 2012.10.11 08:54:00
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26. [Idea] Matchmaking System - in Feedback/Requests [original thread]
As far as I understand, there is a matchmaking system which is based on human skill of a player. It's probably based on WP and K/D your earn each match. Better your WP and K/D, and you'll be placed in matches with stronger mercs eventually. In th...
- by Umbat Boki - at 2012.10.11 08:15:00
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27. Nerfing SP SEMI-OK Nerfing ISK NOT COOL - in Feedback/Requests [original thread]
angelarch wrote: Patches The Hyena wrote: ISK is fine since there will be other sources of ISK to supplement your current income. ... legitimate question: what are the other sources of isk that will be coming? you don't mean paying for ...
- by Umbat Boki - at 2012.10.11 07:38:00
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28. [Request] Rewarding pilots - in Feedback/Requests [original thread]
In my opinion a vehicle drivers should receive WP when a turret operator in the vehicle receive WP. In additional to that a vehicle driver should receive WP for transporting mercs. However that is harder to implement. If you give WP for just time...
- by Umbat Boki - at 2012.10.11 07:34:00
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29. [Request] Group Size. - in Feedback/Requests [original thread]
GIZMO2606 wrote: I know, this topic has been done to death. A lot of us like the idea. A lot of us dislike the idea. Grouping right now, with just 4 people on 16v16 maps is okay but if CCP plans on moving to 32v32 or more players like they sa...
- by Umbat Boki - at 2012.10.11 07:17:00
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30. Official Codex feedback thread - in Feedback/Requests [original thread]
A little update for ISK issue I wrote here about. Yesterday I played two matches. 1st match: - I joined the match when both MCC shield where at about 95-100% - We lost the match - I earned about 550-600 WP - I was in the top of the result list (...
- by Umbat Boki - at 2012.10.10 07:13:00
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31. SP Cap: a new low - in Feedback/Requests [original thread]
Sir Meode wrote: How are we (BETA testers) supposed to test all aspects of the game if we are limited to what market items we can use because of a low SP gain? You can not test a game fully being so restricted. if SP gain stays like this for...
- by Umbat Boki - at 2012.10.09 13:52:00
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32. SP Cap: a new low - in Feedback/Requests [original thread]
Alshadow wrote: honestly if u ask me, sp gain from matches should be reduced massively and passive sp gain should get a huge buff and isk reward should be based on victory or loss, not preformance, seems more like a Mercs life, u gain exp as yo...
- by Umbat Boki - at 2012.10.09 13:51:00
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33. SP Cap: a new low - in Feedback/Requests [original thread]
You progress every second (I guess) with passive SP gain and on weekly basis with active skill gain. As far as I understand, you complain that you can't rush/grind to really high numbers of SP (total amount). I personally doesn't really care abo...
- by Umbat Boki - at 2012.10.09 13:42:00
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34. SP hard cap change. - in Feedback/Requests [original thread]
I don't like your idea, sorry about that. It promotes grinding and too artificial. I vote for passive SP only, but this isn't possible because of DUST F2P nature. The current SP design is ok., but needs a bit tweeking. For instance, the weekly r...
- by Umbat Boki - at 2012.10.09 12:48:00
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35. Official Codex feedback thread - in Feedback/Requests [original thread]
Cross Atu wrote: Codex Impressions Opposing players no longer show up on mini-map when they're *actively shooting me*. This has happened with everything from pistols/smgs all the way to Snipers/sniping ARs.
I also expect that shooting ...
- by Umbat Boki - at 2012.10.09 11:05:00
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36. SP Cap: a new low - in Feedback/Requests [original thread]
So, the whole game for you is the SP farm? How about having fun?
- by Umbat Boki - at 2012.10.09 09:26:00
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37. [Request] Omnidirectional Spawn Emergence & Dynamic Spawn Entry - in Feedback/Requests [original thread]
Good ideas, but not the top priority in my list . If we talk about skirmish, you can always safely spawn in MCC or take a risk and spawn at point/CRU. You have a choice at least. As for ambush, it's spawning system needs to be reworked completely...
- by Umbat Boki - at 2012.10.09 07:52:00
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38. Official Codex feedback thread - in Feedback/Requests [original thread]
It's hard to afford even militia items. I use SkinLogi (the one that's reward for corp battles and is free) with Mass Driver (don't have militia version) and all other militia items. It costs me about 14k. For full match I receive only from 50k to...
- by Umbat Boki - at 2012.10.04 06:01:00
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39. Isk needs to be increased - in Feedback/Requests [original thread]
I agree, It's hard to afford even militia items. I use SkinLogi (the that's reward for corp battles and is free) with Mass Driver (don't have militia version) and all other militia items. It costs me about 14k. For full match I receive only from 5...
- by Umbat Boki - at 2012.10.04 05:58:00
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40. Official Codex feedback thread - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: Umbat Boki wrote: It isn't possible to change weapon/equipment by single-pressing R2. Weapon/Equipment wheel has a delay to appear after R2 is pressed-and-hold. After you selected weapon/equipment in Weapon/Equipment w...
- by Umbat Boki - at 2012.10.03 13:21:00
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