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BIG SULLY
Osmon Surveillance Caldari State
5
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Posted - 2012.10.10 15:40:00 -
[1] - Quote
Unless random spawn points are removed. Every time I load out and buy a suit I spawn in the middle of multiple enemies. Also, how are starter suits better than upgraded ones you spend money on? I load a starter suit I can easily get 5 or 6 kills before dying. I load an upgraded suit with all the bells and whistles and I die as soon as someone thinks about shooting at me. Doesn't seem to make a whole lot of sense. The concept of this game is awesome too bad if some major changes aren't made the only people playing will be Eve players who happen to have a ps3. My advice would be to look at other fps games. They do certain things for a reason. Spawning in the middle of your enemies is the fast track way for people to hate this game. |
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Lusneic
Roid Rage Academy Friends United Seeking Influence and Notoriety
7
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Posted - 2012.10.10 15:46:00 -
[2] - Quote
The only way to solve this It to have spawn points on each side of the map like they do in mag
The only way I can think of that is |
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BIG SULLY
Osmon Surveillance Caldari State
5
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Posted - 2012.10.10 15:52:00 -
[3] - Quote
Or just put protection zones over spawn points. The spawn camping is out of control. This game rewards players for bad behavior. I'm seriously thinking about selling this ps3 which I bought sole for dust and getting an Xbox so I can play some real fps. |
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VanguardCommander
Planetary Response Organisation Test Friends Please Ignore
48
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Posted - 2012.10.10 16:03:00 -
[4] - Quote
BIG SULLY wrote:Or just put protection zones over spawn points. The spawn camping is out of control. This game rewards players for bad behavior. I'm seriously thinking about selling this ps3 which I bought sole for dust and getting an Xbox so I can play some real fps. um why not just buy First shooter games instead |
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Horus Forge
Subdreddit Test Alliance Please Ignore
175
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Posted - 2012.10.10 16:03:00 -
[5] - Quote
If you mean Tank like a Abaddon, taking on all the flak and criticism and then still put out an amazing game after flying through all the bullshit people keep spewing out, then yes.
It's going to TANK. :) |
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Grizzly Ant
Crux Special Tasks Group Gallente Federation
31
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Posted - 2012.10.10 16:06:00 -
[6] - Quote
BIG SULLY wrote:Or just put protection zones over spawn points. The spawn camping is out of control. This game rewards players for bad behavior. I'm seriously thinking about selling this ps3 which I bought sole for dust and getting an Xbox so I can play some real fps.
yeah, coz the PS doesn't have the same fps's?? i'd wager the PS has better system specific fps's!! |
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843 pano
843 Boot Camp
200
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Posted - 2012.10.10 16:11:00 -
[7] - Quote
1. Don't play ambush. 2. If you do play ambush, use a cheap suit first that has an uplink and drop it in a hidden location if you don't get insta killed. 3. In skirmish, spawn at the back of your base or in the MCC.
Problem solved.
But, I do agree, it's messed up for people that use random spawning. |
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ReGnUM STBslayer DEI
Amarr Templars Amarr Empire
158
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Posted - 2012.10.10 16:21:00 -
[8] - Quote
Bro I agree competeley, get out while you still can! |
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BIG SULLY
Osmon Surveillance Caldari State
5
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Posted - 2012.10.10 16:33:00 -
[9] - Quote
Your right PS has mostly the same games with the exception of halo. |
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TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.10.10 17:20:00 -
[10] - Quote
Lusneic wrote:The only way to solve this It to have spawn points on each side of the map like they do in mag
The only way I can think of that is
It worked in MAG because there's no aerial vehicles. Red lining is main in MAG and it's famous for it.
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SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
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Posted - 2012.10.10 17:50:00 -
[11] - Quote
TiMeSpLiT--TeR wrote:Lusneic wrote:The only way to solve this It to have spawn points on each side of the map like they do in mag
The only way I can think of that is It worked in MAG because there's no aerial vehicles. Red lining is main in MAG and it's famous for it.
Agreed, but it only sort of worked in MAG. We red lined enemies more often than not and that's not so good.
They can just fix the random spawn by coding it to A) Always spawn you near a teammate (preferably squad leader) and B) Just don't spawn you there if an enemy is nearby. People will complain "that is what drop uplinks are for", and fair enough,but it doesn't have to do it the whole battle, just the very first spawn of an ambush. After that, if you haven't thought of uplinks, oh well, that's your fault. Also, i've noticed if all squad members press the spawn button at the same time, you typically spawn together or nearby at least. If you trickle into the battle one at a time, you get spawned to whatever random spawn the system has chosen in the cycle at that moment which leaves you each at different points on the map. |
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FORKyouiWIN EV
6
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Posted - 2012.10.10 18:12:00 -
[12] - Quote
If you think random spawns are bad then you didn't play two builds ago when they had set spawn points on objectives where people can just sit they all day spawning camping ten times worse. I think half of you just aren't that good at this game to overcome spawning and moving around fast enough to dodge the bullets. I think if they put like a 2-3 second timer when you spawn you can't take damage and then after those seconds its game on for everyone by you. |
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Jariel Manton
SVER True Blood Unclaimed.
210
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Posted - 2012.10.10 18:13:00 -
[13] - Quote
Uplinks, uplinks, uplinks, uplinks. |
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Janos Bornemissza
0
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Posted - 2012.10.10 19:02:00 -
[14] - Quote
I disagree. Uplinks should be for tactical spawning, not an in-game work around for spawn-camping. I like the idea of not spawning within x meters of people. I don't think you should spawn with teammates. That IS what uplinks are for.
I got killed earlier today before my screen even finished transitioning :p. I don't think it's as dire as the OP suggests, but it would be a nice change.javascript:__doPostBack('forum$ctl00$Cancel','') |
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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.10.10 21:14:00 -
[15] - Quote
BIG SULLY wrote:Unless random spawn points are removed. Every time I load out and buy a suit I spawn in the middle of multiple enemies. Also, how are starter suits better than upgraded ones you spend money on? I load a starter suit I can easily get 5 or 6 kills before dying. I load an upgraded suit with all the bells and whistles and I die as soon as someone thinks about shooting at me. Doesn't seem to make a whole lot of sense. The concept of this game is awesome too bad if some major changes aren't made the only people playing will be Eve players who happen to have a ps3. My advice would be to look at other fps games. They do certain things for a reason. Spawning in the middle of your enemies is the fast track way for people to hate this game.
It was the FPS pro crowd that wanted the starter suits to be the same as the upgraded ones. There isn't an FPS on the planet that gives anyone a gear advantage because all FPS games are about balance. Get some gun game.
Sarcasm and kidding aside, it is ironic that you complain about something that was changed to bring DUST 514 more in line with FPS dogma, then say only EVE players will play the game. Then suggest that DUST should model itself after other FPS games.
The random spawning into a crowd of 5 reds thing is not so good though. That still needs some work. |
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Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.10.10 21:22:00 -
[16] - Quote
Jariel Manton wrote:Uplinks, uplinks, uplinks, uplinks.
i agree that the uplinks are rather vital for establishing a safe spawn point, but it only works if people stick around to protect it. otherwise it is no better than random drops, and maybe more dangerous because the enemy might be watching that uplink.
there should be a reward for people who stick around and defend an uplink. maybe 5 points per safe spawn or something along those lines. |
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Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.10 21:30:00 -
[17] - Quote
Team spawns are 15 points per spawn if I remember correctly. Well placed spawns are used often. |
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DUST Fiend
Immobile Infantry
1903
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Posted - 2012.10.10 21:54:00 -
[18] - Quote
BIG SULLY wrote:The spawn camping is out of control.
If you think spawn camping is bad right now, then you clearly weren't here the past couple builds >_< When was the last time you died to a remote explosive upon spawning? |
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Iron Wolf Saber
BetaMax.
2866
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Posted - 2012.10.10 21:55:00 -
[19] - Quote
There is this thing called a DROP UPLINK!!!! |
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DUST Fiend
Immobile Infantry
1903
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Posted - 2012.10.10 21:57:00 -
[20] - Quote
Iron Wolf Saber wrote:There is this thing called a DROP UPLINK!!!!
I love seeing drop uplinks. I get so mad when my teammates kill the enemies drop uplinks, why you would ever remove a source of free kills is beyond me >_< |
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Iron Wolf Saber
BetaMax.
2866
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Posted - 2012.10.10 22:00:00 -
[21] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:There is this thing called a DROP UPLINK!!!! I love seeing drop uplinks. I get so mad when my teammates kill the enemies drop uplinks, why you would ever remove a source of free kills is beyond me >_<
Because there is a nasty habbit of things spawning from it that turn around and raep face. |
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DUST Fiend
Immobile Infantry
1903
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Posted - 2012.10.10 22:02:00 -
[22] - Quote
Iron Wolf Saber wrote:
Because there is a nasty habbit of things spawning from it that turn around and raep face.
Hmm, never had that problem. All it takes is one or two guys with an AR watching out while you sit there with a shotgun waiting for your SP to drop in and say hi. ^_^
To be fair, that's less important in Skirmish and I can see why you'd want to clear them out. In ambush though, let the bodies fall into my meat grinder please  |
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Stinker Butt
Kang Lo Directorate Gallente Federation
103
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Posted - 2012.10.10 23:53:00 -
[23] - Quote
2 or 3 seconds of invincibility upon spawning would give you a chance to load your screen, get your footing and possibly even defend yourself |
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l8erXD
Bragian Order Amarr Empire
33
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Posted - 2012.10.11 00:00:00 -
[24] - Quote
Stinker Butt wrote:2 or 3 seconds of invincibility upon spawning would give you a chance to load your screen, get your footing and possibly even defend yourself
That was the first thing I had in mind after the Codex wipeout. It wouldn't hurt for CCP to add that option in the next build. Besides, we have enough time to add up ideas like that until next year. |
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DON RODIE II
Deep Space Republic
168
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Posted - 2012.10.11 00:08:00 -
[25] - Quote
They could do like starhawk and planetside 2 and let people spawn in from the sky in a drop pod thing.... |
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l8erXD
Bragian Order Amarr Empire
33
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Posted - 2012.10.11 00:12:00 -
[26] - Quote
@DON RODIE II It would still have the same problem because of all the maps in DUST are really crowded. They would just droppod next to eachother or on roofs of the buildings. |
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DON RODIE II
Deep Space Republic
168
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Posted - 2012.10.11 01:10:00 -
[27] - Quote
l8erXD wrote:@DON RODIE II It would still have the same problem because of all the maps in DUST are really crowded. They would just droppod next to eachother or on roofs of the buildings.
but the maps are huge |
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Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.10.11 01:31:00 -
[28] - Quote
Aighun wrote: It was the FPS pro crowd that wanted the starter suits to be the same as the upgraded ones. There isn't an FPS on the planet that gives anyone a gear advantage because all FPS games are about balance. Get some gun game.
Sarcasm and kidding aside, it is ironic that you complain about something that was changed to bring DUST 514 more in line with FPS dogma, then say only EVE players will play the game. Then suggest that DUST should model itself after other FPS games.
The random spawning into a crowd of 5 reds thing is not so good though. That still needs some work.
Q...........FT |
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