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141. 1.8 SMG NERF FEEDBACK - in Feedback/Requests [original thread]
I don't feel smg's need a nerf, I just skilled into them and there nothing special like the flaylock use to be.
- by Tonka Legacy - at 2014.03.05 13:27:00
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142. Idea for tanks - in Feedback/Requests [original thread]
MarasdF Loron wrote: Louis Domi wrote: Reduce the number of tanks on the field from like 6 to 2-3 and reduce the amount of times a team can call in a tank. These are just my ideas Tonka Legacy wrote: the spawning of a new tank every tim...
- by Tonka Legacy - at 2014.03.05 13:23:00
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143. Shield tanks and Dmg mods - in Feedback/Requests [original thread]
It was still a cool idea though, if you put it on a logi lav, getaways were almost definite.
- by Tonka Legacy - at 2014.03.05 13:18:00
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144. Slight speed tweak - in Feedback/Requests [original thread]
will do
- by Tonka Legacy - at 2014.03.05 13:15:00
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145. Idea for tanks - in Feedback/Requests [original thread]
the spawning of a new tank every time 1 is destroyed is pretty annoying now. I skilled into tanks to deal with other tanks then recall my tank. 30 seconds later, another tank rolls in shooting at my team...
- by Tonka Legacy - at 2014.03.05 08:45:00
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146. Shield tanks and Dmg mods - in Feedback/Requests [original thread]
I personally think they should bring back the rep tool you can have on a vehicle to rep another vehicle.
- by Tonka Legacy - at 2014.03.05 08:40:00
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147. Slight speed tweak - in Feedback/Requests [original thread]
So im a maxed out (proto) Gallente scout with proto whatever those red things are called that increase your speed. I am extremely fast, but I feel that scouts should have their base distance traveled per second bumped up a tad bit more. I really w...
- by Tonka Legacy - at 2014.03.05 08:38:00
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148. dropship explosions?? - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Because a dropship is the most vulnerable target on the field. Can be railgunned from redlines, forge gunned from any roof top and people already use Kamikaze DS to take out ADS those bastards. you know whats sad about...
- by Tonka Legacy - at 2014.03.05 08:21:00
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149. WE NEEDZ BOTS! - in Feedback/Requests [original thread]
I dunno, I can see bots being the reason teams lose. Also how individuals farm wp. Imagine a bot with a militia AR firing at a proto heavy willing to take damage from the bot so the logi gets WP for orbitals.
- by Tonka Legacy - at 2014.03.05 02:01:00
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150. Clean up the inventory list during fitting - in Feedback/Requests [original thread]
Would make things easier on the eyes also
- by Tonka Legacy - at 2014.03.03 13:09:00
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151. insta-skill? - in Feedback/Requests [original thread]
Its pretty basic: Say you have a gunnogi/madrugar, two tanks you use skill points to apparently learn how to operate, or even an assault dropship, which also cost sp to learn how to use. I feel anyone who didn't skill into the operation of one o...
- by Tonka Legacy - at 2014.03.03 13:07:00
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152. Increase Suit Layout Configuration - in Feedback/Requests [original thread]
killertojo42 wrote: We are mercs, we can do anything with our armor, except get over small railing with heavys...
- by Tonka Legacy - at 2014.03.02 16:42:00
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153. Request: Forge Guns in Loyalty Store - in Feedback/Requests [original thread]
+1
- by Tonka Legacy - at 2014.03.02 16:40:00
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154. What really needs to be fixed - in Feedback/Requests [original thread]
Draco Cerberus wrote: Emo Skellington wrote: -And it also seems that there is something wrong with prototype stuff right now. My prototype gear gets dropped substantially faster than any other suit. my proto Gallente Logi with 800 armor get...
- by Tonka Legacy - at 2014.03.02 16:39:00
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155. We've talked about fixes to the RR. I have an idea for the CR. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Your request for rifle jam on one weapon sounds an awful lot like QQ, and should be subject to troll like behaviours, that said, when you make one rifle jam all others must jam. The scr is not a good example of what should...
- by Tonka Legacy - at 2014.03.02 16:36:00
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156. Old features - in Feedback/Requests [original thread]
Do you think we can get the repair tool thing on our vehicles back when vehicles are balanced again? I thought that was one of those really cool features that made this game different (in a good way). Just when I got really good at putting it to u...
- by Tonka Legacy - at 2014.03.02 10:06:00
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157. We've talked about fixes to the RR. I have an idea for the CR. - in Feedback/Requests [original thread]
kinda like overheating? I don't mind, maybe people will use the more neglected guns... R.I.P. Assault Rifles Tactical Assault Rifles Burst Assault Rifles... You will be missed.
- by Tonka Legacy - at 2014.03.02 09:48:00
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158. [Request] Mortar's - in Feedback/Requests [original thread]
right? there are many old things I feel could still be effective. Mortars would sure beet the useless missile turrets in spawn areas (to a certain distance of course). People complain about redline sniping, but they fail to realize people do this ...
- by Tonka Legacy - at 2014.03.02 09:43:00
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159. Min assault bonus? - in Feedback/Requests [original thread]
Kilo Shells wrote: Just the same actually, don't know if CCP uses BEDMAS but with both skills maxed you'll have 12.75 or 13.75 hopefully they round up! Hope so
- by Tonka Legacy - at 2014.03.02 08:54:00
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160. Min assault bonus? - in Feedback/Requests [original thread]
i was looking at the min assault bonus and i noticed it gives you 5% clip size to side arms per level...HUH?!?! I think they meant this for sub machineguns, but i use scrambler pistol, so how would that work?
- by Tonka Legacy - at 2014.03.02 08:31:00
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