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301. New type of ambush - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=54012&find=unread
- by Tiel Syysch - at 2013.01.30 02:19:00
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302. Concerning something I read on the EVE-DUST Link FAQ - in General Discussions [original thread]
Your solutions don't get around the "For one missiles are easily countered by Planetary Defence Systems" aspect.
- by Tiel Syysch - at 2013.01.29 23:51:00
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303. Major Recruitment Forum Rules Loophole - in General Discussions [original thread]
Bojo The Mighty wrote: no one can tell them not to Pretty sure I can still flag it with the report button to take care of thread spamming.
- by Tiel Syysch - at 2013.01.29 20:57:00
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304. LOL RDV's - in General Discussions [original thread]
That RDV wasn't satisfied with just one round of RDV sex.
- by Tiel Syysch - at 2013.01.29 03:08:00
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305. Kill/Death Ratio Calculation Broken??? - in General Discussions [original thread]
Svana Askatla wrote: birdog's duster wrote: Svana Askatla wrote: So reason for this thread is simple. My K/D ratio seems to be going down even if I have more kills than deaths in a match. Like my recent one. Had 27 kills and 3 deaths, won...
- by Tiel Syysch - at 2013.01.28 22:36:00
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306. Vehicle Fittings Help/About popup window text misleading/incorrect - in Feedback/Requests [original thread]
I think this is a problem with the recent changes to vehicles with the latest build. It seems many/all vehicles no longer come with any stock modules/turrets. I think it used to be the case that they'd all come fitted with at least turrets, and ye...
- by Tiel Syysch - at 2013.01.28 19:46:00
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307. HMG is not Broken. Mods are. - in Feedback/Requests [original thread]
CHICAGOCUBS4EVER wrote: if they ever fix this it will severely reduce all the whining and OP cryin on the forum No it won't. The difference between 2 damage mods having and not having stacking penalties is completely negligible. No stackin...
- by Tiel Syysch - at 2013.01.28 17:04:00
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308. 10 Hours to delete a character? - in General Discussions [original thread]
It's to prevent you from accidentally deleting your character, someone else deleting your character, and abusing the starter ISK.
- by Tiel Syysch - at 2013.01.28 06:48:00
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309. SP Earning Bug? - in General Discussions [original thread]
Neither, there's a daily cap on how much SP you can get. It resets at downtime.
- by Tiel Syysch - at 2013.01.28 06:14:00
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310. are turret skills needed for the tank driver - in General Discussions [original thread]
Turret damage is determined by the person pulling the trigger (as in modified by their SP investment).
- by Tiel Syysch - at 2013.01.27 23:20:00
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311. Auction house and rare weapons. - in Feedback/Requests [original thread]
There's already rare weapons that can only be found through salvage right now, and a player market will open up eventually.
- by Tiel Syysch - at 2013.01.27 07:52:00
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312. unbassakward the mail, plz - in General Discussions [original thread]
DJINN leukoplast wrote: Yeah, the way I see it is, a blank email = Open beta noob trying to send hatemail. But I agree, CCP needs to use the PSN message system at least once to know how it should work. Sadly I don't think anybody at CCP h...
- by Tiel Syysch - at 2013.01.27 01:04:00
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313. unbassakward the mail, plz - in General Discussions [original thread]
I love Fail Mail, though.
- by Tiel Syysch - at 2013.01.27 00:44:00
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314. No True OP weapon - in General Discussions [original thread]
Drado Arona wrote: What weapons would you say have unreasonable counters? Lasers, as Five said above. It's largely a product of their damage mechanics, in that their damage output is restricted by having to heat up, but they can heat up with...
- by Tiel Syysch - at 2013.01.27 00:38:00
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315. No True OP weapon - in General Discussions [original thread]
Drado Arona wrote: Tiel Syysch wrote: I'll say what I said yesterday in IRC: Just because forge guns could kill dropships, it didn't make the missile turrets any less OP. If you weren't here for the Small Missile Crisis of 2012: An item doe...
- by Tiel Syysch - at 2013.01.27 00:23:00
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316. No True OP weapon - in General Discussions [original thread]
I'll say what I said yesterday in IRC: Just because forge guns could kill dropships, it didn't make the missile turrets any less OP. If you weren't here for the Small Missile Crisis of 2012: An item doesn't lose its OP status just because the per...
- by Tiel Syysch - at 2013.01.27 00:13:00
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317. sp capping? - in General Discussions [original thread]
Apparently I still had this on my clipboard: https://forums.dust514.com/default.aspx?g=posts&m=457688#post457688
- by Tiel Syysch - at 2013.01.26 22:39:00
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318. Something wrong with soloing, and random squads - in General Discussions [original thread]
I've joined solo several times with multiple characters, it's about a 50/50 chance I end up in an actual squad, and the other times I end up in a squad by myself.
- by Tiel Syysch - at 2013.01.26 21:58:00
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319. LvL 5 Assault Riffles are too weak. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tiel Syysch wrote: Because people are ignorant and assume it's doing something different. This quote has been brought to you by the corp that not only wants the AR to be the best possible weapon in every situation...
- by Tiel Syysch - at 2013.01.26 08:32:00
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320. LvL 5 Assault Riffles are too weak. - in Feedback/Requests [original thread]
Lance 2ballzStrong wrote: yet you ask if it's worth it? If it's not worth it, why use it? Because people are ignorant and assume it's doing something different.
- by Tiel Syysch - at 2013.01.26 08:19:00
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