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        | 101. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread] bacon blaster wrote:  Slight problem on nerfing the forge gun: The damage it does is terrible. It takes a full mag from an assault forge gun to take down a militia tank. That is assuming that you land all the shots and the gun fires every time. ...
 - by Tonka Legacy - at 2014.03.31 07:19:00
 
 
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        | 102. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread] Shadow Archeus wrote:  Whatever nerf the forge I don't care anymore......it seriously is completely useless unless the tanker is a moron....it now has the firing glitch that prevents firing.....**** it CCP obviously favors tanks over infantry av...
 - by Tonka Legacy - at 2014.03.31 01:36:00
 
 
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        | 103. Hardeners: introducing new vehicle modules for the sake of balance - in Feedback/Requests [original thread] YES, THIS GUY GETS IT, stop nerfing things and just add a few things in to match it. Bring back my rep tool for vehicles! Put in like a energy field that dampens damage to infantry withen 30 meters of the vehicle at the cost of your vehicle being ...
 - by Tonka Legacy - at 2014.03.30 07:29:00
 
 
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        | 104. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread] Pardon my French, but your an ***hole! Yeah, lets also extend the forge gun time to 30 secs, nerf the range to 30meters, and give it one bullet per magazine. You die hard tankers/pilots make me laugh.
 - by Tonka Legacy - at 2014.03.30 07:15:00
 
 
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        | 105. Great job! (No sarcasm) - in Feedback/Requests [original thread] Xak Arji wrote:  Hey CCP! Since I see nothin but crying I wanted to say how pleased I am with 1.8. I have been playing dust for just under a year over two different PSN accounts. I have yet to think of an update where everything seems as we'll b...
 - by Tonka Legacy - at 2014.03.29 06:18:00
 
 
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        | 106. please chill with the nerfs - in Feedback/Requests [original thread] All good points to why they should stop messing with stuff and let people enjoy/get use to the game. I started playing this game with about 5-6 of my friends from back in high school, they soon quit the game and never looked back because of the ch...
 - by Tonka Legacy - at 2014.03.28 07:31:00
 
 
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        | 107. so ... hotfixes ... - in Feedback/Requests [original thread] Dustbunny Durrr wrote:  I really wonder about the small railgun turret. I've tried hitting people in 1.7 with them, and honestly, it has less effective range than a Rail Rifle. Nowhere NEAR 300M (probably effective to about 80-90). I honestly do...
 - by Tonka Legacy - at 2014.03.28 01:09:00
 
 
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        | 108. please chill with the nerfs - in Feedback/Requests [original thread] Do we really need all of these nerfs and buffs? Thanks to these, the game is getting more and more unbalanced every update. I know CCP are trying to make the game enjoyable, but they can't listen to every little thing people whine about. Thanks to...
 - by Tonka Legacy - at 2014.03.27 23:02:00
 
 
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        | 109. increase ISK cost for tanks - in Feedback/Requests [original thread] Xaviah Reaper wrote:    Tonka Legacy wrote:   i think this is purposely being ignored. Tanks SHOULD cost tons of money. Back when I was a tanker (b4 it was cool/cheap), I didn't mind paying the million for the proto tanks. Thats how much a tank ...
 - by Tonka Legacy - at 2014.03.27 22:28:00
 
 
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        | 110. increase ISK cost for tanks - in Feedback/Requests [original thread] i think this is purposely being ignored. Tanks SHOULD cost tons of money. Back when I was a tanker (b4 it was cool/cheap), I didn't mind paying the million for the proto tanks. Thats how much a tank should cost. NOW BEFORE YOU ALL GET BUTT HURT, I...
 - by Tonka Legacy - at 2014.03.27 22:20:00
 
 
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        | 111. so ... hotfixes ... - in Feedback/Requests [original thread] small railgun range hotfix? such a weird thing to nerf.
 - by Tonka Legacy - at 2014.03.27 22:16:00
 
 
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        | 112. I have proto...? - in Feedback/Requests [original thread] deepfried salad gilliam wrote:  have you actually used it in a match?   yes
 - by Tonka Legacy - at 2014.03.27 02:33:00
 
 
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        | 113. I have proto...? - in Feedback/Requests [original thread] Soo am I missing something here? I skilled into standard light amarr dropsuit once and I can buy and use proto...Is this a glitch? Did I just exploit it? Or was this intentional?
 - by Tonka Legacy - at 2014.03.27 01:31:00
 
 
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        | 114. Grenade Proficiency - in Feedback/Requests [original thread] Bojo The Mighty wrote:    Tonka Legacy wrote:    Bojo The Mighty wrote:  Confirming that grenade spam is not fun   oh no bojo, don't tell me you agreed with the decision to drop our grenade count by 1?   I am neutral on that subject. It's not so...
 - by Tonka Legacy - at 2014.03.26 22:45:00
 
 
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        | 115. Cal heavy is appalling - in Feedback/Requests [original thread] Agreed. It look cool at first, but then I noticed the legs
 - by Tonka Legacy - at 2014.03.26 22:01:00
 
 
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        | 116. Grenade Proficiency - in Feedback/Requests [original thread] Bojo The Mighty wrote:  Confirming that grenade spam is not fun   oh no bojo, don't tell me you agreed with the decision to drop our grenade count by 1?
 - by Tonka Legacy - at 2014.03.26 21:59:00
 
 
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        | 117. Ion pistol review - in Feedback/Requests [original thread] I skilled into every new sidearm to try em out, and I gotta say, the ion pistol is bad. Low damage unless charged, the chargeshot overheats the gun, and it has terrible range. Unless you are 150% sure you can kill someone with it, you shouldn't us...
 - by Tonka Legacy - at 2014.03.26 21:56:00
 
 
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        | 118. MCC bug - in Feedback/Requests [original thread] Tonka Legacy wrote:  When I spawn in the mcc, i take damage sometimes, and sometimes when I jump out and use inertia dampeners, I die/take more damage. Anyone else have this problem?    scratch that, I THINK its a falling bug, im tired of dying ...
 - by Tonka Legacy - at 2014.03.25 23:13:00
 
 
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        | 119. MCC bug - in Feedback/Requests [original thread] When I spawn in the mcc, i take damage sometimes, and sometimes when I jump out and use inertia dampeners, I die/take more damage. Anyone else have this problem?
 - by Tonka Legacy - at 2014.03.25 22:46:00
 
 
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        | 120. Scrambler pistol broke - in Feedback/Requests [original thread] With the new update, I noticed that my fully skilled into scrambler pistol now only has 8 bullets instead of 11 like it use to. Whats up with that? It still says +1 clip size to pistols each level, im using an assault proto pistol, only have 8 bul...
 - by Tonka Legacy - at 2014.03.25 22:23:00
 
 
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