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        501. CCP's support of Dust unmatched so far - in General Discussions [original thread] 
            crouchwalking SCRUB wrote:  The game has been unplayable for 2 builds now. The game is moving backwards.    Please elaborate. 
          - by TiMeSpLiT--TeR - at 2012.10.12 01:45:00 
          
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        502. This is BS!!!! (RANT!!) - in General Discussions [original thread] 
          I prefer using my AUR for SP boosting than items like this, because it only takes one gameplay to lose a lot of it.. 
          - by TiMeSpLiT--TeR - at 2012.10.12 01:43:00 
          
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        503. Repair Tool - in General Discussions [original thread] 
          Repair tool should get some points. If the enemy damages a unit, you get points for repairing. If you damage your installation by shooting at it or ramming it to a wall, you shouldn't be able to get any points. The repair unit should be like 1 wp ... 
          - by TiMeSpLiT--TeR - at 2012.10.12 01:39:00 
          
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        504. Friendly Fire - in General Discussions [original thread] 
            ReGnUM STBslayer DEI wrote:  If Friendly Fire does get turned I will do the following:  1.If someone is hacking my Objective, I will TK them and hack it myself. 2.If someone is hacking my CRU, I will TK them and hack it myself 3. If someone is h... 
          - by TiMeSpLiT--TeR - at 2012.10.12 01:11:00 
          
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        505. Stacking - in General Discussions [original thread] 
          Do you guys use starter kits to stack up?   One reason for me to use less expensive gears so that I can stack up my best ones for the right battles. I can't use my expensive gears to stack up because the pay isk is not enough to cover my losses. 
          - by TiMeSpLiT--TeR - at 2012.10.12 00:39:00 
          
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        506. DS3 sensitivity - in General Discussions [original thread] 
            Umbat Boki wrote:  The problem I mean is that at 0 and at 100 it feels the same for me. I tried to change it in battle from 0 to 100 and backward several times, but didn't find any difference. I'd like to know if it's just me or the sensitivity ... 
          - by TiMeSpLiT--TeR - at 2012.10.11 07:30:00 
          
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        507. 70 shield HP on vk1 scout???!!! - in General Discussions [original thread] 
            Heligg wrote:  So i'll spend 2M Sp to put a drop uplink , take a sniper and prey that a militia doesn't kill me? wtf seriously.  And that, is it a joke? : t1: shield 90 , armor 100 t2: shield 70 , armor 130 SA: shield 90 , armor 100 SB: shield 7... 
          - by TiMeSpLiT--TeR - at 2012.10.11 07:08:00 
          
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        508. DS3 sensitivity - in General Discussions [original thread] 
            RND Avc6700 wrote:    TiMeSpLiT--TeR wrote:    Umbat Boki wrote:  Is it only me or changing controller sensitivity doesn't make any difference? I tried to change it from 0 to 100, but didn't noticed any difference.    It's actually the opposite.... 
          - by TiMeSpLiT--TeR - at 2012.10.11 06:59:00 
          
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        509. warpoints in corp battles and low/null sec - in General Discussions [original thread] 
          I belive it only happens in corp battles. Mercenaries contracts is different, I think 
          - by TiMeSpLiT--TeR - at 2012.10.11 06:54:00 
          
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        510. DS3 sensitivity - in General Discussions [original thread] 
            Umbat Boki wrote:  Is it only me or changing controller sensitivity doesn't make any difference? I tried to change it from 0 to 100, but didn't noticed any difference.    It's actually the opposite. 0 is like the 100 for dust. 
          - by TiMeSpLiT--TeR - at 2012.10.11 06:51:00 
          
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        511. 11:45 pm pst - in General Discussions [original thread] 
          LAG, frame rate drops, latency.  For the best part, it only happens at this time for me. 
          - by TiMeSpLiT--TeR - at 2012.10.11 06:46:00 
          
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        512. Anyone use Active scanners? - in General Discussions [original thread] 
          I don't get it, why would I spend my skill points on this if I already have it. Unless, it uses some kind of scanning that imprints them on the radar permanently until they die. 
          - by TiMeSpLiT--TeR - at 2012.10.11 03:19:00 
          
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        513. It's a good thing this game is gonna be free... - in General Discussions [original thread] 
          I haven't tested the PVE yet. I want to kill some drones. I hope they can offer more in Dust 514 on what we expected. I'd like to go to a certain district of a planet and discover something, and claim it and stick a flag on it as my territory. lol 
          - by TiMeSpLiT--TeR - at 2012.10.11 03:14:00 
          
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        514. What does "Meta Level" mean? - in General Discussions [original thread] 
            Mister Hunt wrote:  I love how people think the equipment Meta Level (which is a number designating how "advanced" something is) has anything to do with what Eve players call the "Meta-Game". The Meta-Game is about the overall game and how well ... 
          - by TiMeSpLiT--TeR - at 2012.10.11 02:29:00 
          
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        515. What does "Meta Level" mean? - in General Discussions [original thread] 
          I want to bump this thread again.   So, if you kill someone has with high metal level, you get more in return. I heard that if you're using a lower meta level loadout and you killed someone who has higher than yours, you get more in return. Can so... 
          - by TiMeSpLiT--TeR - at 2012.10.11 01:00:00 
          
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        516. This game is going to tank. - in General Discussions [original thread] 
            Lusneic wrote:  The only way to solve this It to have spawn points on each side of the map like they do in mag  The only way I can think of that is    It worked in MAG because there's no aerial vehicles. Red lining is main in MAG and it's famous... 
          - by TiMeSpLiT--TeR - at 2012.10.10 17:20:00 
          
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        517. 4 precision strikes in the starting minutes of the game - in General Discussions [original thread] 
            Sentient Archon wrote:    Renzo Kuken wrote:  was playing a skirmish game last night and me and my squad ran into a player named mikenasty   with in the time it took us to spawn and reach objectives A and B we had been hit by a precision strike ... 
          - by TiMeSpLiT--TeR - at 2012.10.10 17:17:00 
          
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        518. Wait tactical AR are AUTO!!!?? - in General Discussions [original thread] 
          Probably not even a bug. I have seen this in many shooters. I Remember Socom games, sniper guns were used as auto because the player has a controller that has turbo buttons. 
          - by TiMeSpLiT--TeR - at 2012.10.10 13:19:00 
          
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        519. Policing WP/SP cheaters on your team - in General Discussions [original thread] 
            Dairy Dravon wrote:  Since CCP is still debating how to combat the SP/WP exploit, it's up to us to take care of exploiters on our teams. If you see someone ramming a vehicle just to repair it in your safe zone, repair it yourself or take the veh... 
          - by TiMeSpLiT--TeR - at 2012.10.10 13:17:00 
          
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        520. Update from IRC 10/10/2012 - in General Discussions [original thread] 
            Iron Wolf Saber wrote:  I just basically summarized the entire conversation.   Long Term Build Fixes Discussed but not limtied to:  Yellow Zones where players cannot earn SP in. (current red zone where enemies cant enter but you can) Re-adjustin... 
          - by TiMeSpLiT--TeR - at 2012.10.10 13:14:00 
          
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