Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2481. Logistics Points. - in General Discussions [original thread]
Even though the Active scanner doesn't give WP it is good to have. Running as a squad leader and using the active scanner to paint targets gives decent WP. Stay back and scan if there isn't logi stuff to do and carry a side arm to fix anyone who g...
- by The Robot Devil - at 2013.09.16 02:01:00
|
2482. Speaking of PVE - in General Discussions [original thread]
I hope that they don't tell us about them and when we log on and and go to the battle screen we see it. I love surprises and nothing would be more surprising than a Drone invasion. I also hope that they are difficult to handle.
- by The Robot Devil - at 2013.09.16 01:55:00
|
2483. BUFF the Active Scanner - in General Discussions [original thread]
I use the proto powered advanced version and it rocks. It needs a knife sticking out of the bottom of it like in Metal Gear Solid when he's CQC ready.
- by The Robot Devil - at 2013.09.16 01:50:00
|
2484. What sort of respec system would you implement? - in General Discussions [original thread]
Add skill spikes and clusters. Sell them on the market for ISK and AUR. Add a skill or two for each and there you go. Skill clusters would open up on branch of skills to level 3 and allow mercs to test out advanced gear. The cluster skill would ...
- by The Robot Devil - at 2013.09.16 01:31:00
|
2485. Im afraid to spec into anything - in General Discussions [original thread]
Assert Dominance wrote: Too much grinding and too much changes. Proto'd a scout suit to find out its just absolute garbage and complete waste. Put 3 mil into tanks for them to just change altogether 2 months later (not saying 1.5 will ruin tank...
- by The Robot Devil - at 2013.09.16 00:59:00
|
2486. BUFF the Active Scanner - in General Discussions [original thread]
I want a bayonet skill that adds a nova knife to the end of my weapon so I can practice my stabbin'. Robero
- by The Robot Devil - at 2013.09.14 22:36:00
|
2487. BUFF the Active Scanner - in General Discussions [original thread]
Dunk Mujunk wrote: Smooth Assassin wrote: I see "SCAN ATTEMPT PREVENTED" i don't know what you're talking about. From what I've understood, if you have your passive dampening skill maxed out, it will defeat a basic scanner. Dampening modu...
- by The Robot Devil - at 2013.09.14 21:09:00
|
2488. Suggest a Ridiculous Feature - in General Discussions [original thread]
Like this but each AR be the charge. If you buy an Antimatter blaster you get these stats and if you buy a Tungsten blaster you gets those stats.
- by The Robot Devil - at 2013.09.14 21:06:00
|
2489. BUFF the Active Scanner - in General Discussions [original thread]
Ludvig Enraga wrote: lol. I think what it needs a small change in mechanics. It takes a while to run a scan - 2 sec or so. If something gets a jump on you while you are scanning, which is not that uncommon, you are caught with your pants down a...
- by The Robot Devil - at 2013.09.14 20:44:00
|
2490. BUFF the Active Scanner - in General Discussions [original thread]
I really like the Active Scanner and I want to be able use it more. The thing needs a buff, I don't mean on its scanning abilities I mean that it needs to deal more damage. If it is going to take the place of my weapon then it should do some melee...
- by The Robot Devil - at 2013.09.14 20:34:00
|
2491. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: I hear a lot of talk about recoil and dispersion but inevitably I always answer it the same way: Recoil does not make the Assault Rifle overpowered. Any weapon is going to be accurate as the dickens when aiming down the sigh...
- by The Robot Devil - at 2013.09.14 16:07:00
|
2492. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
Turrets are the types of weapons we are carrying and their ranges and operations are well defined. Scroll down through the lists of turrets and read the descriptions and about the ranges. I think the problems we have form the ARs is the optimal ...
- by The Robot Devil - at 2013.09.14 15:43:00
|
2493. Heavy suits should resist small arms fire and low grade explosives - in General Discussions [original thread]
What kind of suit bonuses are you looking for when all the races have suits?
- by The Robot Devil - at 2013.09.13 20:24:00
|
2494. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
I don't think that the levels are too complex at all. Sometimes those bunkers are hard to pop but the that is my problem. I have had a lot of fun on them. There are plenty of different types of environments to fight in and I have really been enjoy...
- by The Robot Devil - at 2013.09.13 05:44:00
|
2495. Rifles - in General Discussions [original thread]
SgtDoughnut wrote: Eve tech is rather simple, blasters **** up close but outside optimal you cant even scratch paint, Rails do decent damage at optimal and can do damage even if you are right ontop of the target (though being that close your a ...
- by The Robot Devil - at 2013.09.13 03:57:00
|
2496. CCP's greatest idea ever! - in Feedback/Requests [original thread]
Amarr Advanced Logi suit is the suit I use if I was going to tank anything(I don't do proto suits yet). I use it now as a cheap logi fit and for AV. It doesn't fit logi equipment well but it does do a good job with a plasma cannon and some prox mi...
- by The Robot Devil - at 2013.09.13 03:53:00
|
2497. Rifles - in General Discussions [original thread]
I would love to see it hear so we would have to choose out engagement ranges. It is too bland right not in that department.
- by The Robot Devil - at 2013.09.13 03:49:00
|
2498. Laser Rifle application? - in Rookie Training Grounds [original thread]
FATPrincess - XOXO wrote: There's a thread stickied above that gives you all the weapon ranges. Laser Rifle optimal range is about 80m. So you want to always try to fire at this range for max damage. Then you have continuous fire and heat build...
- by The Robot Devil - at 2013.09.13 03:48:00
|
2499. CCP's greatest idea ever! - in Feedback/Requests [original thread]
True Adamance wrote: Unless you spent the entirety of Chromo and Uprising till 1.3 playing the inferior tanking type you have no valid cause for complaint. I did and I think you are correct.
- by The Robot Devil - at 2013.09.13 03:40:00
|
2500. 1 Billion ISK Bounty... - in General Discussions [original thread]
That is pimp.
- by The Robot Devil - at 2013.09.13 03:36:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |