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641. Give Scout Suits Squad Vision - in General Discussions [original thread]
Daxxis KANNAH wrote: What would be better is a spotter tool. It would be scout only equipment and work like a scanner but it would have a slight zoom and only highlight one enemy (suit or vehicle) at a time. It would relay what that enemy is ...
- by Toby Flenderson - at 2013.10.04 02:56:00
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642. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: Protected Void wrote: Chunky Munkey wrote: Void, have you heard of a strawman argument? Yes, why? Have I misrepresented your arguments? Also, have you heard of evasiveness? You still haven't answered my question a...
- by Toby Flenderson - at 2013.10.04 02:53:00
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643. Give Scout Suits Squad Vision - in General Discussions [original thread]
Funkmaster Whale wrote: I personally think this is a good idea, but it seems most scouts here disagree. Maybe the option to turn it off would be good but I don't see that happening. Fixing passive scanners on the scout would be a good start at...
- by Toby Flenderson - at 2013.10.04 02:45:00
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644. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: Toby Flenderson wrote: 1. In skirmish I'm assuming you do a lot of hacking for the team? Something that helps the team though no doubt. The fact that running from point to point hacking gives you 1,000-2,000 WP per matc...
- by Toby Flenderson - at 2013.10.04 02:42:00
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645. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: Shotty GoBang wrote: Chunky Munkey wrote: What a bunch of selfish bast*rds you all are. You'd be helping your team! Actually scouting! Bast*rds? Absolutely. Selfish? Hmmm ... Scout stalks and closes the gap on uns...
- by Toby Flenderson - at 2013.10.04 02:31:00
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646. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: Protected Void wrote: Chunky Munkey wrote: Ludvig Enraga wrote: As a scout, hell no! Why does a logi get to be logi + slayer + tank and scout has to be a spotting b!tch for that logi? No. Give scouts vision of all ...
- by Toby Flenderson - at 2013.10.03 18:45:00
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647. Give Scout Suits Squad Vision - in General Discussions [original thread]
Protected Void wrote: Chunky Munkey wrote: Toby Flenderson wrote: Chunky Munkey wrote: Ludvig Enraga wrote: As a scout, hell no! Why does a logi get to be logi + slayer + tank and scout has to be a spotting b!tch for that logi? No. ...
- by Toby Flenderson - at 2013.10.03 18:35:00
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648. Give Scout Suits Squad Vision - in General Discussions [original thread]
Krom Ganesh wrote: Toby Flenderson wrote: Scouts are at a huge disadvantage in every way except for stealth/speed. Adding incentive for squad mates to sabotage the scout while they try to perform in the only way they can would be a horrible ...
- by Toby Flenderson - at 2013.10.03 18:33:00
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649. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: Toby Flenderson wrote: Chunky Munkey wrote: Ludvig Enraga wrote: As a scout, hell no! Why does a logi get to be logi + slayer + tank and scout has to be a spotting b!tch for that logi? No. Give scouts vision of all...
- by Toby Flenderson - at 2013.10.03 18:17:00
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650. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: Ludvig Enraga wrote: As a scout, hell no! Why does a logi get to be logi + slayer + tank and scout has to be a spotting b!tch for that logi? No. Give scouts vision of all squad member rather than giving the squad intel o...
- by Toby Flenderson - at 2013.10.03 17:40:00
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651. The plasma cannon - in General Discussions [original thread]
Jack McReady wrote: Toby Flenderson wrote: IceShifter Childhaspawn wrote: Toby Flenderson wrote: CCP Rattati wrote: Best area denial weapon in the game, in some situations/maps. Being a dedicated user, I have run into some of the h...
- by Toby Flenderson - at 2013.10.03 15:35:00
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652. Respects could save the game - in General Discussions [original thread]
Also, on a side note, every time I see this thread I think respecs**************. If you're able to edit the title... might be cool.
- by Toby Flenderson - at 2013.10.03 12:35:00
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653. Respects could save the game - in General Discussions [original thread]
Jack McReady wrote: the recent announcments regarding tanks/dropships is the best example why there should be a respec, game is after all still beta. I agree. I don't really see how they can change that much for so many players without a res...
- by Toby Flenderson - at 2013.10.03 12:32:00
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654. The plasma cannon - in General Discussions [original thread]
Aero Yassavi wrote: CCP Rattati wrote: MD doesn't OHK, try Domi defending with PC and OHK any poor sucka rushing the point, for much hilarity. It needs proper skilling into though, it's not a pickup weapon, faster reload speed and more amm...
- by Toby Flenderson - at 2013.10.03 12:24:00
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655. A New Age of WP Farming - in General Discussions [original thread]
Michael Arck wrote: I don't get it... Logis are support class and when the role is done right, their help is invaluable to the team. Love your Logi... I know right? I don't understand why people are complaining about logis not getting a lot...
- by Toby Flenderson - at 2013.10.03 12:02:00
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656. AV players, would you accept a temporary removal of advance weapons? - in General Discussions [original thread]
Nguruthos IX wrote: I know it would suck, and I sure wouldn't want to do it. But lets be honest here, this is nothing to do with nerfing AV or making the game suck for AV players while re-building vehicles. I just honestly wonder how CCP inte...
- by Toby Flenderson - at 2013.10.03 11:18:00
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657. Passive v Active Omegas - Math and Stuff - in General Discussions [original thread]
Y Wonder wrote: Heyn+îguy, I think there're something wrong in your math Quote: Weekly Cap 190,400 x2 Week Cap 380,800 x3 Week Cap 571,200 Weekly Cap w/ AOB 380,800 x2 Week Cap w/ AOB 761,600 x3 Week Cap w/ AOB 1,142,400 Weekly Cap Gain 1...
- by Toby Flenderson - at 2013.10.02 15:17:00
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658. The plasma cannon - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Toby Flenderson wrote: CCP Rattati wrote: Best area denial weapon in the game, in some situations/maps. Being a dedicated user, I have run into some of the hit detection issues/aoe dmg occlusion and escalat...
- by Toby Flenderson - at 2013.10.02 14:53:00
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659. The plasma cannon - in General Discussions [original thread]
CCP Rattati wrote: Best area denial weapon in the game, in some situations/maps. Being a dedicated user, I have run into some of the hit detection issues/aoe dmg occlusion and escalated them to the right teams. Couldn't be more right. I th...
- by Toby Flenderson - at 2013.10.02 11:38:00
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660. The plasma cannon - in General Discussions [original thread]
GHOSTLY ANNIHILATOR wrote: Its not fun reloading when people shooting clip at u r.i.p plasma cannon Just hit them with it.
- by Toby Flenderson - at 2013.10.02 11:36:00
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