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41. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
So for fun I thought I'd write down some of the arguments I've heard over this campaign. Please join in if you have a good one. 1. Armor is for buffer. Shield is for fast regen. I like this because it uses fantasy as facts. An armor tanker who ...
- by TheGoebel - at 2013.07.11 18:08:00
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42. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
RINON114 wrote: You may be interested in this. I recently made an idea for nanofibre plates that would increase speed, lower armour and give hp regen. The idea fleshes out a little in the latest post. These modules would fit in the high s...
- by TheGoebel - at 2013.07.11 13:08:00
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43. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: TheGoebel wrote: SponkSponkSponk wrote: Generally, the idea seems to be that weapons with -x% to shields to +x% to armor so in that context it does seem reasonable. 60% damage difference is reasonable? It would be re...
- by TheGoebel - at 2013.07.11 03:50:00
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44. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Generally, the idea seems to be that weapons with -x% to shields to +x% to armor so in that context it does seem reasonable. 60% damage difference is reasonable?
- by TheGoebel - at 2013.07.11 03:34:00
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45. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Seems reasonable. *snicker*
- by TheGoebel - at 2013.07.10 04:02:00
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46. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
So I did some easy math. I just looked at what each HP cost you in fitting for different modules. Again, the following calculations the price in fitting for each hit point gained. Ferro Plates 25 15/2 .6 .08 40 27/7 .675 .175 60 39/14 .65 .233 ...
- by TheGoebel - at 2013.07.08 15:36:00
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47. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: About to risk my 150K suit to test it for you :( EDIT: 326 shields, took my HP down to 46. That is 280 Damage, 280/400 = 0.7, or 70% damage against shields. 46 shields 526 armor to 88 HP. If I sum that up, which equals 572, ...
- by TheGoebel - at 2013.07.08 01:10:00
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48. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: TheGoebel wrote: Cat Merc wrote: No, they just do extreme damage so it feels like that. Core locus grenade kills 923.07 armor. That's more then 120% like 78% more. Wait. Math is hard. CCP says its 120% but they don...
- by TheGoebel - at 2013.07.08 00:47:00
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49. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cat Merc wrote: No, they just do extreme damage so it feels like that. Core locus grenade kills 923.07 armor. That's more then 120% like 78% more. Wait. Math is hard.
- by TheGoebel - at 2013.07.08 00:42:00
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50. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: TheGoebel wrote: BL4CKST4R wrote: CCP does not understand that what makes a good tactical game is giving everything small advantages against other things, not huge obvious advantages. Look at explosives they...
- by TheGoebel - at 2013.07.07 21:51:00
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51. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: CCP does not understand that what makes a good tactical game is giving everything small advantages against other things, not huge obvious advantages. Look at explosives they do 135% damage vs armor, this is huge specially sinc...
- by TheGoebel - at 2013.07.07 14:22:00
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52. Petition to nerf sorry "balance" - in General Discussions [original thread]
Don't get your hopes to high for a ccp response. We have a 23 page thread in the forum that's very quiet.
- by TheGoebel - at 2013.07.06 19:20:00
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53. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
The following will illustrate how exciting my friday nights are. 1LTNORFLEET wrote: drop suit imbalance ive(have) been here since may of 2012 and a lot of the imbalances are with armor tanked suits. So since closed beta there have been suit ...
- by TheGoebel - at 2013.07.05 22:17:00
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54. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
So according to the new dev blog, explosive should only do 120% damage to armor. That doesn't seem right. http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/
- by TheGoebel - at 2013.07.05 20:16:00
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55. DRAMA! - in General Discussions [original thread]
Crash Monster wrote: TheGoebel wrote: I think you just don't like people. As well as that... we all have the windmills that we tilt against. Seriously though, seing as you are trying to counter my nonsense with reality, you will not fi...
- by TheGoebel - at 2013.07.04 22:38:00
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56. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
TheMarkOf22 wrote: it didn't really prove which suits were better, just shield>armor. All aboard! Logic train is a' rollin' So if shields>armor, then armor tanked suits would be? Better? Worse? Same? Made delicious candy? I'll let yo...
- by TheGoebel - at 2013.07.04 22:27:00
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57. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
TheMarkOf22 wrote: the suits are all pretty balanced, people just like to complain about what top players use. Can I direct your attention here?
- by TheGoebel - at 2013.07.04 22:15:00
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58. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
So what happened to Arkena Wyrnspire? Did he abandon ship? If so I understand.
- by TheGoebel - at 2013.07.04 22:10:00
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59. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Son-Of A-Gun wrote: TheGoebel wrote: That's a difficult solution with only 3 lows. Replacing one repper with a ferro makes very dependent on that nano. But I will give it a try. Which has already been stated in this thread. I lied. I d...
- by TheGoebel - at 2013.07.04 22:09:00
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60. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Son-Of A-Gun wrote: TheGoebel wrote: Son-Of A-Gun wrote: TheGoebel wrote: I'm an advance gallente assault with 6m sp. This thread made me sad. Just use the K17/D. It's not as viable as the fit that Alldin is talking about, but then ...
- by TheGoebel - at 2013.07.04 21:39:00
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