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21. Request: For Bigger Squads - in Feedback/Requests [original thread]
6 or 7 would make sense. Why? dropships (with a pilot and gunners) carry 7 people
- by Typo Name - at 2012.09.24 00:56:00
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22. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
or just defend the depot
- by Typo Name - at 2012.09.24 00:10:00
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23. My team deliberately causing me to lose a tank.... - in Feedback/Requests [original thread]
Dr Octagon3000 wrote: STB-TedNugent EV wrote: Not to throw anybody out there but Dr Octagon3000 and King Scorpion.. Octagon was constantly crashing LAV's into me.. while King Scorpion is constantly ramming his tank into me.... One time he ha...
- by Typo Name - at 2012.09.23 23:56:00
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24. feedback: scout troops to easy to spot. - in Feedback/Requests [original thread]
Skill up- both game-wise and real skill-wise. If you skill up game-wise, you'll be less likely to show up on enemy radars, so people that aren't looking for you will be less likely to notice you. If you skill up real skill-wise, people won't see y...
- by Typo Name - at 2012.09.23 02:26:00
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25. SPAWNING RETARDATION - in Feedback/Requests [original thread]
today, at the start of the match, 4 players on the enemy team spawned in a circle around me when everyone spawned.
- by Typo Name - at 2012.09.23 02:16:00
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26. [Necro-Topic] Please stop dropping me into games that have less than 60 seconds ... - in Feedback/Requests [original thread]
To add to this, if the game ends while the loading screen is up, it glitches up the game.
- by Typo Name - at 2012.09.19 01:09:00
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27. idea: submarine? - in Feedback/Requests [original thread]
Submarines are actually the only boat that makes sense here- stealthy
- by Typo Name - at 2012.09.19 01:07:00
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28. Feedback: Spent a game crashing and repairing a dropship here's what I was r... - in Feedback/Requests [original thread]
Never thought of that- it's definitely an issue. Bet people are happy that didn't have a mobile CRU on it (or did it?)
- by Typo Name - at 2012.09.17 23:30:00
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29. Free-for-all AKA Deathmatch mode!!! - in Feedback/Requests [original thread]
Organizing free-for-all battles would make no sense unless it's set up by players for entertainment. However, with serious mercenary gameplay, remember that in the full release, friendly fire will be on, and some players would pay big money for y...
- by Typo Name - at 2012.09.17 23:27:00
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30. Feedback: Awesome Stability - in Feedback/Requests [original thread]
Same here, and aside from the occasion freeze/suspicious incident when I look at certain enemy players, the frame rate is always extremely smooth and lag is practically nonexistent.
- by Typo Name - at 2012.09.17 23:23:00
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31. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Good idea, but if it's like hacking vehicles, someone on your team will shoot it while you're hacking it.
- by Typo Name - at 2012.09.17 23:10:00
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32. [suggestion] Portable barriers! - in Feedback/Requests [original thread]
I was just thinking back to another game, and came up with an equipment idea- portable barriers! Think of a portable barrier as sort of a big, self-unfolding chunk of metal with a shape close to that of a cement highway barrier. All the basic one...
- by Typo Name - at 2012.09.17 02:03:00
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33. av is to strong - in Feedback/Requests [original thread]
This isn't about tanks- tanks are now closer to where they should be. LAVs and dropships however, go down WAY too easily. People shouldn't be able to one-shot them.
- by Typo Name - at 2012.09.17 01:32:00
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34. REQUEST adding more points for healing people with repair guns - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would be better if the +15s were divide up over smaller incremental heals. Like get 1 point per second of healing, instead of getting 15 every once in awhile. Yeah. Right now, if I'm just bored and topp...
- by Typo Name - at 2012.09.16 23:57:00
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35. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
I never understood why they didn't do this in the first place
- by Typo Name - at 2012.09.16 20:07:00
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36. [Feedback] Make Dropships Better at Landing - in Feedback/Requests [original thread]
TIP: Don't try to land nose-first Don't try to land by laying on L2- how many real aircraft land by hitting the ground as fast as possible?
- by Typo Name - at 2012.09.16 19:50:00
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37. [REQUEST] Show Score not Kills - in Feedback/Requests [original thread]
Completely agree. So far today, I have TONS of points from revives, heals, repairs, resupplies, hacks, squad whatevers (when the squad actually does what you order them to), assists, etc.- my KDR on the other hand usually makes me look like one of...
- by Typo Name - at 2012.09.16 17:52:00
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38. [Request] Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
If a dropship is going too fast for a swarm missile to keep up, it means the dropship is about to crash anyway, because you can't control it well at that speed.
- by Typo Name - at 2012.09.16 17:05:00
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39. Latency - in Feedback/Requests [original thread]
Oddly enough, I NEVER have lag with this game (I usually have a very lag-filled experience with games) except *suspiciously* when I look at certain enemy players.
- by Typo Name - at 2012.09.16 01:01:00
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40. TO THE TANKERS!! - in Feedback/Requests [original thread]
As a logi trying to repair the tanks, I like it more now. Not as boring, and more points for repairs.
- by Typo Name - at 2012.09.16 00:50:00
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