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41. [QUESTION] Who balances the weapons in dust 514??? - in General Discussions [original thread]
This guy.
- by Tiel Syysch - at 2013.05.12 22:47:00
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42. Sticky:Instant Battle Academy - in General Discussions [original thread]
howard sanchez wrote: Tiel, I must respectfully disagree, I do think War Points earned is a valid metric for measuring a players' experience in DUST. I caveat that statement with: WP may not be the BEST metric but as far as a simple SINGLE ...
- by Tiel Syysch - at 2013.05.10 20:26:00
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43. Sticky:Instant Battle Academy - in General Discussions [original thread]
CCP Nullarbor wrote: Noc Tempre wrote: howard sanchez wrote: Noc Tempre wrote: WPs is a really bad metric. If you really want to go that way, then perhaps 1M? Noc, You've been around a long time and are a very experienced beta vet. ...
- by Tiel Syysch - at 2013.05.10 19:40:00
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44. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
While I appreciate the direction this kind of feedback is taking, your TTK numbers are highly misleading. Take the top chart for example, and compare the Sica vs breach forge. Your chart says TTK increases from 8.30 to 10.37, when in reality it "c...
- by Tiel Syysch - at 2013.05.10 16:53:00
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45. Your SP system is bad and you should feel bad - in General Discussions [original thread]
I knew I was forgetting one, but couldn't remember what it was. Why this is a problem for Dust when it isn't a problem for EVE: In EVE, there are ways to enjoy the game and progress your character without conflict. Not only that, but you are a...
- by Tiel Syysch - at 2013.05.07 16:13:00
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46. Your SP system is bad and you should feel bad - in General Discussions [original thread]
Oro Ossi wrote: Tiel Syysch wrote: Oro Ossi wrote: Yes but an AR is totally different to a laser rifle and a forge gun is totally different to a minigun so having their own support skills works pretty good there is a use for them Eve...
- by Tiel Syysch - at 2013.05.07 03:07:00
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47. Your SP system is bad and you should feel bad - in General Discussions [original thread]
Oro Ossi wrote: Yes but an AR is totally different to a laser rifle and a forge gun is totally different to a minigun so having their own support skills works pretty good there is a use for them Even if it makes sense from a realistic stan...
- by Tiel Syysch - at 2013.05.07 02:54:00
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48. Your SP system is bad and you should feel bad - in General Discussions [original thread]
Peanut Butter KitKat wrote: Err.... How's this system different?.. Was it faster to level before? Many of the skills' multipliers went up or stayed the same. Very few went down. Also, many skills got separated out, eg. Light Weapon Rapid ...
- by Tiel Syysch - at 2013.05.07 01:31:00
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49. Your SP system is bad and you should feel bad - in General Discussions [original thread]
Why this new SP system is bad, presented in a hopefully easy to understand manner that uses a lot of words: Meaningless disclaimer: My numbers may be wrong slightly, because I couldn't find a great resource to get the info in a way that was easy...
- by Tiel Syysch - at 2013.05.07 01:03:00
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50. Lets have a mature chat - in General Discussions [original thread]
jenza aranda wrote: Its now May, only 3 or 4 moths later practically everyone is running around with full protogear be it vehicular or or infantry You either don't know what "practically" means or you don't play this game. There's very few p...
- by Tiel Syysch - at 2013.05.05 20:01:00
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51. CCP, 99% of the info is missing from that item list you gave us - in General Discussions [original thread]
gbghg wrote: Telcontar Dunedain wrote: Completely missing slot counts on suits. Completely missing a group ID or slot that the item pertains to Missing skill prereqs for each item This spreadsheet is unfit for purpose. Hey, it's bette...
- by Tiel Syysch - at 2013.05.04 23:30:00
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52. To those complaining about skill multipliers, two things. - in General Discussions [original thread]
Nguruthos IX wrote: Tiel Syysch wrote: Nguruthos IX wrote: Second to the people saying this will make specializing take too long. 1-2 months even! Without boosters, it will take you 14 weeks to max your suit (if you cap out every sin...
- by Tiel Syysch - at 2013.05.04 17:10:00
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53. To those complaining about skill multipliers, two things. - in General Discussions [original thread]
Nguruthos IX wrote: Second to the people saying this will make specializing take too long. 1-2 months even! Without boosters, it will take you 14 weeks to max your suit (if you cap out every single week). ONLY your suit. You then have weap...
- by Tiel Syysch - at 2013.05.04 17:00:00
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54. CCP, 99% of the info is missing from that item list you gave us - in General Discussions [original thread]
Unless something is breaking between copy and paste, that item list is essentially useless to us. Dropsuits have a bit of info, practically everything else doesn't. Some weapons have their damage stats, many don't even have that. I don't think I s...
- by Tiel Syysch - at 2013.05.04 16:39:00
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55. We regret to infom Quickgloves his application to Hellstorm has been declined - in General Discussions [original thread]
http://cdn.memegenerator.net/instances/400x/37509026.jpg
- by Tiel Syysch - at 2013.05.04 00:58:00
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56. stop the respec. - in General Discussions [original thread]
NIKIA BETHUNE wrote: why not the respec as well Probably has something to do with changing skills around in terms of pre-reqs and cost and removing things that would probably screw a lot of things up if you kept your allocated points with th...
- by Tiel Syysch - at 2013.05.02 20:49:00
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57. Paying yet Grinding Anyway - Discussing Boosters - in General Discussions [original thread]
I've always wanted boosters to be a catch-up thing (whether that's hit cap faster, or unlock ability to reach some global cap, ie a perpetual cap that nobody can surpass that increases each day from last reset), rather than a get-ahead thing. Wit...
- by Tiel Syysch - at 2013.05.01 18:46:00
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58. Why the low SP gains?? - in General Discussions [original thread]
CCP Cmdr Wang wrote: [REQUEST] SP rate indicator and clone fatigue - a simple indicator for the SP earning rate together with clone fatigue penalty Update: Part of the hotfix to be deployed this month will add this. Posted almost 5 mon...
- by Tiel Syysch - at 2013.04.30 18:16:00
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59. AFK pubstomping for fun and profit - in General Discussions [original thread]
Getting WP =/= pubstomping. It also looks like he's on the losing team, given the rest of the scoreboard, and that also =/= pubstomping.
- by Tiel Syysch - at 2013.04.27 13:31:00
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60. Can some of the more expierienced players clear some stuff up for me? - in General Discussions [original thread]
If the only counters to something are unreasonable to ask of the player, then it's definitely something that should be looked at for balancing purposes. It boils down to subjective opinion on what's "unreasonable." As Noc said "don't get aimed at"...
- by Tiel Syysch - at 2013.04.27 13:25:00
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