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21. SWARM tracking - in Feedback/Requests [original thread]
Alena Ventrallis wrote: The missiles should actually lose their lock and fly off in whatever direction they were facing. They should be unable to turn on a dime, making them somewhat dodgeable. Until countermeasures are added, this is the only ...
- by Tosh Tearg - at 2013.07.21 18:57:00
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22. SWARM tracking - in Feedback/Requests [original thread]
LT apparition wrote: you've never fired a missile system or ever seen one have you how they work its more than fine, missile were never designed to be fired from within 50 meters, that what rockets are for direct fire, at closer engagements.......
- by Tosh Tearg - at 2013.07.21 18:54:00
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23. Mass driver info - in General Discussions [original thread]
bonkersfox wrote: i cant believe you need an explanation on how a grenade launcher works Well considering that I can shoot you in the face with my swarm launcher which are rockets, and the infantry just laughs it off.. Wanted to make sure...
- by Tosh Tearg - at 2013.07.21 15:10:00
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24. MINTCHIP... if your out there - in General Discussions [original thread]
Remember.. if you're the only bluedot in your little spawn spot.. it means you're that red shirt..
- by Tosh Tearg - at 2013.07.21 15:07:00
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25. Mass driver info - in General Discussions [original thread]
Could someone explain to me the purpose of the mass drivers.. Is it an anti infantry or an anti vehicle/structure weapon? I'm only asking because it seems most weapons are either 1 or the other, yet yesterday, I saw a mass driver guy basically tak...
- by Tosh Tearg - at 2013.07.21 14:39:00
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26. SWARM tracking - in Feedback/Requests [original thread]
Dear CCP.. Not sure how hard it would be on your coding team, but could the swarms tracking be changed so that when you launch your missiles they would go forward for about 10metres vice doing some funky arc then start tracking their target? As ...
- by Tosh Tearg - at 2013.07.21 14:17:00
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27. I hope you realize that.... - in General Discussions [original thread]
Sir Eos wrote: Keep telling yourself that. At the end of the day, the spreadsheet FPS says otherwise. The numbers and advantages that come from having more time invested is the end-all of this game. That's the case in EVERY game. Since t...
- by Tosh Tearg - at 2013.07.21 14:14:00
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28. SWARM and dropships - in General Discussions [original thread]
Delta 749 wrote: People act like the damn things dont fly in a straight line towards their target, now Im not going to say they will absolutely never get to you behind cover but if they that means they were already incredibly close to you and...
- by Tosh Tearg - at 2013.07.20 22:20:00
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29. SWARM and dropships - in General Discussions [original thread]
Shavan D wrote: Tosh Tearg wrote: So I had an interesting experience in the game last night.. I'm not sure if it was lag related (albeit it happened often in that round and not just to my swarms) anyways.. storyline time We were in an ambus...
- by Tosh Tearg - at 2013.07.20 20:48:00
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30. SWARM and dropships - in General Discussions [original thread]
So I had an interesting experience in the game last night.. I'm not sure if it was lag related (albeit it happened often in that round and not just to my swarms) anyways.. storyline time We were in an ambush match, and fairly quickly dropship got...
- by Tosh Tearg - at 2013.07.20 13:38:00
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31. [FEEDBACK] New armor plates are useless. - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: There not useless it just involves some 2 Ferro scale and reactive plate and 1 complex plate wink wink nudge nudge. your regen rate would still be way too slow.. You'd be better off putting 1 real repper and a ...
- by Tosh Tearg - at 2013.07.04 21:25:00
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32. [FEEDBACK] New armor plates are useless. - in Feedback/Requests [original thread]
Oso Peresoso wrote: Meeko Fent wrote: Shield Extenders should increase Sig radius making extender users more visible This would require sig radius to actually make you more visible first. Here's an idea that's probably going to get a...
- by Tosh Tearg - at 2013.07.02 20:24:00
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33. MCC snipers - in Domination Gamemode [original thread]
Mika Astrates wrote: I think the best fix would be not to allow damage in or out of the red line area. Thusly pushing people in to the arena. I endorse this idea..
- by Tosh Tearg - at 2013.07.02 13:31:00
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34. Announcement:New minimum time played restriction for the DUST 514 Forums - in Announcement and Events [original thread]
Great idea.. While the 10 mins seems like a short time, it also comes with having to actually download the game and install it etc.. Which takes up a lot longer than 10 minutes. So I think overall it's a positive outcome.
- by Tosh Tearg - at 2013.07.02 13:21:00
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35. ARE YOU MISSING SP? THEN POST HERE. RESOLUTION ANNOUNCED. - in Technical Support/Bugs [original thread]
Heraclion Jones wrote: argh just seen this, i thought my sp wasnt going up. after the last reset i went in set up my character then got distracted for a full 18 days, went back in the other night and thought the sp was far too low. i figured ma...
- by Tosh Tearg - at 2013.02.07 06:44:00
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36. sp passive bug - in Technical Support/Bugs [original thread]
Parson Atreides wrote: Normally I'd say use the search function...but there's a sticky at the top AND a 5 page thread with a dev tag with the title, in all caps I should add, "MISSING SP POST HERE" or something to the same effect. Come on, budd...
- by Tosh Tearg - at 2013.02.07 05:14:00
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37. sp passive bug - in Technical Support/Bugs [original thread]
So just noticed that in fact the slow passive sp gain was not slow but rather the bug that meant I was not getting any sp since the last wipe. How do I go and get back the missing time I lost due to this glitch?
- by Tosh Tearg - at 2013.02.07 05:02:00
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38. chromosome - in General Discussions [original thread]
Garrett Blacknova wrote: angelarch wrote: Lets holler for real working flint locks on the mass driver next, lol. Looks like an Amarr variant... Yes, that's a flintlock grenade launcher. Waiting on the grenades that you need to pull ...
- by Tosh Tearg - at 2012.12.23 01:53:00
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39. chromosome - in General Discussions [original thread]
tribal wyvern wrote: Tosh Tearg wrote: Iron sights on an assault rifle? Seriously? What on earth were you guys at ccp thinking? Having iron sights leaves the mechanics open for scopes, not having iron sights means no scopes in the future....
- by Tosh Tearg - at 2012.12.23 01:52:00
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40. chromosome - in General Discussions [original thread]
Iron sights on an assault rifle? Seriously? What on earth were you guys at ccp thinking?
- by Tosh Tearg - at 2012.12.22 02:24:00
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