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1. Playstation now will allow Playstation 3 games to be streamed on Playstation 4 - in General Discussions [original thread]
Why limit the streaming to PS4 when you could stream relevant matches to the EVE universe?
- by Tiffany NE Shephard - at 2014.02.12 11:17:00
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2. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
OP needs more time in dust academy before coming back into the fray...just saying.
- by Tiffany NE Shephard - at 2013.08.14 18:25:00
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3. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
This is more EVE specific but for EVE pilots in FW I'd like to see an option where there's a timer and location set for the next FW battle to take place instead of having to coordinate with a squad and then missing it due to being far off in null/...
- by Tiffany NE Shephard - at 2013.08.14 18:20:00
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4. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
There was a spreadsheet that explained that AR damage does equal damage to shields and armor making it the weapon of choice to down someone. Anything else that is kinetic like a grenade or Mass Driver deals less damage vs shields but a bit more ...
- by Tiffany NE Shephard - at 2013.08.14 18:07:00
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5. [FEEDBACK] Where's our bar? - in Feedback/Requests [original thread]
We need some Dust beer - where's our social bar at? We need some Dust fistfights.
- by Tiffany NE Shephard - at 2013.08.13 22:00:00
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6. Scrambler rifle freeze up - in Technical Support/Bugs [original thread]
Spectre-M wrote: After firing repeadedly, sometimes the rifle will get locked into a charge without holding fire. Trying to press fire after this freeze won't work to fix it, leaving the rifle useless. If I rapidly press fire and zoom, it will ...
- by Tiffany NE Shephard - at 2013.08.13 21:58:00
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7. The "invisible man" glitch is still around & exploitable. - in Technical Support/Bugs [original thread]
Doshneil Antaro wrote: Tiffany NE Shephard wrote: THEAMAZING POTHEAD wrote: A few people are still invisible in matches to this day. There are even people like SmokeyNutz from the Infamous(or however they spell it) corp who are abusing th...
- by Tiffany NE Shephard - at 2013.08.13 21:54:00
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8. [Suggestion] Remote Shield Injector - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Tiffany NE Shephard wrote: Shield regulators - passive - better than a zap. Skill up brother. But you still have a delay, and the current way the stun delay works is not intended, as it only counts the first round, s...
- by Tiffany NE Shephard - at 2013.08.13 21:40:00
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9. [Request] Time warning - in Feedback/Requests [original thread]
Sarducar Kahn wrote: As does warframe. A very common element apparently but I don't see why, what is the point in it really? An optional reminder that can be turned on for those who want it. Nothing mandatory.
- by Tiffany NE Shephard - at 2013.08.13 21:15:00
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10. The "invisible man" glitch is still around & exploitable. - in Technical Support/Bugs [original thread]
THEAMAZING POTHEAD wrote: A few people are still invisible in matches to this day. There are even people like SmokeyNutz from the Infamous(or however they spell it) corp who are abusing this glitch and running around with invisible scout Mk.0s ...
- by Tiffany NE Shephard - at 2013.08.13 21:14:00
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11. [Request] Time warning - in Feedback/Requests [original thread]
Hi Devs, Metal Gear Online has a message that appears when it shows a players has been playing for hours and recommends a break. Would it be possible to implement such an option to turn on? Thank you
- by Tiffany NE Shephard - at 2013.08.13 20:25:00
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12. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
I like the idea of the Mass Driver becoming the new mortar weapon of choice. Or add physics to allow the round to drop after a certain arc angle.
- by Tiffany NE Shephard - at 2013.08.13 19:41:00
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13. Rooftop combat balancing - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Tiffany NE Shephard wrote: This is a counter problem - if your skill allows buy some flux grenades - they can currently take out spawn points easily. Second buy Militia-grade dropships so you can fly up to them bomba...
- by Tiffany NE Shephard - at 2013.08.13 19:31:00
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14. How about a weapon that ignores shields? - in Feedback/Requests [original thread]
Django Quik wrote: Tiffany NE Shephard wrote: Django Quik wrote: Maybe there could be some sort of weapon that penetrates shields and only affects armor. i.e. shields would be left totally intact but armor would be damaged. It would obvi...
- by Tiffany NE Shephard - at 2013.08.13 19:20:00
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15. Strengthen the Link Between Eve and Dust [REQUEST] - in Feedback/Requests [original thread]
Big Popa Smurff wrote: I think it would be cool if eve players actually built everything there is for us to use in dust. I know that they can right now build certain modules, suits and equipment but it stays eve side. Open the market so that e...
- by Tiffany NE Shephard - at 2013.08.13 19:08:00
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16. One way to help balancing armor vs shields in 1.5 - in Feedback/Requests [original thread]
The-Errorist wrote: Mostly all dropsuits have a base armor repair rate of 0.0 (except minmatar non-logistics). Dropsuits that are better suited to armor tanking could have a base higher armor repair rate. This is an example of what it could be...
- by Tiffany NE Shephard - at 2013.08.13 18:45:00
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17. [Suggestion] Remote Shield Injector - in Feedback/Requests [original thread]
Shield regulators - passive - better than a zap. Skill up brother.
- by Tiffany NE Shephard - at 2013.08.13 18:42:00
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18. Rooftop combat balancing - in Feedback/Requests [original thread]
Doshneil Antaro wrote: I've ignored talking in this subject for some time, as I believe this tactic is viable, but some issues arise because of this. I've seen other posts were people wanted ground access to rooftops, and I am against that. Acc...
- by Tiffany NE Shephard - at 2013.08.13 18:40:00
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19. Missile turrets on dropships need higher splash radius. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Clearly the OP wasn't playing when dropships were unstoppable killing machines. The small missile turret was, in large part, to blame for their total domination of the game. The reason small missile turrets are in their cu...
- by Tiffany NE Shephard - at 2013.08.13 18:37:00
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20. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Mass Driver = For the crazies Not the safeties.
- by Tiffany NE Shephard - at 2013.08.13 18:15:00
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