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421. You can cause the most hillarious situation by - in General Discussions [original thread]
getting a LAV into the gallente research facility and INSIDE of the room where the objective is. Espacially if you drive donouts around the hacking console and get random roadkills there. Ah the joy of bugs and glitches went well until a blueberry...
- by The dark cloud - at 2014.09.09 17:19:00
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422. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Small turrets fine and nice but 99% of the times you cant even properly fit a tank to have 3 turrets on them. And if you do then the tank on it is extremely thin. So lets compare a gunlogi with a madrugar with 3 turrets: Madrugar tripple turrets...
- by The dark cloud - at 2014.09.09 15:45:00
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423. FIX THE ******* SMART DEPLOY - in General Discussions [original thread]
xavier zor wrote: first...HOLY ******* **** WHAT THE **** DID YOU DO TO SMART DEPLOY!?!? I literally spawned in an underground objective room with 4 staircases to the entrance....WHY DOES THE ENEMY SPAWN ON THE FLOOR ABOVE US????? We were farme...
- by The dark cloud - at 2014.09.08 09:11:00
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424. Rattati Scouts are way too OP - in Feedback/Requests [original thread]
Use Gal. logis with active scanners. That usually solves the issue cause then all scouts need to make drastic sacrifices to dodge the scans. Gal+Cal scouts need 2 complex damps+a cloak to avoid the best scanner on a gal logi or 3 dampeners (cal o...
- by The dark cloud - at 2014.09.08 09:07:00
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425. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Hell if you are even that lazy to invest SP then you might want to get a militia forgegun.
- by The dark cloud - at 2014.09.08 03:50:00
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426. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Foundation Seldon wrote: The dark cloud wrote: Pvt Numnutz wrote: Awesome. Didnt realize that missile turrets profile was broken. With the fixes to small rails I might be able to fight an incubus now rather than recall because one was cal...
- by The dark cloud - at 2014.09.08 03:37:00
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427. a serious question...? - in General Discussions [original thread]
rpastry wrote: Newbs With Bewbs wrote: You forgot to mention your 5 other squad mates also chasing him :) nope, soloing. I guess my other 15 teammates were though. should I lay down some laws of mercy in team chat? Nah the only mercy h...
- by The dark cloud - at 2014.09.07 12:00:00
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428. caldari assault vs scout - in General Discussions [original thread]
Hurr durr i could aswell bricktank amarr/gallente scouts and get aswell high tanking numbers. Thing is you will allways get more HP on assaults and thats the point.
- by The dark cloud - at 2014.09.07 11:58:00
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429. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
This whole concept is moronic. Some scrub with a standard swarm launcher will be a ridicoulus threat considering that each volley can deal over 1000HP damage. The python will just be dead meat while the incubus maybe gets away if it is lucky. And ...
- by The dark cloud - at 2014.09.07 11:54:00
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430. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Pvt Numnutz wrote: Awesome. Didnt realize that missile turrets profile was broken. With the fixes to small rails I might be able to fight an incubus now rather than recall because one was called in. I'm happy. lol no you wont. infact its a in...
- by The dark cloud - at 2014.09.07 11:42:00
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431. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Small blasters beeing a alternative? Dont make me laugh. Sure they got buffed and they are going to receive more buffs but the horrible hit detection makes them unreliable. 1 single swarmer on top a rooftop means the death sentence to LAV's cause ...
- by The dark cloud - at 2014.09.07 04:47:00
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432. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Stile451 wrote: Speaking of mobile CRUs can anyone explain when a player will be able to spawn on them in regards to altitude. What about any bugs like the one mentioned earlier in the thread about having to be completely bled out before it wil...
- by The dark cloud - at 2014.09.07 03:32:00
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433. Blaster turrets are AV!! TANKERS! - in General Discussions [original thread]
Bradric Banewolf wrote: It has been verified by CCP Rattati that large blaster turrets are AV! Stop asking for them to be 1.7 on infantry again!!! It's ********! It was ******** then, now, and in the future! Small turrets, got it! Large ones ar...
- by The dark cloud - at 2014.09.06 23:15:00
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434. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Oh and you are soo going to regret it giving small blasters splash. Even if its just 0.5m. I know why you do it cause hiting someting from a dropship with them is really hard. But hey keep it up im gonna make it broken within a day. And no im not ...
- by The dark cloud - at 2014.09.06 06:48:00
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435. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Vulpes Dolosus wrote: The dark cloud wrote: CCP Rattati wrote: Hi all Rail Turrets to fix the inverted Profile, from +10%/-10% to -10%/+10% Erm for small rails this is kinda pointless if the fix is only against d...
- by The dark cloud - at 2014.09.06 06:41:00
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436. Just look at this ridiculous RoF on Small Rails on ADS - in General Discussions [original thread]
And what exactly is the problem here? That you need to aim more with small rails then with small missiles? Seriously a Python with a gunner is better at killing infantry then the small rail on a incubus.
- by The dark cloud - at 2014.09.06 06:14:00
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437. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Temias Mercurial wrote: Okay, if you're going to buff swarms considerably, could the price reduction for the ADS be considered once again? I wouldn't mind if were reduced to at least 120k. 323k is a tad ridiculous for ...
- by The dark cloud - at 2014.09.06 02:09:00
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438. I HAVE 2 QUESTIONS..... - in General Discussions [original thread]
Maximus Aurelicus wrote: Ok, I didn't read all the posts but your wrong mate. The better top speed in Gallente vehicles? Does''t mean anything but that they can run faster in a certain direction "only going straight" i.e. vector accelaration. C...
- by The dark cloud - at 2014.09.05 01:07:00
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439. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CRAZYHORSE ONE EIGHT wrote: How about fixing turret proficiency skills? Make the bonuses apply correctly, or give us our SP back. It's about time you addressed this. What are you talking about? On small turrets the rotation speed gets faster ...
- by The dark cloud - at 2014.09.05 00:58:00
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440. Request for Rattati - in Feedback/Requests [original thread]
Ya know that this change will aswell mean that you get less shots of before overheating? Cause its head build up per sec and that means if you are trigger happy you get less shots off before your gun is going to overheat.
- by The dark cloud - at 2014.09.04 15:55:00
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