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81. Multiplayer 514 - in Feedback/Requests [original thread]
This rubbish about the particles isn't helping fix this issue quite frankly. The devs may have said that's the cause, but it's not. The issue has been there since before they added all the fancy graphics enhancements. The 5 point skirmish map has...
- by Ty 'SweetCheeks' Borg - at 2012.10.24 15:22:00
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82. October 24th hotfix - in Feedback/Requests [original thread]
Matchmaking doesn't work and probably never will imo. If they somehow manage to work out a system that balances all the skillsets and actual skills of a player, it'll be a miracle piece of coding tbh. There's just too many variables for it to ev...
- by Ty 'SweetCheeks' Borg - at 2012.10.24 15:15:00
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83. Shotguns as secondaries - in Feedback/Requests [original thread]
No and No. AR and Shotgun combos would be ridiculously OP. The shotgun is fine and so are the pistol and SMG. If your trying to snipe with them, your doing it wrong imo. They are CQC weapons.
- by Ty 'SweetCheeks' Borg - at 2012.10.24 15:12:00
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84. [REQUEST] WP needed for calling in vehicles - in Feedback/Requests [original thread]
As I stated when tanks were an "issue". A system where by each team can deploy so many points per battle would limit each team to a certain amount of vehicles. ie each team has about 500, (we'll call them deployment points). Each vehicle cost x ...
- by Ty 'SweetCheeks' Borg - at 2012.10.22 15:56:00
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85. ANTI-ARMOR... WHERE? - in Feedback/Requests [original thread]
Even the crappest pilot can survive swarms this build. There's literally no counter to them at present except forge guns or rail guns and that's a pretty hard task too.
- by Ty 'SweetCheeks' Borg - at 2012.10.22 15:45:00
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86. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
It's nothing to do with particle effects at all. It's that bloody map. For the past two builds I've been stating it's full of memory leaks and CCP don't give a ****. I'm fed up of mentioning it at this point. I love skirmish and hate ambush tbh,...
- by Ty 'SweetCheeks' Borg - at 2012.10.22 15:41:00
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87. Skill Based Salvage - in Feedback/Requests [original thread]
I'm not 100% on this, but I'm pretty sure that the more you spec into something the less you get of it. Since speccing HAV I've had hardly any Surya's and Sagaris's. Last build when I was primarily a HAV driver I got pretty much none ever. This ...
- by Ty 'SweetCheeks' Borg - at 2012.10.18 15:15:00
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88. [feedback] The game is becoming a BIT pay2win with Aurum weapons. - in Feedback/Requests [original thread]
I used to agree with this point, but now I'm pretty sure this game is simply play 2 win or pay 2 win early. What I find amazingly so confusing about this design is that CCP feel it's neccessary to hold them back with poor returns. More importantl...
- by Ty 'SweetCheeks' Borg - at 2012.10.18 15:10:00
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89. Request: Timestamps on the chat - in Feedback/Requests [original thread]
This is needed imo. I'm pretty sure it was in EvE, so I'd like to see it here also.
- by Ty 'SweetCheeks' Borg - at 2012.10.16 12:11:00
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90. [Request] A "Cancel last skill" button. Or "Reallocate" - in Feedback/Requests [original thread]
I'd agree with replacing the last skill within a specific time. Say you have 30mins to change your mind or something. I don't see it as an issue at all. I'm not for adding in any form or respec, but being able to change your skill once within a g...
- by Ty 'SweetCheeks' Borg - at 2012.10.16 12:09:00
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91. [Feedback] Swarm Launchers. - in Feedback/Requests [original thread]
Currently the speed isn't enough to catch a dropship in full flight, which kinda defeats the purpose of the weapon if you ask me. As for Swarms against tanks, they definately need tweaking. 90% of the time they hit me no matter what. Obstructing ...
- by Ty 'SweetCheeks' Borg - at 2012.10.08 12:25:00
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92. [Request] EULA, Beta NDA agreements etc. -- accept once then remember - in Feedback/Requests [original thread]
I totally agree with this and was gonna post myself about it. I have a feeling however that we need those in whilst the game is in beta, just to cover CCP's back whilst the code is still buggy. Hopefully on release we'll see it accepted once and...
- by Ty 'SweetCheeks' Borg - at 2012.10.08 12:13:00
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93. Corp Armory - in Feedback/Requests [original thread]
Quite liking the idea of a corp hangar/armoury we can walk around and admire our loot or maybe even some sort of corp quarters where we could display trophies and such.
- by Ty 'SweetCheeks' Borg - at 2012.10.08 12:09:00
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94. Request: ability to crawl slowly while in "bleedout" state - in Feedback/Requests [original thread]
I love the idea of crawling tbh, but hate the idea of adding any form of Last Stand type device. It's totally not needed and is cheap. The guy killed you fair and square, you should not get a second chance unless revived imo.
- by Ty 'SweetCheeks' Borg - at 2012.10.08 12:06:00
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95. WP for counter hacking - in Feedback/Requests [original thread]
Agreed. There's zero reward for saving an objective with seconds to go, which is pretty dumb tbh
- by Ty 'SweetCheeks' Borg - at 2012.10.07 17:19:00
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96. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
This gets my vote totally. On the issue of repairing yourself though, I don't see an issue at all. Pretty much every game I've played support in allowed you to heal yourself as a secondary fire. I mean wouldn't it be pretty dumb to carry a repair...
- by Ty 'SweetCheeks' Borg - at 2012.10.07 17:15:00
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97. [Feedback] Codex build - in Feedback/Requests [original thread]
Some nice feedback there Mavado I agree with pretty much everything. I will say that as a tank driver for many builds now, I feel that armour tanks other than their speed are already OP in comparison to shields. They can carry more HP by far and ...
- by Ty 'SweetCheeks' Borg - at 2012.10.07 17:03:00
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98. Nanite injector WP gain - in Feedback/Requests [original thread]
Mag had a similar system. The low level injectors gave you half the points of the higher ones and also healed less. I don't think it's a huge issue that both give the same in this game tbh, but I would welcome the change if it was made. As it st...
- by Ty 'SweetCheeks' Borg - at 2012.10.07 16:55:00
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99. [Request] HAV Turn speed - in Feedback/Requests [original thread]
All above posts get a like as this is a massive problem. Couple this with poor SP/ISK gain and the fact we have OB's raining down every few seconds and it's a total waste of time speccing into HAV's this build. It's been pretty pointless since t...
- by Ty 'SweetCheeks' Borg - at 2012.10.05 17:37:00
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100. Points Over Time for Rep Tool - in Feedback/Requests [original thread]
I totally agree with this it's a huge issue for logistics along with shield boosting not giving any reward. Repairing needs to be based on the amount repaired and not time repairing. The problem is at the moment we've got tonnes of idiots out the...
- by Ty 'SweetCheeks' Borg - at 2012.10.05 17:35:00
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