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321. trying to buy members from another corp - in General Discussions [original thread]
Buy meeeeee :D
- by Tony Calif - at 2013.01.05 22:58:00
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322. Done with Dust - in General Discussions [original thread]
semperfi1999 wrote: I agree that imperfects need a nerf. We need a challenge as right now its boring just redlining everyone. CCP make our guns do half dmg that way other players will at least stand a chance. I remember posting to say I wa...
- by Tony Calif - at 2013.01.04 20:37:00
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323. Is it just me or is it becoming another boring/bland shooter? - in General Discussions [original thread]
If they would just bring back tier restricted games, newbs and not so good players would actually have a place to play. Instead of a place to constantly be slaughtered by experienced groups running high level gear. New groups could actualy start p...
- by Tony Calif - at 2013.01.04 20:28:00
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324. Why this community is - in General Discussions [original thread]
I have to agree with the op. I hardly read them now. Too much pointless brain dead boring drivel.
- by Tony Calif - at 2013.01.03 04:17:00
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325. Zion, triton, seraphim, and hellstorm. - in General Discussions [original thread]
Nooooooo!!!!! Not trash talk in general discussion. Omg. Someone bring out the baby wipes. I detect butthurt.
- by Tony Calif - at 2013.01.02 13:57:00
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326. MTACs not till 2013 - in General Discussions [original thread]
Useless. Like all vehicles except rail HAV.
- by Tony Calif - at 2013.01.01 09:53:00
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327. So when are we going to use the whole map? - in General Discussions [original thread]
Player count > map size.
- by Tony Calif - at 2013.01.01 09:50:00
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328. Laser Rifle DIscourse [Logic Bomb Edition] - in General Discussions [original thread]
Try firing a laser at a shield tank. Like an HAV. Then try stacking damage mods and do it again. Then come back and say "it's not broken, that Sagaris deserved to die in 3 clips". When people said "my AR can't kill a tank" CCP put in lasers. CQC...
- by Tony Calif - at 2013.01.01 09:16:00
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329. Laser Rifle DIscourse [Logic Bomb Edition] - in General Discussions [original thread]
Damage build up when hot is quite honestly ridiculous. Lvl 1 laser fries 2 heavies in about 10-15 ammo. Last 10-15 in the clip mind. The REAL problem is that while almost all other weapons Proto damage was tuned down, lasers were left the same AN...
- by Tony Calif - at 2012.12.30 04:18:00
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330. Curious: Difference between "camping" and "holding an advantageou... - in General Discussions [original thread]
Camping is holding your advantageous position while all the objectives get stolen by the enemy. *points at all those snipers*
- by Tony Calif - at 2012.12.26 19:13:00
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331. 2009/2012 DUST 514 Comparison - in General Discussions [original thread]
2009 footage is running on a PC using the carbon engine (EvE character design jobby) iirc. I believe they switched to unreal due to cost, but one day they'll release the carbon version (add your own salt as needed). The difference is clear, but I ...
- by Tony Calif - at 2012.12.26 16:42:00
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332. The beta is almost open! - in General Discussions [original thread]
There HAS to be gear restricted matches available when the beta goes open. It's just not fair putting newbs out vs all our established corps (who all enjoy using higher tier gear). #1 way to stop players all rage quitting, provide a range of game...
- by Tony Calif - at 2012.12.24 15:18:00
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333. 465,000 Sp per week - in General Discussions [original thread]
Also, it's real time. So it's rising every minute. That's why you'd be able to earn around 1000 SP per game. (important from a psychological point).
- by Tony Calif - at 2012.12.24 14:55:00
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334. so I love the new game build because.. - in General Discussions [original thread]
+1 op. Dust is showing more and more signs of being properly good... Now , about manus peak. I literally stopped still when I saw the changes. Now, it's the same map but with complex's placed around it. And it's great. Just the difference between...
- by Tony Calif - at 2012.12.24 14:27:00
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335. 465,000 Sp per week - in General Discussions [original thread]
Khal V'Rani wrote: Honest question here, what do you mean by a rolling cap? I'd like to understand all the ideas put out there before I open my yap. It means the cap rises every few seconds. If it was set around 3-4x the passive gain, you co...
- by Tony Calif - at 2012.12.24 14:19:00
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336. 465,000 Sp per week - in General Discussions [original thread]
Mobius Wyvern wrote: I love how all these threads have to have at least 6-10 posts about CCP lying to us. You ever figure that they expect things to work the way they tried to set them up, and things just go wrong? I love how there are alway...
- by Tony Calif - at 2012.12.24 03:03:00
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337. Laser rifles are OP, it seems. - in General Discussions [original thread]
Laser rifles missed out on their Proto lvl weapons damage being toned down, or the basic ones damage up iirc. I have only used the basic one, and sometimes, it does seem rather insanely effective. Now, I know it's rubbish up close, but that's what...
- by Tony Calif - at 2012.12.24 02:56:00
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338. 465,000 Sp per week - in General Discussions [original thread]
Rolling universal SP cap is the best solution. Around 3 or 4x passive. Active boosters can give additional SP, over and above the cap. There. 3 sentences. S P troubles fixed. Can we get behind this simple plan? Or does someone see a problem wit...
- by Tony Calif - at 2012.12.24 01:19:00
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339. 465,000 Sp per week - in General Discussions [original thread]
This tbh is more about SP cap for active boosters than weekly cap.
- by Tony Calif - at 2012.12.23 23:08:00
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340. 465,000 Sp per week - in General Discussions [original thread]
Just to clarify, you aren't using a booster, and need to know how much someone WITH a booster gets, right?
- by Tony Calif - at 2012.12.23 22:08:00
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