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921. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
DUST Fiend wrote: I think every rifle should lose around 100 DPS in general, maybe a bit less but no less than 50. Just, across the board. Every single one? That's a bit harsh, especially for the Gallente AR.
- by Ulysses Knapse - at 2013.12.16 20:15:00
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922. Scotty - in Feedback/Requests [original thread]
Smooth Assassin wrote: Don't rage, he is actually saving you from getting into proto stomping matches. How does he do such things?
- by Ulysses Knapse - at 2013.12.16 20:14:00
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923. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
John Demonsbane wrote: and hell yes that thing is a god damn ninja weapon, and needs some trails Rail Rifle should have Sniper Rifle-type tracers. Not overly visible, but lasts for a fair bit of time.
- by Ulysses Knapse - at 2013.12.16 20:04:00
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924. What happened to the Gauss Rifle? - in Feedback/Requests [original thread]
What happened to the Gauss Rifle? Was it scrapped in favor of the Rail Rifle, or will all the factions be receiving two AR types? I want to know. I need to know. Please tell me, CCP!
- by Ulysses Knapse - at 2013.12.16 20:02:00
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925. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
TechMechMeds wrote: Ulysses Knapse wrote: Draco Cerberus wrote: I think the rifles other than the AR are all pretty well doing what they are supposed to be doing. A slight buff to the AR to bring it in line as a CQC weapon would be ideal ...
- by Ulysses Knapse - at 2013.12.16 19:52:00
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926. Request install automatic vehicle tracker, - in Feedback/Requests [original thread]
I'll just leave this right here...
- by Ulysses Knapse - at 2013.12.16 19:50:00
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927. Terrible Names! - in Feedback/Requests [original thread]
CCP is terribad at naming things! Assault Rifle? How generic and misleading! Scrambler Rifle? It doesn't scramble like the Scrambler Pistol does, so why is it called a "Scrambler" Rifle?! Logistics Light Attack Vehicle? Why not just Light Logis...
- by Ulysses Knapse - at 2013.12.16 19:48:00
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928. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Draco Cerberus wrote: I think the rifles other than the AR are all pretty well doing what they are supposed to be doing. A slight buff to the AR to bring it in line as a CQC weapon would be ideal IMO and would balance out it's limited engagemen...
- by Ulysses Knapse - at 2013.12.16 19:42:00
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929. [Request] Putting Bite Back Into The Swarmers - in Feedback/Requests [original thread]
I'll just leave this right here...
- by Ulysses Knapse - at 2013.12.16 19:38:00
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930. [Feedback] OMG CCP!!! - in Feedback/Requests [original thread]
Solution: Get rid of team-based redlines entirely. Give each team their own bunkers instead.
- by Ulysses Knapse - at 2013.12.16 18:50:00
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931. [Feedback] Shotgun Range - in Feedback/Requests [original thread]
Aeon Amadi wrote: Compared to other games and just the feeling of it in general, I think the Shotgun's range is a bit on the low end and could use a bit of a buff. To be honest, the range of most weapons is a bit on the low end. Also, it's a ...
- by Ulysses Knapse - at 2013.12.16 18:49:00
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932. [Request] Remove light/heavy weapon penalty vs Vehicles. - in Feedback/Requests [original thread]
Templar 514 wrote: Well, it's actually possible to 1-clip an unshielded Saga LAV with an ADV-level RR. Of course, that's the catch- you've got to drop the shields first, and be really close up. But it doesn't count as 1-clipping something if ...
- by Ulysses Knapse - at 2013.12.16 18:47:00
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933. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Also, all ARs should have heat build-up. Because why not.
- by Ulysses Knapse - at 2013.12.16 18:42:00
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934. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Rifles should have 5/10% less Range. (To make the Laser rifle useful) Better yet, buff the Laser Rifle's range instead. Quote: Weapons Medimely affected by hit detection should have a 5% less damage: "Scrambler Pi...
- by Ulysses Knapse - at 2013.12.16 18:41:00
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935. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
All ARs should get reduced clip size. Because why not.
- by Ulysses Knapse - at 2013.12.16 18:25:00
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936. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Combat Rifle should have reduced damage but higher rate of fire, in roughly equal amounts. DPS is maintained, but it becomes more a weapon for guerrilla warfare rather than long-term engagements. Oh, and for the standard Combat RIfle, 5-shot bur...
- by Ulysses Knapse - at 2013.12.16 18:14:00
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937. Encourage LAVs to be used as LAVs. - in Feedback/Requests [original thread]
Better yet, rename LAVs.
- by Ulysses Knapse - at 2013.12.16 18:11:00
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938. [Request] Remove light/heavy weapon penalty vs Vehicles. - in Feedback/Requests [original thread]
No thank you. That being said, I wouldn't mind if light vehicles were more vulnerable to small arms fire than heavy vehicles. For example, an Assault Rifle might not even scratch an HAV, but a full, well-placed clip might put a big dent in an L...
- by Ulysses Knapse - at 2013.12.16 18:10:00
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939. combat rifle, rail rifle fire modes - in Feedback/Requests [original thread]
To clear up any confusion, when I said low RoF, I was referring to Breach variants, not Burst variants.
- by Ulysses Knapse - at 2013.12.16 18:02:00
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940. [Suggestion] Enforcers and Marauders - in Feedback/Requests [original thread]
They were removed. Why were they removed? Because they were arbitrary. So I would like to suggest two neat little modules that would only be able to fit by either Enforcers or Marauders, so they would get their own little roles. Bastion Modul...
- by Ulysses Knapse - at 2013.12.16 17:59:00
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