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141. Assault dropship costs are insane - in General Discussions [original thread]
If CCP did the same thing for tanks, a 7x multiplier for specializations, having a enforcer would cost 682.5k, and a scout lav would cost 210k, and a logistics dropship would cost 323k. CCP really needs to lower the cost of specialized vehicles.
- by The-Errorist - at 2014.03.28 01:29:00
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142. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Target intel takes into account your proficiency skill for you weapon.
- by The-Errorist - at 2014.03.28 00:38:00
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143. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Active scanners scan explosives now!
- by The-Errorist - at 2014.03.28 00:32:00
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144. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Bones McGavins wrote: RE dead trigger def seems gone to me. Tried it like 3 times. Though so show the idiot was still there after I spawned and died then every time... Being able to trigger an RE while bleeding out was a bug. #5 Posted: ...
- by The-Errorist - at 2014.03.28 00:12:00
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145. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
Takahiro Kashuken wrote: Stuff You already made your case and are now just repeating yourself and are bringing nothing new for your arguments. You don't need to go bash other's ideas just because it hasn't already been done in EVE. Also just ...
- by The-Errorist - at 2014.03.27 20:30:00
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146. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
PLAYSTTION wrote: The-Errorist wrote: Battle-finder now tells you the number of objectives in the game mode.
The dots on the mini-map turn into chevrons when people are above/ below you or when they are in other squad; I'm not sure w...
- by The-Errorist - at 2014.03.27 19:59:00
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147. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Joel II X wrote: RR also got a slight RoF nerf. I've noticed, CCP. I like dat. Based on the 1.7 SDE data, its the same as the RoF 1.8 in game.
- by The-Errorist - at 2014.03.27 19:55:00
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148. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Dust Project 514 wrote: Scrambler Pistols got heavily nerfed. Their rate of fire got reduced by about 25%. They are useless in all situations now. Give them a try. You will regret. As someone who are used them for a large part of a year, I can...
- by The-Errorist - at 2014.03.27 19:31:00
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149. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by The-Errorist - at 2014.03.27 07:14:00
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150. no word on the laser rifle? - in General Discussions [original thread]
RECON BY FIRE wrote: Cause they sodomized it, again. They all overheat after 60 rounds now and the Amarr Assault bonus doesn't work. The Amarr assault bonus does work, just wait until your dropsuit and weaponry skills kick in after a minute w...
- by The-Errorist - at 2014.03.27 06:19:00
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151. Active scanner cool down icon. - in General Discussions [original thread]
Lynn Beck wrote: The-Errorist wrote: It's like that for cloak fields too; finally, vehicles aren't the things that show cooldown info. Ever do both? They're halfway bugged. Did you report that bug?
- by The-Errorist - at 2014.03.26 18:53:00
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152. Active scanner cool down icon. - in General Discussions [original thread]
Iron Wolf Saber wrote: Do it like vehicle icons, if you have multiples it will have multiples. Pass these ideas on to CCP.
- by The-Errorist - at 2014.03.26 00:34:00
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153. Active scanner cool down icon. - in General Discussions [original thread]
It's like that for cloak fields too; finally, vehicles aren't the things that show cooldown info.
- by The-Errorist - at 2014.03.25 23:20:00
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154. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
Auris Lionesse wrote: Vulpes Dolosus wrote: Or, now that active mods are king, EWAR equipment. Grenades that reduce "capacitor" (the time left on the module running). AoE Hives/Webifiers that slow vehicles/nullify nitrus boosts(could be ac...
- by The-Errorist - at 2014.03.25 21:28:00
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155. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
Takahiro Kashuken wrote: Iron Wolf Saber wrote: Churning in my head a bit on how to make AV 'threatening' to vehicles considering that I just went a round where I parked a maddy and just ate everything shot at me by infantry. (approximately ...
- by The-Errorist - at 2014.03.25 21:05:00
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156. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
norttheantiv wrote: The-Errorist wrote: norttheantiv wrote: The chevron seem to display the relative position above or below the scan from what I can tell Yeah, it seems to be that way most of the time, but there are some times when you...
- by The-Errorist - at 2014.03.25 15:55:00
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157. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
norttheantiv wrote: The chevron seem to display the relative position above or below the scan from what I can tell Yeah, it seems to be that way most of the time, but there are some times when you're right next to someone, it shows the chevro...
- by The-Errorist - at 2014.03.25 15:33:00
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158. Core Breach MD: Best Shotgun ever! - in General Discussions [original thread]
Korvin Lomont wrote: Appia Vibbia wrote: I am saddened that the Core Breach MD makes a better Shotgun than the Allotek Breach Shotgun. . . but I am not surprised. Yeah this is sad, but this a trend for all gellente weapons, the SG now jus...
- by The-Errorist - at 2014.03.25 15:20:00
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159. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Battle-finder now tells you the number of objectives in the game mode. The dots on the minimap turn into chevrons when ________________.
- by The-Errorist - at 2014.03.25 14:53:00
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160. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
cloak does not make a sound until decloaking.
- by The-Errorist - at 2014.03.25 14:34:00
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