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681. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Hey Thaddeus if I threw you some main battle cannon stats could you bash some sense into them? I'm trying to keep the turrets themselves unique, with as few disparities between them as possible. I have the Charged Electr...
- by Thaddeus Reynolds - at 2015.01.15 03:39:00
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682. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Thaddeus Reynolds wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed, ...
- by Thaddeus Reynolds - at 2015.01.15 02:19:00
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683. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Thaddeus Reynolds wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed,...
- by Thaddeus Reynolds - at 2015.01.15 00:30:00
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684. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Thaddeus Reynolds wrote: I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed, while swarm pods are lock-on) but swarm pods seem ...
- by Thaddeus Reynolds - at 2015.01.14 16:54:00
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685. HAV revamp proposal - in General Discussions [original thread]
Any chance you would be in favor of adding shield regen to the extenders (not a whole lot, just divide the hp by the regen time on the base hulls) just enough to maintain a shield recharge time, to provide a resemblance to eve's shield recharge?
- by Thaddeus Reynolds - at 2015.01.14 14:40:00
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686. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I'd love to add Swarm Pods as a Small Turret...and Guided Missiles as a Large Turret (Guided missiles being controlled by where you are pointed, while swarm pods are lock-on) but swarm pods seem like they'd be a bit awesome
- by Thaddeus Reynolds - at 2015.01.14 13:02:00
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687. HAV revamp proposal - in General Discussions [original thread]
Jack McReady wrote: dont you think this effort is futile without racial parity in terms of AV options? Check his AV theorycrafting page, proposing a number of Racially themed AV weapons...which this post may or may not be asking permission ...
- by Thaddeus Reynolds - at 2015.01.14 12:31:00
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688. HAV revamp proposal - in General Discussions [original thread]
Breakin Stuff wrote: Monkey MAC wrote: Relevant things Maddies were dealable. Honesty the concern point I have is the Surya. Part of the problem in Chrome was there was a cultural inertia where everyone REFUSED to load swarms or forges...
- by Thaddeus Reynolds - at 2015.01.14 12:27:00
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689. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Sgt Kirk wrote: Ripley Riley wrote: CCP Rattati wrote: Like Pilots having thousands of Ships and Titans in their inventory... Those pilots had to work up to those ships and titans. They begin their lives in a tiny n...
- by Thaddeus Reynolds - at 2015.01.14 12:14:00
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690. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
True Adamance wrote: Thaddeus Reynolds wrote: True Adamance wrote: CCP Rattati wrote: Love it CCP Rattati you have made me responsible for the lives of my crew....... how can I RP all of these people? I guess it's off the merc sup...
- by Thaddeus Reynolds - at 2015.01.14 03:21:00
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691. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
True Adamance wrote: CCP Rattati wrote: Love it CCP Rattati you have made me responsible for the lives of my crew....... how can I RP all of these people? I guess it's off the merc super market to pick up some Water, Amarrian Wheat, Mil...
- by Thaddeus Reynolds - at 2015.01.14 03:11:00
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692. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
ooh, statistics looks interesting...can't wait to start customizing something more (maybe have some visual stuff for our Merc Quarters...maybe a window?) I always imagined the Warbarges as heavily modified Industrial Ships...or even Orcas (modi...
- by Thaddeus Reynolds - at 2015.01.14 02:55:00
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693. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Thaddeus Reynolds wrote: Breakin Stuff wrote: Thaddeus Reynolds wrote: Link Updated my base stats, as well as some module stats (particularly Armor Plates) Expanded Slots to 7 each, and fitting to allow for the...
- by Thaddeus Reynolds - at 2015.01.13 22:41:00
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694. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Thaddeus Reynolds wrote: Link Updated my base stats, as well as some module stats (particularly Armor Plates) Expanded Slots to 7 each, and fitting to allow for the slots to be filled (as well as shown where my propo...
- by Thaddeus Reynolds - at 2015.01.13 22:30:00
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695. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Link Updated my base stats, as well as some module stats (particularly Armor Plates) Expanded Slots to 7 each, and fitting to allow for the slots to be filled (as well as shown where my proposed skills would effect things)
- by Thaddeus Reynolds - at 2015.01.13 22:08:00
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696. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin', what about making some vehicle scale "EWAR" (as they call it dust side) with different levels of detection, sensor radii and profiles...
- by Thaddeus Reynolds - at 2015.01.13 19:47:00
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697. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I made it cost less than a standard small turret. In exchange for having a potential of two small gunners plus three point defense/hack point assaulting infantry. The net benefit far outweighs the cost. We will ignore th...
- by Thaddeus Reynolds - at 2015.01.13 15:48:00
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698. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: The idea of versatility and providing tactical flexibility and options should apply as equally to vehicles as to infantry. Further whenever I cite real world and historical examples they are summarily dismissed. I see no r...
- by Thaddeus Reynolds - at 2015.01.13 15:29:00
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699. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Now imagine carrying supporting infantry from objective to objective while you provide supporting fire and they provide you with a screen against bastards like me who do things like shoot you with a forge gun. Maddies......
- by Thaddeus Reynolds - at 2015.01.12 23:36:00
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700. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Adamance you may approve of this. It would allow a HAV driver to fully coordinate with a squad. Infantry Transport Bay in module theorycrafting Sooo much this.. I instead proposed a base increase to transport capacit...
- by Thaddeus Reynolds - at 2015.01.12 23:31:00
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