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121. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a swarm launcher and there goes the dropship up i...
- by The dark cloud - at 2014.09.12 04:53:00
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122. Caldari heavy HF delta CPU/PG balancing pass (proposal) - in Feedback/Requests [original thread]
1st off you should use a recharger/energizer instead of a 3rd extender and you should get rid of that regular plate. replace it with a reactive. A proper fit looks like this: ADV Cal. sentinel fit
- by The dark cloud - at 2014.09.11 12:17:00
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123. Rattati, HAV and PC - in Feedback/Requests [original thread]
You can help make a push for a objective and area denial on open ground. However scouts can sneak past you with easy. Ah well you could aswell just sit at an outside objective and guard it and shot any 1 who attempts to hack it.
- by The dark cloud - at 2014.09.11 12:07:00
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124. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a swarm launcher and there goes the dropship up in flames. They wont be aible to take damage and...
- by The dark cloud - at 2014.09.11 12:03:00
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125. Myo stim idea: Reduce jump stamina usage? - in Feedback/Requests [original thread]
Oh hell no. I dont want that scouts bunny hop around like a damn rabbit on crack.
- by The dark cloud - at 2014.09.11 12:00:00
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126. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I-Shayz-I wrote: I currently use and have always used the Burst HMG. The trick to being effective with it is to hit a target with as many bullets as possible before you can let them get away. decreasing fire interval just means less time that...
- by The dark cloud - at 2014.09.11 11:58:00
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127. make all suits and hulls cost the same price - in Feedback/Requests [original thread]
BUY AURUM TODAY!
- by The dark cloud - at 2014.09.11 09:13:00
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128. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Oh gez wis so the rate of fire that each burst has goes from 6000 to 12000? Yeah right so a burst from the HMG will feel like a burst from the combat rifle. Except that you fired much more bullets. So im going to die much quicker before i realised...
- by The dark cloud - at 2014.09.11 01:01:00
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129. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Small turrets fine and nice but 99% of the times you cant even properly fit a tank to have 3 turrets on them. And if you do then the tank on it is extremely thin. So lets compare a gunlogi with a madrugar with 3 turrets: Madrugar tripple turrets...
- by The dark cloud - at 2014.09.09 15:45:00
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130. Rattati Scouts are way too OP - in Feedback/Requests [original thread]
Use Gal. logis with active scanners. That usually solves the issue cause then all scouts need to make drastic sacrifices to dodge the scans. Gal+Cal scouts need 2 complex damps+a cloak to avoid the best scanner on a gal logi or 3 dampeners (cal o...
- by The dark cloud - at 2014.09.08 09:07:00
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131. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Hell if you are even that lazy to invest SP then you might want to get a militia forgegun.
- by The dark cloud - at 2014.09.08 03:50:00
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132. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Foundation Seldon wrote: The dark cloud wrote: Pvt Numnutz wrote: Awesome. Didnt realize that missile turrets profile was broken. With the fixes to small rails I might be able to fight an incubus now rather than recall because one was cal...
- by The dark cloud - at 2014.09.08 03:37:00
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133. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
This whole concept is moronic. Some scrub with a standard swarm launcher will be a ridicoulus threat considering that each volley can deal over 1000HP damage. The python will just be dead meat while the incubus maybe gets away if it is lucky. And ...
- by The dark cloud - at 2014.09.07 11:54:00
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134. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Pvt Numnutz wrote: Awesome. Didnt realize that missile turrets profile was broken. With the fixes to small rails I might be able to fight an incubus now rather than recall because one was called in. I'm happy. lol no you wont. infact its a in...
- by The dark cloud - at 2014.09.07 11:42:00
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135. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Small blasters beeing a alternative? Dont make me laugh. Sure they got buffed and they are going to receive more buffs but the horrible hit detection makes them unreliable. 1 single swarmer on top a rooftop means the death sentence to LAV's cause ...
- by The dark cloud - at 2014.09.07 04:47:00
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136. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Stile451 wrote: Speaking of mobile CRUs can anyone explain when a player will be able to spawn on them in regards to altitude. What about any bugs like the one mentioned earlier in the thread about having to be completely bled out before it wil...
- by The dark cloud - at 2014.09.07 03:32:00
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137. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Oh and you are soo going to regret it giving small blasters splash. Even if its just 0.5m. I know why you do it cause hiting someting from a dropship with them is really hard. But hey keep it up im gonna make it broken within a day. And no im not ...
- by The dark cloud - at 2014.09.06 06:48:00
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138. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Vulpes Dolosus wrote: The dark cloud wrote: CCP Rattati wrote: Hi all Rail Turrets to fix the inverted Profile, from +10%/-10% to -10%/+10% Erm for small rails this is kinda pointless if the fix is only against d...
- by The dark cloud - at 2014.09.06 06:41:00
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139. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Temias Mercurial wrote: Okay, if you're going to buff swarms considerably, could the price reduction for the ADS be considered once again? I wouldn't mind if were reduced to at least 120k. 323k is a tad ridiculous for ...
- by The dark cloud - at 2014.09.06 02:09:00
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140. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CRAZYHORSE ONE EIGHT wrote: How about fixing turret proficiency skills? Make the bonuses apply correctly, or give us our SP back. It's about time you addressed this. What are you talking about? On small turrets the rotation speed gets faster ...
- by The dark cloud - at 2014.09.05 00:58:00
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