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141. Heavies - Type 1 or Type II? - in General Discussions [original thread]
That feel when I thought this thread was going to be about diabetes... On topic if you play alone in random games, shields, nothing else to it. But in a more organized environment, say you get into a good corp/squad with a good logi with a repai...
- by Tupni - at 2012.11.12 00:49:00
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142. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
Aq'sa wrote: You forget that armor regens constantly with a repper module- effectively negating incoming damage. This means you have 11.5 armor points /s gaining at all times with 2 complex mods. If I only do 11.5 DPS to you, there is no change...
- by Tupni - at 2012.11.12 00:46:00
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143. Join GALAXY CRUSHERS A friendly community - in Corporation Recruitment [original thread]
Um, it's kind of off topic but I feel that I should point out that people who aren't already in your corp can't see your corp forum, at least last I checked.
- by Tupni - at 2012.11.12 00:08:00
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144. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
To summarize, it feels like shields are overall much better than armor in almost every way that matters, that shields are more deciding in combat than armor, and that ultimately armor is substantially inferior while running for an equivalent cost ...
- by Tupni - at 2012.09.23 00:31:00
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145. Precursor Patch Notes - in General Discussions [original thread]
And one more thing, what about using weapons/equips inside the dropship? When a ship's on fire, and someone inside the ship has a tool, shouldn't they be able to use it? I'd say the same with heavies, but then I pictured a dropship with 4 forge gu...
- by Tupni - at 2012.08.11 02:16:00
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146. Precursor Patch Notes - in General Discussions [original thread]
- Vehicles now take continual armour damage once they catch on fire. - Fixes to dropship collision so more damage is taken on contact with the environment. But, I really like being able to fly around AND be on fire. That is by far my favorite p...
- by Tupni - at 2012.08.11 01:52:00
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147. Imperial Guard > Everything - in General Discussions [original thread]
Generally I see a lot of Imperial Guards around so it makes sense. Plus hey, Serpentis is just a modest corporation that produces illegal mind altering substances Fine Medicinal GoodsGäó with only one organized crime syndicate (the Blood Angel...
- by Tupni - at 2012.07.30 07:07:00
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148. To everyone who thinks the HMG and Heavy Armor are underpowered... - in General Discussions [original thread]
You realize that SMGs in this game are not a primary weapon and deal inferior damage, right? I know you mentioned that, but do you understand? You MIGHT be able to take someone out from behind with one if they were assault, and probably could a sc...
- by Tupni - at 2012.07.30 06:47:00
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149. Eve event time line - in General Discussions [original thread]
Devil Biff wrote: Well, since LUNCH, I have been running my mining op in nullsec and took down a flight of gankers with my navy mega. +1 because I thought I was the only one who noticed. This is a good thread, I also have been curious abou...
- by Tupni - at 2012.07.26 01:25:00
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150. an opportunity to voice chat with devs? - in General Discussions [original thread]
Also +1, but I think even a normal IRC chat would be fun. When was the last time one of those happened?
- by Tupni - at 2012.07.26 01:15:00
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151. Passive Skilling - in General Discussions [original thread]
Lol I was wondering about that, how after a week it felt like I had all this extra SP.
- by Tupni - at 2012.07.26 01:09:00
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152. The real reason why we have no vegetation: - in General Discussions [original thread]
This is why we need laser-swords, to save the environment.
- by Tupni - at 2012.07.25 23:59:00
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153. Planets - in General Discussions [original thread]
Will we get to actually own and manage our own conquered territories? Will I, finally get to live the dream of every god fearing Amarr, and have my own little ranch, a small plantation, and a sizable garrison of concurred peoples as slaves? :') C...
- by Tupni - at 2012.07.25 19:27:00
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154. New EVE Chronicle "514" - in General Discussions [original thread]
I was excited for a moment at the thought of being able to shout "HERETICAL SLEEPER SCUM!!!!" and then taking advantage of friendly fire, but if the Amarr have 'clean' tech...well it's redundant to shout at heretical xeno non-Amar for being hereti...
- by Tupni - at 2012.07.25 18:54:00
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155. No Fat Chicks Please - in Feedback/Requests [original thread]
It's not something that's definite as far as I know, but it's also not something that has been publicly denied that I know of either. I think Wang said something about it once in one of those chat logs they posted to such an effect, after someone ...
- by Tupni - at 2012.07.17 18:10:00
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156. To Heavy users: Your feedback needed here - in General Discussions [original thread]
Essentially worthless outside of an anti-vehicle capacity, more armor but bigger and slower so they're kind of hard to miss and take more damage anyway. I do about the same ratio of damage in a single clip as I would with any other enemy and I als...
- by Tupni - at 2012.07.14 14:28:00
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157. real men of genius - in General Discussions [original thread]
Pavel Monfreid wrote: Real Men of Genius Today we salut you Mr. First Day Player. When your team starts a match and moves off as a squad to begin a match you walk off the other direction and try to solo a tank! When you are one shotted by that ...
- by Tupni - at 2012.07.14 09:11:00
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158. Can we have just one map with less emphasis on vehicles? - in Feedback/Requests [original thread]
Would be cool to have a large urban map with tall buildings and mostly narrow streets where LAVs have a chance to really shine. Plus the availability of indoor fighting would be nice, not big on it been exclusively so (not that I would mind such a...
- by Tupni - at 2012.07.14 06:14:00
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159. Nothing really important - in Feedback/Requests [original thread]
Also, would be great if it were possible to do damage to incoming MCCs as a player directly (like say with a forge gun, force projecting installations, vehicles), and/or spawn on/inside them and drop onto the battlefield. It's also kind of strang...
- by Tupni - at 2012.07.14 06:03:00
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160. Diminishing Returns on SP - in Feedback/Requests [original thread]
I probably don't play enough to notice, but if this is so to such an extent, even as a casual player I at least ideologically feel that if one plays more, then one should reap the benefits and not be essentially penalized. But on the other hand t...
- by Tupni - at 2012.07.12 16:48:00
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