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841. Map Design Suggestions - in Feedback/Requests [original thread]
True Adamance wrote: There are few enough spaces for tanks to operate now. ..... not every stretch of planet will be filled with hard Cover. Deploy-able cover might be really nice (Large Flat Open Spaces everywhere is extremely annoying whe...
- by Thaddeus Reynolds - at 2014.12.07 03:32:00
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842. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
True Adamance wrote: Victor Moody Stahl wrote: True Adamance wrote: I used very simply logic to determine this as a suggestion. -People say the Large Blaster requires no skill. -People say the Plasma Cannon does require skill. Thus if ...
- by Thaddeus Reynolds - at 2014.12.05 07:17:00
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843. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I adore the concept of an offensive bombardment oriented weapon rather than a sniper or alpha volley weapon. Hey I like my Railgun being an Industrial Strength Sniper Rifle...although we do need more bombardment type w...
- by Thaddeus Reynolds - at 2014.12.04 23:57:00
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844. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Alena Ventrallis wrote: This isn't a bad idea at all. However, the problem then becomes: why run tanks at all? If tanks can only shoot tanks, what is their purpose? All tank weapons should be anti-material...luckily for the tankers, infantry...
- by Thaddeus Reynolds - at 2014.12.04 23:47:00
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845. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
True Adamance wrote: Thaddeus Reynolds wrote: True Adamance wrote: Well my ideal Large Rail basically ends with...... 150mm Carbide Railgun...... a 2318 damage railgun with a slower RoF, less rounds per magazine, lower vertical tracking, ...
- by Thaddeus Reynolds - at 2014.12.04 10:01:00
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846. [Suggestion] Change Installation Setup - in Feedback/Requests [original thread]
True Adamance wrote: Juno Tristan wrote: Currently installations don't fit in the risk/reward balance Remove all installations, replace with hackable 'nodes' that are used to call them in at the current location Players can then call in ...
- by Thaddeus Reynolds - at 2014.12.04 09:04:00
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847. Shield Tanking vs Armor Tanking Discussion... - in General Discussions [original thread]
True Adamance wrote: Meeko Fent wrote: HI AGAIN! I'd just like to drop this note of shield v armor, relating to frontline assaults/sents. Shield suits are more restricted in fittings. They have to use both their high and lows to get a fit...
- by Thaddeus Reynolds - at 2014.12.04 08:59:00
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848. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Clone D...your logic makes sense assuming spherical mercs in a vacuum. The fact of the matter is that there are too many variables currently unknown to make an assertion of a 50/50 chance...while I agree matchmaking should endeavor to do this in g...
- by Thaddeus Reynolds - at 2014.12.04 08:02:00
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849. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
True Adamance wrote: Well my ideal Large Rail basically ends with...... 150mm Carbide Railgun...... a 2318 damage railgun with a slower RoF, less rounds per magazine, lower vertical tracking, and great AoE Splash....... slightly more range. It...
- by Thaddeus Reynolds - at 2014.12.04 07:52:00
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850. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Viktor Hadah Jr wrote: Thaddeus Reynolds wrote: Viktor Hadah Jr wrote: On a side note, people with rank 10 in there faction should get unlimited consequence free team killing. "*BLAM* Stop Being terrible blueberries!" ...I both like and...
- by Thaddeus Reynolds - at 2014.12.04 06:59:00
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851. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Viktor Hadah Jr wrote: On a side note, people with rank 10 in there faction should get unlimited consequence free team killing. "*BLAM* Stop Being terrible blueberries!" ...I both like and dislike this idea XD
- by Thaddeus Reynolds - at 2014.12.04 06:54:00
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852. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
CCP Rattati wrote: Zeylon Rho wrote: As a side note, I'm curious if Scrambler/LR beams are going to be changing as you move up tiers, are going to have fixed colors, or... what. I always loved the color variety in crystals for the lasers in...
- by Thaddeus Reynolds - at 2014.12.04 06:45:00
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853. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
True Adamance wrote: Thaddeus Reynolds wrote: So...burst fire Plasma Cannon? Not really. It is an automatic plasma cannon (I was inspired by the Kubo's) with minimal rounds to reduce killing potential vs Infantry targets, and buff the B...
- by Thaddeus Reynolds - at 2014.12.03 23:03:00
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854. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Ok...so the hulls are imbalanced...what about the modules? Let's take a look at the Complex HSE vs the Complex 120 mm Plate The Complex Heavy Shield Extender gives us 1325 shield hit points for the cost of 264 CPU and...
- by Thaddeus Reynolds - at 2014.12.03 22:59:00
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855. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
So...burst fire Plasma Cannon?
- by Thaddeus Reynolds - at 2014.12.03 22:26:00
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856. Wise words from the one and only, KAGEHOSHI Horned Wolf - in General Discussions [original thread]
I object to all of them looking disgusting...'Seraph' Logi is awesome because I too can now be so grossly incandescent.
- by Thaddeus Reynolds - at 2014.12.03 22:13:00
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857. Racial Light AV weapons - in Feedback/Requests [original thread]
You could always just increase the efficacy of the Laser Rifle against Vehicles (like what they did with Nova-Knives)...and then add heavy variations to each races (give the Caldari Commando a Bonus to Explosives...make a Mattari version of the sw...
- by Thaddeus Reynolds - at 2014.12.02 08:30:00
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858. Amarr Heavy AV: Beam Laser - in Feedback/Requests [original thread]
Sir Dukey wrote: Trust me, we don't need a heavy laser AV weapon. We could use heavy anti-shield weaponry
- by Thaddeus Reynolds - at 2014.12.02 03:06:00
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859. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Ok...so the hulls are imbalanced...what about the modules? Let's take a look at the Complex HSE vs the Complex 120 mm Plate The Complex Heavy Shield Extender gives us 1325 shield hit points for the cost of 264 CPU and 587 PGU with a 7% shield de...
- by Thaddeus Reynolds - at 2014.12.02 03:01:00
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860. Shield Tanking vs Armor Tanking Discussion... - in General Discussions [original thread]
I've said it before and I'll say it again, it's difficult to accurately compare shield and armor (infantry scale) due to the existence of remote repair tools. Until an infantry portable shield booster is added it is difficult to accurately compare...
- by Thaddeus Reynolds - at 2014.12.01 22:41:00
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