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41. Imperial Guard warfare always against Republic Command? - in General Discussions [original thread]
Y-BLOCK wrote: I've been playing Imperial Guard contracts for the past two days & have faced no other opponent besides the Republic Command..? Is this normal? Amarr always fight Minmatar and Gallente always fight Caldari.
- by The-Errorist - at 2014.12.31 08:27:00
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42. What makes Commandos underpowered? - in General Discussions [original thread]
Mejt0 wrote: Because commando should be in medium category. It should be assault brother that trade slots for light weapon slot. Instead commando trade : 'speed, hitbox, slots, ewar, grenade slot, regen' For 2nd light weapon slot. Ask yours...
- by The-Errorist - at 2014.12.31 04:07:00
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43. HUD HP Indicator Is Misleading - in General Discussions [original thread]
+1 Also this is in the wrong section of the forums. It should be in the Features and Ideas Discussion since this thread is discussing/ giving feedback on a feature in the game and you want it changed.
- by The-Errorist - at 2014.12.31 03:25:00
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44. Awesome Shield idea - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=186336&find=unread
- by The-Errorist - at 2014.12.31 03:21:00
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45. Loyalty ranks need to change - in General Discussions [original thread]
I support this initiative.
- by The-Errorist - at 2014.12.30 07:42:00
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46. Vehicles are frustrating AF.. - in General Discussions [original thread]
Spkr4theDead wrote: robin williams' ghost wrote: Sir Dukey wrote: Literally we have no counter to infantry doing circles around us throwing grenades, remote explosives, strafing with forge guns, and bunny hopping with swarms. All we can d...
- by The-Errorist - at 2014.12.26 21:19:00
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47. Need exact damage for strikes - in General Discussions [original thread]
CCP, can you release the exact amount of damage all strikes deal and their damage profiles?
- by The-Errorist - at 2014.12.26 07:40:00
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48. The packed remote explosives appear to do zero damage - in General Discussions [original thread]
Ld Collins wrote: CCP Rattati wrote: we are using a new faith based QA system Where is the buff to Proximity explosives :( 750 damage is not enough. I agree.
- by The-Errorist - at 2014.12.21 23:32:00
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49. {FEEDBACK] Strong boxes. - in General Discussions [original thread]
1 key should be the default reward for completing 5 daily missions.
- by The-Errorist - at 2014.12.11 18:41:00
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50. Made a thread about improvements for the main Dust 514 site - in General Discussions [original thread]
bump
- by The-Errorist - at 2014.12.04 19:00:00
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51. Wise words from the one and only, KAGEHOSHI Horned Wolf - in General Discussions [original thread]
Soraya Xel wrote: We will ensure the ISD (if we ever get one) has a Fashion Police Department subdivision. Yes thank u
- by The-Errorist - at 2014.12.03 22:32:00
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52. Made a thread about improvements for the main Dust 514 site - in General Discussions [original thread]
I made the thread here .
- by The-Errorist - at 2014.12.03 22:30:00
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53. Should flux grenades kill the cloak field? - in General Discussions [original thread]
Slave of MORTE wrote: DeadlyAztec11 wrote: Fibo Gjenn wrote: Also reset scanner, and stamina. Maybe even scramble passive scans for X sec. Disable reppers. Reduse movement. If you start to think of them as emp devices, and then have a loo...
- by The-Errorist - at 2014.11.17 19:11:00
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54. @Rattati, Is this still on the list? - in General Discussions [original thread]
Changed title in hopes of getting more people to read and ultimately get a reply from Rattati
- by The-Errorist - at 2014.11.16 21:28:00
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55. Should flux grenades kill the cloak field? - in General Discussions [original thread]
Cyzad4 wrote: The-Errorist wrote: I agree with DeadlyAztec11, RemingtonBeaver, and Forlorn Destrier; flux should NOT affect anything else (besides shields) on dropsuits. What it should do is just deactivate cloaks, not force it to go into co...
- by The-Errorist - at 2014.11.16 21:26:00
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56. What's your dropship's name? - in General Discussions [original thread]
I just name mine based on the tier, if its assault, the weapons, modules, and price like this: c1 [2m] CRU 2SH-SB 162k
- by The-Errorist - at 2014.11.15 20:16:00
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57. Should flux grenades kill the cloak field? - in General Discussions [original thread]
I agree with DeadlyAztec11, RemingtonBeaver, and Forlorn Destrier; flux should NOT affect anything else (besides shields) on dropsuits. What it should do is just deactivate cloaks, not force it to go into cooldown; only break the lock for repair t...
- by The-Errorist - at 2014.11.15 20:07:00
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58. Bring back Warbarges to public matches!!!! - in General Discussions [original thread]
Jadek Menaheim wrote: CCP Rattati wrote: Of course we always wanted the map to reflect the battle, and an info screesn, and a squad notification menu and a tactical map with proximity chat.... We all wanted to do a lot of things. We CAN i...
- by The-Errorist - at 2014.11.15 19:08:00
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59. @Rattati, Is this still on the list? - in General Discussions [original thread]
Dreis Shadowweaver wrote: The-Errorist wrote: Around 6 months ago, you said this and I'm wondering if you forgot about it. *5 months ago Oops, thanks for noticing that typo lol
- by The-Errorist - at 2014.11.15 19:03:00
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60. @Rattati, Is this still on the list? - in General Discussions [original thread]
The-Errorist wrote: Daily bump `-._
- by The-Errorist - at 2014.11.15 18:55:00
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