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61. Hot Fix Echo from my POV - in Feedback/Requests [original thread]
True Adamance wrote: Tread Loudly 2 wrote: True Adamance wrote: Tread Loudly 2 wrote: The Maddie has always been my HAV of choice With the nice buffs it will be time for world domination Honestly I tried to use it competitively ...
- by Tread Loudly 2 - at 2015.03.13 12:46:00
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62. Hot Fix Echo from my POV - in Feedback/Requests [original thread]
True Adamance wrote: Tread Loudly 2 wrote: The Maddie has always been my HAV of choice With the nice buffs it will be time for world domination Honestly I tried to use it competitively in FW last build with small turrets but it was in...
- by Tread Loudly 2 - at 2015.03.13 11:52:00
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63. Hot Fix Echo from my POV - in Feedback/Requests [original thread]
The Maddie has always been my HAV of choice With the nice buffs it will be time for world domination
- by Tread Loudly 2 - at 2015.03.13 03:05:00
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64. Large rail turret - in Feedback/Requests [original thread]
If they are to perform like modern tanks, that means to make the game realistic... Realism is generally a big no no. However the tanks need to more so feared instead of being borderline laughable from the perspective of an infantryman...
- by Tread Loudly 2 - at 2015.03.13 01:41:00
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65. Large rail turret - in Feedback/Requests [original thread]
True Adamance wrote: Tread Loudly 2 wrote: True Adamance wrote: Tread Loudly 2 wrote: True Adamance wrote: No what I mean is that even most tankers don't want tanks to be tanks. They apparently don't like high explosive single shot...
- by Tread Loudly 2 - at 2015.03.13 00:15:00
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66. Large rail turret - in Feedback/Requests [original thread]
True Adamance wrote: Tread Loudly 2 wrote: True Adamance wrote: No what I mean is that even most tankers don't want tanks to be tanks. They apparently don't like high explosive single shot cannon with low rates of fire, good range, and a...
- by Tread Loudly 2 - at 2015.03.12 23:51:00
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67. Large rail turret - in Feedback/Requests [original thread]
True Adamance wrote: No what I mean is that even most tankers don't want tanks to be tanks. They apparently don't like high explosive single shot cannon with low rates of fire, good range, and accuracy requirements. I understand where y...
- by Tread Loudly 2 - at 2015.03.12 23:00:00
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68. Large rail turret - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: Use the small blaster turrets you will likely have on your tank. switch seats and defend yourself. Or use a rifle or HMG when you jump out of your tank. That should help you a lot. Or you can retreat instead of staying t...
- by Tread Loudly 2 - at 2015.03.12 22:50:00
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69. Large rail turret - in Feedback/Requests [original thread]
True Adamance wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they removed that splash ...
- by Tread Loudly 2 - at 2015.03.12 21:24:00
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70. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
Summa Militum wrote: Tread Loudly 2 wrote: Vehicles in Pubs can be hit or miss, I've had games where I've lost a few million vs a group of tanks, and I've had games where I've gained over a million because of so many vehicles being destroyed...
- by Tread Loudly 2 - at 2015.03.10 22:44:00
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71. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
Vehicles in Pubs can be hit or miss, I've had games where I've lost a few million vs a group of tanks, and I've had games where I've gained over a million because of so many vehicles being destroyed. Overall even as a vehicle specialist I think th...
- by Tread Loudly 2 - at 2015.03.10 21:31:00
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72. New LAVs are Old LAV of days long past. - in Feedback/Requests [original thread]
How old are we talking about? If we're talking about 1.7 - Now, even though they're nowhere near what they used to be, I've still been able to do incredibly well actually soloing in the LAV with a particle cannon, even though it's somewhat easy to...
- by Tread Loudly 2 - at 2015.03.09 23:16:00
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73. How much will the new tanks cost? - in Feedback/Requests [original thread]
The Proto's could cost well over 2 million ISK, and I'd still be willing to by them, so long as they have a far superior ability to survive!
- by Tread Loudly 2 - at 2015.03.09 19:31:00
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74. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Overall I like the changes suggested! Doc DDD wrote: Least amount of skill required. You're still around!!!!! Yes the OP combo may still happen xD
- by Tread Loudly 2 - at 2015.03.09 02:17:00
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75. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
KA24DERT wrote: Pokey Dravon wrote: KA24DERT wrote: I wish more tankers/forgers would come up with better numbers for what's fair against infantry, but so far it appears that "fair" is 1200 damage. So, when a new player comes into the ...
- by Tread Loudly 2 - at 2015.03.08 23:39:00
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76. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
KA24DERT wrote: Kain Spero wrote: KA24DERT wrote: I think it's time we admit that Rails and Forges are too effective at sniping infantry. I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capa...
- by Tread Loudly 2 - at 2015.03.08 21:36:00
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77. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Tread Loudly 2 wrote: ROMULUS H3X wrote: KA24DERT wrote: I think it's time we admit that Rails and Forges are too effective at sniping infantry. I can't think of any other AV weapon in the game that doubles as an A...
- by Tread Loudly 2 - at 2015.03.08 20:00:00
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78. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
ROMULUS H3X wrote: KA24DERT wrote: I think it's time we admit that Rails and Forges are too effective at sniping infantry. I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capacity than it's AV ...
- by Tread Loudly 2 - at 2015.03.08 18:36:00
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79. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
KA24DERT wrote: I think it's time we admit that Rails and Forges are too effective at sniping infantry. I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capacity than it's AV role. The current bala...
- by Tread Loudly 2 - at 2015.03.08 00:05:00
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80. making the madrugar viable??? really? - in Feedback/Requests [original thread]
Like I said on my previous thread if they want the Madrugar to get buffed based off of it's stats on paper then go right on ahead... I enjoy using it now and I'll enjoy using it later.
- by Tread Loudly 2 - at 2015.03.07 19:20:00
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