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1481. Just saw something disgusting in a pub match - in General Discussions [original thread]
Jadd Hatchen wrote: Roran Theron wrote: I HATE THIS PAY TO WIN ****!!!!!!!! It's ridiculous!!!! I love playing Dust, great game... But when my sentinel suit is getting mowed down by some jerk off with a Duvolle Rifle... It's really annoyi...
- by Tesfa Alem - at 2013.11.27 15:02:00
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1482. Proof logi Light weapon ban is Stupid - in General Discussions [original thread]
According to certain members of the community Logis should not use any of the following. Militia Militia Sniper Rifle Standard 'Covenant' Sniper Rifle 'Farsight' Sniper Rifle GÇïSniper Rifle Tactical Sniper Rifle Advanced GÇï'Downwind' C15-A Tact...
- by Tesfa Alem - at 2013.11.27 14:58:00
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1483. Just saw something disgusting in a pub match - in General Discussions [original thread]
i have proto. I can afford to rock proto. Took me 1 month to save SP for it, thanks to events. I rarely use it, just when i'm fighting proto squads, and even then, it will take me a while to rage enough to pull out my bumblebee suit. I just dont s...
- by Tesfa Alem - at 2013.11.27 14:46:00
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1484. Make the game balanced : Reduce the forge gun damage by 500 on all variants. - in General Discussions [original thread]
4447 wrote: Tesfa Alem wrote: i agree, but by following a different line of reasoning. Why should a 300 k rail turret powered by a tank do less damage than a 15 k infantry cannon? We'll see how 1.7 changes in the forge vs vehicles debate, bu...
- by Tesfa Alem - at 2013.11.27 11:57:00
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1485. Make the game balanced : Reduce the forge gun damage by 500 on all variants. - in General Discussions [original thread]
i agree, but by following a different line of reasoning. Why should a 300 k rail turret powered by a tank do less damage than a 15 k infantry cannon? We'll see how 1.7 changes in the forge vs vehicles debate, but the way i think about, power outpu...
- by Tesfa Alem - at 2013.11.27 11:06:00
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1486. Time to start Naming and Shaming - in General Discussions [original thread]
Vyzion Eyri wrote: Flix Keptick wrote: Lol at how the ar deals enough damage to go about 500 over my total hp before I even die Might not be factoring in resistances with your shields. But yeah... It seems if you don't use an AR in PC y...
- by Tesfa Alem - at 2013.11.25 14:36:00
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1487. Announcement:Dev Blog: Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle - in Announcement and Events [original thread]
I wonder if the infantry will advocate for a vehicle respec when CCP introduces the racial variant suits. Sure it will have absolutely nothing to do with tanks or dropships, but it wouldn't be fair to have a reason to return some SP from one compo...
- by Tesfa Alem - at 2013.11.25 14:23:00
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1488. Time to start Naming and Shaming - in General Discussions [original thread]
I'm getting really fed up with these astronomical numbers of AR damage being put out by certain players of the community. My record high this week was receiving +2200 dmg from a duvolle. I think i'm going to take photos with dmg recieved and the n...
- by Tesfa Alem - at 2013.11.25 13:55:00
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1489. Here's a perfect example of why logis are simply better - in General Discussions [original thread]
Cat Merc wrote: https://www.youtube.com/watch?v=rnXa5GZszk8&t=9 Look at that. First of all, that Gallente logi has as much armor as my Gallente Assault has total eHP . He also has a passive 5hp/s regeneration, making him that...
- by Tesfa Alem - at 2013.11.23 20:26:00
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1490. I'm curious - a survey on Nova Knives - in General Discussions [original thread]
Sure i have the shotty nova knives combo on my basic mini scout. Its a striclty for fun suit, i find it hilarious and rewarding creeping up on red berries: First getting into shotgun range, then into to knife range, then i stand FREAKING STILL and...
- by Tesfa Alem - at 2013.11.23 17:46:00
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1491. Announcement:Dev Blog: Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle - in Announcement and Events [original thread]
Kevall Longstride wrote: Heavenly Daughter wrote: will be nice to go straight to proto on both these weapons, 7 million coming back from vehicle respect This comment precisely underlines why the vehicle only respec needs to be full one....
- by Tesfa Alem - at 2013.11.22 12:41:00
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1492. Announcement:Dev Blog: Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle - in Announcement and Events [original thread]
Korvin Lomont wrote: Ryme Intrinseca wrote: The only difference from the previous stats I can see is a slight reduction (~1) in damage for every version of the rail rifle. Can we get confirmation that this is the only change? I'm still baff...
- by Tesfa Alem - at 2013.11.22 12:31:00
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1493. LOL, about those supply depots in 1.7 - in General Discussions [original thread]
Marston VC wrote: Do you guys think infantry will destroy the supply depots just to troll tank drivers in 1.7? Kind of like how they do that to us these days? I think it would be some sort of karma if we did. Oh waitttttttt they can just recal...
- by Tesfa Alem - at 2013.11.21 06:58:00
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1494. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
XxWarlordxX97 wrote: Tesfa Alem wrote: Bad news for all vehicles, we will all have to return to the supply depot. Every single forge gunner /av user will know exactly where we will all HAVE TO BE at some point in the match. Imagine if every ...
- by Tesfa Alem - at 2013.11.20 01:36:00
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1495. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Cosgar wrote: Maybe we'll eventually get logistics vehicles that can supply ammo? I really hope so.
- by Tesfa Alem - at 2013.11.20 01:33:00
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1496. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Viktor Hadah Jr wrote: There is a supply depot at every spawn that generally does not get destroyed. Because its not a threat. If every tank had to park next to it, it will become a target. That supply depot is either going to be bait, or de...
- by Tesfa Alem - at 2013.11.20 01:27:00
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1497. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Atiim wrote: So it was perfectly balanced to have literal infinite ammo on your turrets? AV is already being nerfed so like I asked in another thread "dafuq you want?" Don't even bother answering that question, I already know what tankers wa...
- by Tesfa Alem - at 2013.11.20 01:10:00
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1498. What's Your Ultimate "Don't Screw With Me" Fit? - in General Discussions [original thread]
Fire of Prometheus wrote: Here is my "please come at me bro!!!" Fits. Sentinel A-1 Plasma cannon Nova knives Fill the rest of the slots with whatever makes you lol Sentinel with a plasma cannon....
- by Tesfa Alem - at 2013.11.20 01:03:00
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1499. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
I wish, but I can't tell you how many times I'vve blown up vehicles being called in. Or how many times i've screamed at bluedots to GTFO...BOOM rail round in the face. Ultra long cooldown cycle for hardeners means even during recall my ship will b...
- by Tesfa Alem - at 2013.11.20 01:00:00
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1500. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Bad news for all vehicles, we will all have to return to the supply depot. Every single forge gunner /av user will know exactly where we will all HAVE TO BE at some point in the match. Imagine if every single infantry player had to sit in front of...
- by Tesfa Alem - at 2013.11.20 00:50:00
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