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141. CCP: I have silly questions - in General Discussions [original thread]
Union118 wrote: Thaddeus Reynolds wrote: Also, am I allowed to Transmute the Sugar into something else, as long as we start with sugar as the base material (and account for the energy required for the transmutation?) Because sugars, all form...
- by Thaddeus Reynolds - at 2015.11.27 02:09:00
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142. CCP: I have silly questions - in General Discussions [original thread]
Also, am I allowed to Transmute the Sugar into something else, as long as we start with sugar as the base material (and account for the energy required for the transmutation?) Because sugars, all forms, have the basic elements necessary to make ro...
- by Thaddeus Reynolds - at 2015.11.26 23:01:00
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143. CCP: I have silly questions - in General Discussions [original thread]
Immortal John Ripper wrote: Thaddeus Reynolds wrote: I am currently trying to decide how to do the unit conversion of sugar to Gigabytes...did you have a specific type of sugar you where inquiring about? Also, physical or logical gigabytes? ...
- by Thaddeus Reynolds - at 2015.11.25 03:01:00
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144. CCP: I have silly questions - in General Discussions [original thread]
I am currently trying to decide how to do the unit conversion of sugar to Gigabytes...did you have a specific type of sugar you where inquiring about? Also, physical or logical gigabytes?
- by Thaddeus Reynolds - at 2015.11.25 02:53:00
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145. [CPM Feedback] Daily Missions - in General Discussions [original thread]
Random idea that could be incorporated into the system. Daily Missions (Increase to 15): 10 are your regular pool of missions Remove or Limit 'Savant' Missions, Limit to 1, or move to Daily Rewards (More on that below)
Kill Assists in a veh...
- by Thaddeus Reynolds - at 2015.11.21 21:37:00
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146. CRU Campin - How are These Fair Fights? - in General Discussions [original thread]
Alternative Idea for CRUs...equip CRUs with AI-Controlled small turrets, 4 Blasters on each of the "legs", and one railgun on the top of the unit...changing them from deathtraps you hope remain neutral the entire game to miniature fortresses in th...
- by Thaddeus Reynolds - at 2015.11.13 15:41:00
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147. SCRAMBLER RIFLE UNDERPOWERED - in General Discussions [original thread]
Sned TheDead wrote: Twelve Guage wrote: Sned TheDead wrote: Twelve Guage wrote: Everything I have seen everything dustusers have to complain about now. why do you make all of your posts like this? I just thought I'd ask, been no...
- by Thaddeus Reynolds - at 2015.11.06 19:11:00
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148. [Video] Anyone have an idea how fall damage is calculated? - in General Discussions [original thread]
Different information than what I expected xD...(I was expecting something about melee not having falloff) That is interesting...I wonder how they calculate it
- by Thaddeus Reynolds - at 2015.11.04 14:43:00
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149. Twelve's lottery thread. (Off-line) - in General Discussions [original thread]
Twelve Guage wrote: If my thread is in offline mode feel free to post anyway. If I come back to a thread full of lolz I might give out free a ticket. MRW No one has posted at the opportunity to get free tickets. Anyway, you should tru...
- by Thaddeus Reynolds - at 2015.11.04 14:24:00
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150. My thoughts on Dust and a move to PC - in General Discussions [original thread]
Well...I hope it gets ported to both... There are advantages and disadvantages to both platforms...the PCs being the KB/M (which we already have, albeit in a "watered down" form) while consoles have potential smoothness of control (how I've alway...
- by Thaddeus Reynolds - at 2015.11.04 14:15:00
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151. How do YOU pronounce your game-name? - in General Discussions [original thread]
thad-ee-uh-s ren-ldz or just Thad...or sometimes just as Reynolds Some people seem to have trouble pronunciation for some reason? (I've gotten more than a few people say Thad-ay-uh-s and/or Rain-ldz...and some more, shall we say creative mispro...
- by Thaddeus Reynolds - at 2015.11.03 03:19:00
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152. Dusty Math 01 - in General Discussions [original thread]
Kail Mako wrote: Hylian11 wrote: Commando snipers...ugh...disgusting. I am an OG Scout Sniper, the true suit of the sniper, the scout, not commando. I went up against the likes of Gem and Zan, i was taught by Atiim and Gem. And I am sadde...
- by Thaddeus Reynolds - at 2015.11.02 09:16:00
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153. Now that I think of it. - in General Discussions [original thread]
Again I Link this Spreadsheet that I made. Times are measured for base stats and level 5 Amarr Logi, Displayed spawn times correlated to real spawn times within a margin of 1/10th of a second. Mid level times not verified but extrapolated. Afte...
- by Thaddeus Reynolds - at 2015.10.31 00:48:00
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154. Dusty Math 01 - in General Discussions [original thread]
Kail Mako wrote: Thaddeus Reynolds wrote: maybe deadcatz wrote: Cesar Geronimo wrote: logan turnbull wrote: By the way speed of sound is 340 meters per second so a dust514 sniper rifle has the velocity of mach 7.35 at the end of the...
- by Thaddeus Reynolds - at 2015.10.31 00:40:00
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155. Dusty Math 01 - in General Discussions [original thread]
maybe deadcatz wrote: Cesar Geronimo wrote: logan turnbull wrote: By the way speed of sound is 340 meters per second so a dust514 sniper rifle has the velocity of mach 7.35 at the end of the barrel of the rifle so for a si fi sniper rifle...
- by Thaddeus Reynolds - at 2015.10.30 22:09:00
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156. NEW PLAYERS: Leaving Games Is Best Defense Against Stomps - in General Discussions [original thread]
Zatara Rought wrote: Adipem Nothi wrote: -SNIP- * There's an insignificant power gap between ADV and PRO. Let's stop pretending there's more there and stop wasting time trying to suggest that 99% of the playerbase play in militia **** fi...
- by Thaddeus Reynolds - at 2015.10.30 20:49:00
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157. Buff swarm range - in General Discussions [original thread]
Echo 1991 wrote: Dr? I'm unfamiliar with the term. Damage Reduction...so in reference to the resistance bonus(es)
- by Thaddeus Reynolds - at 2015.10.30 20:09:00
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158. Dusty Math 01 - in General Discussions [original thread]
Operative 1174 Uuali wrote: This just in: - there are no guided missiles on tanks. - ships warp through planets Granted Operative 1174 Uuali wrote: - ships do not continue moving in the same direction after thrust is applied in a dif...
- by Thaddeus Reynolds - at 2015.10.30 13:37:00
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159. Dusty Math 01 - in General Discussions [original thread]
To answer your questions OP: 1) The mass of the projectile would depend on the density of the material used to make the projectile...now it is a rail projectile so we know that it needs to be conductive, have a conductive outer shell, or have a c...
- by Thaddeus Reynolds - at 2015.10.30 13:27:00
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160. Buff swarm range - in General Discussions [original thread]
ChribbaX wrote: I'd be happy if it could lock below you as well. Or actually lock within the range, range meter can say lower than lock range but still unable to lock on. /c Wait...Chribba actually plays dust? But there's no Veldspar down h...
- by Thaddeus Reynolds - at 2015.10.30 13:04:00
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