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121. [Request] Executing enemies in bleed-out. - in Feedback/Requests [original thread]
OP, no this is wrong. If you cannot kill them correctly then you shouldn't get the chance to fix it when they cannot retaliate. Your Kitten Handed Wuss Killer mode did not get the job done. Great! What a surprise. The game has the mechanics it h...
- by Thranx1231 - at 2013.01.31 06:21:00
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122. What day and time does skill cap reset? - in Technical Support/Bugs [original thread]
When the server is down for the half hour or longer starting at 11:00 GMT. They are listed in announcement forum sub section.
- by Thranx1231 - at 2013.01.31 05:14:00
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123. New changes? - in General Discussions [original thread]
Reav Hannari wrote: vmlinuz78 wrote: is there the grass too ? I think vegetation will take a new build, not just new streaming content. They promised a big content build after Chromosome which should hopefully ship in February. Not a hint...
- by Thranx1231 - at 2013.01.30 17:23:00
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124. [Bug] MD CQC damage does not affect enemy - in Technical Support/Bugs [original thread]
Pays 2 Win wrote: So this has happened to me a few times when I use the MD. If someone runs in front of me when I fire the MD round and they are right in front on me, it doesnt do any damage to them but kills me instanly. My over HP on the suit...
- by Thranx1231 - at 2013.01.30 17:20:00
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125. [bug] Matchmaking : "Waiting for deployment" forever - in Technical Support/Bugs [original thread]
I was just wondering, were you in the squad and the squad leader initiated the Battle Finder? Regardless of the answer you need to restart the game. Once you are locked into the weird Squad that doesn't exist or the Squad that Exists but you don'...
- by Thranx1231 - at 2013.01.30 17:13:00
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126. Unable to pick drop suit during combat - in Technical Support/Bugs [original thread]
Yeah, unfortunately that is a known problem. It is always best to check that you have enough Fits to finish the Battle as accessing that menu is problematic. It is not as instantly fatal as it used to be but restarting the game is still the best s...
- by Thranx1231 - at 2013.01.30 17:10:00
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127. Blueprints for dropships - in Feedback/Requests [original thread]
DeathXVIII wrote: As a pilot in Dust 514 I feel the need that the developers should add blueprints for every dropship available. Most of the time I pay about 150,000 + isk for a Militia Viper Dropship every match and to be honest it's quite ann...
- by Thranx1231 - at 2013.01.30 17:07:00
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128. Blueprints for dropships - in Feedback/Requests [original thread]
Necrodermis wrote: shame heavies have BPOs Thread highjacking with QQ. The height of entitlement. Complain about what you want even if the OP and comments don't cover it. Ah, the fine art of whining.
- by Thranx1231 - at 2013.01.30 16:57:00
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129. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Daesi wrote: Sniping is not as easy as it should be. You have to be on the exact pixel the character is or you miss. The damage is laughable. Lots of times when I hit some one they just move back let their shields regen then go back to what the...
- by Thranx1231 - at 2013.01.30 16:51:00
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130. [Feedback] Reloading fixes and improvements (out of sync, etc) - in Feedback/Requests [original thread]
Assault SMG wrote: Edit - Like some pointed out, if you remove the magazine and cancel reloading, then you shouldn't have to take out the magazine again when you start reloading again. Here you go thinking like a person. Stop that. What you...
- by Thranx1231 - at 2013.01.30 16:33:00
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131. I think my blueberry is showing... - in Rookie Training Grounds [original thread]
Knarf Black wrote: Denak Kalamari wrote: Another way to get your armor(and all your equipment) back to it's original state is to find a supply depot, change to a suit with different armor/shield values, then change back to your original one....
- by Thranx1231 - at 2013.01.30 16:12:00
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132. Weapons and their counters - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: HMGs aren't good at destroying LAVs- in fact, I would say LAVs are one of the main counters of HMGs. I kill them all the time with my methana. I chop up free LAVs all the time with my Heavy/HMG. If they see me coming ...
- by Thranx1231 - at 2013.01.30 16:10:00
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133. [Request] Turret aim is not affected by the moving vehicle it is mounted to. - in Feedback/Requests [original thread]
pegasis prime wrote: Swufy wrote: Summary: Remove interaction between vehicle movement and projectile destination from the small turrets on said vehicle until mechanic is working correctly. the lads that gun for my dropships used to have th...
- by Thranx1231 - at 2013.01.30 08:48:00
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134. [Suggestion] Supply Depot and CRU change - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: We still need to encourage some people to protect supply depots- since they repair the armor of whatever vehicle I happen to be driving, I think that should slowly repair dropsuit armor, too. They repair it nearly ins...
- by Thranx1231 - at 2013.01.30 00:06:00
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135. [Question] What is a penalty of leaving the game? - in Rookie Training Grounds [original thread]
As was pointed out in another post regarding on finding Salvage: you do not get any Salvage as it is determined at the final tally screen.
- by Thranx1231 - at 2013.01.29 23:59:00
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136. [REQUEST] get rid of the magic sheilds on the mcom stations - in Feedback/Requests [original thread]
With full shields and armor I have never been successfully head shot with a Scrambler. Most Sniper rifles won't take me down if I am at maximum in my Militia Heavy. The actual Heavy suits have significantly more Armor.
- by Thranx1231 - at 2013.01.29 23:56:00
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137. Where did my rare salvage go?? - in Technical Support/Bugs [original thread]
Tech Ohm Eaven wrote: After the Tenth I went bonkers trying to get some rare salvage Just to be clear on this. You know those items will only show up in market assets or when you try to equip then while outfitting a Drop Suit, correct? They n...
- by Thranx1231 - at 2013.01.29 23:53:00
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138. Where did my rare salvage go?? - in Technical Support/Bugs [original thread]
Liner ReXiandra wrote: Tech Ohm Eaven wrote: Just one teeny, tiny ,small hint as I am going bonkers trying to get an idea of what leads to salvage?? Thank you. Salvage is currently totally random, like shaking a magic 8ball. There's nothin...
- by Thranx1231 - at 2013.01.29 23:51:00
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139. XCM cross battle adabter 2.2 stutering!! please help!! - in Technical Support/Bugs [original thread]
Keyboard and controller remapping is on the to do list. No ETA that I know of. But honestly they don't really feel the need to keep me up to date. Not that I have asked. You might look in the feedback posts under this forum and the Feedback/Re...
- by Thranx1231 - at 2013.01.29 23:46:00
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140. Has ambush always been 20 a side? - in General Discussions [original thread]
Last time I played it was max 16v16 with 80 clones in reserve for each side on a 15 minute timer. That was yesterday.
- by Thranx1231 - at 2013.01.29 23:43:00
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