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41. Coolest thing you've seen + your most memorable gun battle. - in General Discussions [original thread]
Ambush on one of the small maps, I spawned on a dropship flying around- it immediately got into a fight with another dropship. Almost as if it was scripted, one gunner got killed and I moved into his place, opening fire on the other dropship, whic...
- by Typo Name - at 2012.09.30 00:35:00
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42. Only 1 planet for beta? - in General Discussions [original thread]
I have a feeling they won't manually make everything. Think minecraft.
- by Typo Name - at 2012.09.30 00:29:00
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43. GNN Asks: How Important is K/D? - in General Discussions [original thread]
I actually believe it depends on the situation- in ambush, KDR means everything. In skirmish, coordination is far more important. Everything depends on what you're trying to do.
- by Typo Name - at 2012.09.30 00:28:00
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44. All ambush today - in General Discussions [original thread]
Don't worry, skirmish isn't any better lately. The last few skirmishes, the rest of my team spent the whole game camping one NULL cannon, while the other team killed anyone smart enough to try taking any.
- by Typo Name - at 2012.09.29 21:54:00
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45. [Request] "Target Painting" on the map - in Feedback/Requests [original thread]
I like the idea. Right now, I'm pretty much stuck with setting a rally point as a way to try to tell people what area to try flanking from.
- by Typo Name - at 2012.09.29 20:09:00
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46. What Runs Through Your Head, Exactly? - in General Discussions [original thread]
Like LAVs, drop uplinks will be something that only usually makes sense to use once we have access to the entire district (instead of these small maps)
- by Typo Name - at 2012.09.29 20:00:00
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47. Somethings changed since yesterdays emergency down time - in General Discussions [original thread]
Apparently they didn't fix explosions- or at least the lack of them. I figured out that whenever I throw a flux grenade or fire my mass driver, there's a chance it gets transported to another dimension.
- by Typo Name - at 2012.09.29 19:48:00
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48. 10 vehicle classes on release? - in General Discussions [original thread]
Just a guess- anything with no evidence behind it will have a % LAV
HAV
dropship
fighter
bomber
gunship
armored transport %
hovercraft (as in boat) %
those mech thingies everyone keeps talking about
magical unicorns ...
- by Typo Name - at 2012.09.29 19:36:00
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49. NO win NO fee - in General Discussions [original thread]
Alhanna Ridgeway wrote: People that have these you shouldn't be paid if you lose opinions apparently don't live in the same world the rest of us do. I really gotta talk to my travel agent about going to happy world land. Let's look at this fro...
- by Typo Name - at 2012.09.29 19:26:00
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50. I GET THE FEELING MOST ARE FORGETTING THIS IS A GAME - in General Discussions [original thread]
I can understand people spending money on a game like this- but wait until after beta where the money you spend counts.
- by Typo Name - at 2012.09.29 02:06:00
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51. Mass drivers :l - in General Discussions [original thread]
Tectonious Falcon wrote: Typo Name wrote: Only problem I found is that when it doesn't explode, that means you wasted a good chunk of ammo. I'm using a mass driver as a scout- what's everyone else using it with? I'm using it with a logi...
- by Typo Name - at 2012.09.29 01:45:00
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52. Dust vs. EVE: Looking towards the future - in General Discussions [original thread]
I'm betting that 90% of the dust population of eve corps (on day 1) will be people "infiltrating" from the enemy corp.
- by Typo Name - at 2012.09.29 01:43:00
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53. Your average day in Dust 514! - in General Discussions [original thread]
843 pano wrote: Jump in dropship, fly up to MCC and see if I can repair it, switch to cockpit view by pressing O... a crap, wrong button... I'm falling... and my dropship is falling above me... press X to dampen, land and then get squished by m...
- by Typo Name - at 2012.09.29 01:35:00
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54. NO win NO fee - in General Discussions [original thread]
Suggestions like this are idiotic. Once players can start paying eachother, good luck getting anyone you hire to use anything above free gear.
- by Typo Name - at 2012.09.29 01:31:00
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55. Mass drivers :l - in General Discussions [original thread]
Only problem I found is that when it doesn't explode, that means you wasted a good chunk of ammo. I'm using a mass driver as a scout- what's everyone else using it with?
- by Typo Name - at 2012.09.29 01:26:00
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56. The Dropship with 3rd top turret experiment - in General Discussions [original thread]
wow. The most I ever did was have a full LAV with 3 more people riding on top. Next: try putting a forge gunner onto the dropship.
- by Typo Name - at 2012.09.29 01:21:00
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57. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
Soleire wrote: Awesome suggestion. It would probably influence some player's racial choice. This seems like a tiny detail but its what adds to the "feel" of the game. Well, IMO, tiny things that influence it like that are for people such as m...
- by Typo Name - at 2012.09.27 01:17:00
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58. dropshipss qued crashing update - in Feedback/Requests [original thread]
Noob Noobuler wrote: Typo Name wrote: Happened to me a few days ago- I was showing the game to a few friends with eve in the room, so we all laughed our kittens off anyway when we saw my dropship being smashed against every single building b...
- by Typo Name - at 2012.09.27 01:15:00
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59. "teamwide" commands. - in Feedback/Requests [original thread]
Many times, if you don't have a mic (and if your squad is too scattered) you're screwed. But what if there were some "squad leader-esque" commands that ANYONE can use (without getting points) and that the entire team could see? These command mark...
- by Typo Name - at 2012.09.27 00:07:00
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60. dropshipss qued crashing update - in Feedback/Requests [original thread]
Happened to me a few days ago- I was showing the game to a few friends with eve in the room, so we all laughed our kittens off anyway when we saw my dropship being smashed against every single building before the ship carrying it found its way to ...
- by Typo Name - at 2012.09.26 23:53:00
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