Pages: 1 2 3 [4] 5 6 |
61. Star citizen eve rip off lol - in General Discussions [original thread]
YoUnGcUz wrote: http://www.ign.com/videos/2012/10/10/star-citizen-extended-trailer coming 2014 You do know wing commander (what that is based on hence the numerous references) came out in 1990s. Way before eve was even thought of.
- by Tosh Tearg - at 2012.10.10 21:14:00
|
62. bring back straffing - in Feedback/Requests [original thread]
Hael Arran wrote: Xiree wrote: I agree... I mean seriously... Who ever said, man... Straffing is cheating. Should grab a pretend gun and see how fast the can side step. Its all it fidelity of their leg movements. Football players occasiona...
- by Tosh Tearg - at 2012.10.03 02:43:00
|
63. Not so random spawn - in Technical Support/Bugs [original thread]
So on a couple of the maps, I've noticed that when I spawn in at a CRU, I keep spawning in the exact same spot. I thought we were supposed to be randomly spawned in the area around the CRU. The one map I can describe is the one with the square ro...
- by Tosh Tearg - at 2012.10.03 02:33:00
|
64. bring back straffing - in Feedback/Requests [original thread]
So I've noticed that since they "fixed" the straffing the fight comes down to who has more damage mods on his gun. It doesn't matter of skill anymore and moving around has no effect. Whoever starts shooting first and has more damage mods ends up w...
- by Tosh Tearg - at 2012.10.03 02:30:00
|
65. Unwanted reloads? - in Technical Support/Bugs [original thread]
Scuze Mee wrote: Occasionally my weapon reloads without being empty and without the reload button being pressed. This seems to happen at the worst times and once this happens in a battle it becomes a constant problem until the battle ends. I al...
- by Tosh Tearg - at 2012.10.01 21:43:00
|
66. [Bug] Invalid label - in Technical Support/Bugs [original thread]
was trying to join a game after getting kicked from one previously. Got to the warbarge 1 min left, then I'm back in my quarters. Now when I try and join a game I get the following error. [Invalid Label:/dust/ui/battlefinder/quickmatchtimeout]. ...
- by Tosh Tearg - at 2012.10.01 21:42:00
|
67. I'm so confused - in General Discussions [original thread]
STB-TedNugent EV wrote: Okay, people cry about tanks. You raise the price of tanks to cut back on tanks. People cry some more about tanks. You make them not as effective while making AV more effective. Now my question is when do the prices on A...
- by Tosh Tearg - at 2012.09.14 22:01:00
|
68. 2 Skinweave Heavy Suits. - in Technical Support/Bugs [original thread]
Can someone explain what we are supposed to have? I have 1 logi, 1 assault, and 2 x heavy. Didn't know there was a scout skinweave.
- by Tosh Tearg - at 2012.09.11 12:53:00
|
69. About the Nova Knife - in General Discussions [original thread]
BlacMage wrote: No sure with some of the networking issues going around if anyone has said this or not, but good on you CCP for a quick turn around on fixing the nova knife and melee. It went from unusable last build to me adveraging almost one...
- by Tosh Tearg - at 2012.08.24 16:13:00
|
70. Remote explosives - in Feedback/Requests [original thread]
MECHASQrL wrote: Well as remote explosives are close to useless, I haven't seen anyone using them in this build. To make them better I believe it would be nice if you could blow separate packs of remote explosives not all at once. That would ma...
- by Tosh Tearg - at 2012.08.24 16:09:00
|
71. People exploiting Scout hit detection - in Technical Support/Bugs [original thread]
Arnold Sphinx wrote: There are waaaaaaaaaaaaaay too many people running around with scout suits and submachine guns. For good reason. The scout suit has TERRIBLE hit detection and way to much dps and range for a sidearm. The smg was good last b...
- by Tosh Tearg - at 2012.08.24 16:08:00
|
72. [Bug] Inventory - in Technical Support/Bugs [original thread]
I know this has been reported, but I'm not sure if anybody has gotten it back to back before. I joined a game yesterday (it was the objective one) and even though I had all my equipment prior to the game starting, (I just finished a deathmatch o...
- by Tosh Tearg - at 2012.08.24 16:06:00
|
73. UNOFFICIAL build notes (rumored August update) - in General Discussions [original thread]
GM Nythanos wrote: Remember when speculating on what else could be in patch notes it's good to exercise caution when using your Magic Crystal Ball , or any variant thereof. So that means the promised Unicorns will be in the game?
- by Tosh Tearg - at 2012.07.25 05:07:00
|
74. Game Stops Spawning Me ... Makes Me A Coward (and says so) - in Technical Support/Bugs [original thread]
Dominus Sancti wrote: Several times when I've been playing, after a few deaths, the game won't let me spawn on any spawn point, and when I wait for the end of the game so as not to waste my money and xp it warns me to go onto the battlefield, t...
- by Tosh Tearg - at 2012.07.09 13:54:00
|
75. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
Seeker of Cheese wrote: Tosh Tearg wrote: you just stop replying to the thread instead of manning up Umm, are you blind? Several other replies, whole damn conversation in fact. One RIGHT above your claim that I haven't responded. Bloody he...
- by Tosh Tearg - at 2012.07.08 03:48:00
|
76. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
Traynor Youngs wrote: Im sorry, you lost me when you said running away to break locks was an exploit. Its called RETREATING! How is that an exploit? I read that as dropships running out of bounds on the map.. I think that instabreaks the...
- by Tosh Tearg - at 2012.07.07 22:46:00
|
77. Adapt or Die vs Exploit - in Feedback/Requests [original thread]
Seeker of Cheese wrote: Ok, seriously, there were 2 other dropship/tower thread on the FRONT PAGE of this subforum when you posted this. You don't even have being too lazy to search as an excuse. Either you're an entitled brat or you need to s...
- by Tosh Tearg - at 2012.07.07 22:43:00
|
78. Market freeze - in Technical Support/Bugs [original thread]
Orban Shaedos wrote: Several times today I have attempted to enter the market only to have it freeze there for twenty minutes or more. Only way to leave the market is to completely quit game. I had the same problem.. but I was able to get a...
- by Tosh Tearg - at 2012.07.06 00:23:00
|
79. [Request] Please let us skill up in lobby - in Feedback/Requests [original thread]
Seeker of Cheese wrote: You have terminals for skills, marketplace, dropsuit fitting, and vehicle fitting in the pregame lobby with the map table. Or, you could do it the old fashioned way by bringing up your neocom like we did with the previou...
- by Tosh Tearg - at 2012.07.06 00:19:00
|
80. [Request] Please let us skill up in lobby - in Feedback/Requests [original thread]
Ronin Odachi wrote: Allow me to clarify: I know we can view our skills when we're on the MCC waiting for a match. What I'm talking about is actually allocating the skill points to individual skills. Currently your skill page is read-only, you c...
- by Tosh Tearg - at 2012.07.06 00:18:00
|
Pages: 1 2 3 [4] 5 6 |
First page | Previous page | Next page | Last page |