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441. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Iron Wolf Saber wrote: Bleh my experience as a militia locked character. TL;DR there is no incentive to gear up. As it stands now I basically have created a militia fit for every weaponized expected role when and where possible, and if not p...
- by Telcontar Dunedain - at 2012.12.30 01:46:00
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442. Is there REALLY anything overpowered right now? - in General Discussions [original thread]
fenrir storm wrote: Noraa Anderson wrote: The truth is only skill as a player counts now in determining who wins battles.. Don't think were playing the same game, not much skill involved it comes down to who has the best set up or who is...
- by Telcontar Dunedain - at 2012.12.30 01:36:00
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443. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Mavado V Noriega wrote: This game is suppose to be about choices ur taking away choices by only wanting ppl to play by ur rules. But anyway we've been back an forth on this numerous times now MMO personality vs FPS personality just not gonna s...
- by Telcontar Dunedain - at 2012.12.30 01:21:00
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444. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Konohamaru Sarutobi wrote: Logi Bro wrote: Telcontar Dunedain wrote: Sgt Kirk wrote: I think the problem is that people want to be indestructible and run god mode in proto gear. Thanks for stopping by and not reading the thread. ...
- by Telcontar Dunedain - at 2012.12.29 23:57:00
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445. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Logi Bro wrote: Telcontar Dunedain wrote: Sgt Kirk wrote: I think the problem is that people want to be indestructible and run god mode in proto gear. Thanks for stopping by and not reading the thread. The problem is, even now, p...
- by Telcontar Dunedain - at 2012.12.29 23:47:00
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446. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Konohamaru Sarutobi wrote: mikegunnz wrote: ... Only complaint MIGHT be that the proto gear might be A LITTLE too expensive. The only change I'd like to see, is maybe a 10% reduction in advanced and proto suits/guns. That, and maybe return ...
- by Telcontar Dunedain - at 2012.12.29 23:37:00
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447. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Sgt Kirk wrote: I think the problem is that people want to be indestructible and run god mode in proto gear. Thanks for stopping by and not reading the thread.
- by Telcontar Dunedain - at 2012.12.29 23:19:00
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448. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
mikegunnz wrote: Telcontar Dunedain wrote: My corp is prepared and ready to risk, are you? I'll try and counter your argument. - The guy you killed with a shotgun. That's not a militia vs proto argument. That's a gun balance argument. I...
- by Telcontar Dunedain - at 2012.12.29 23:08:00
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449. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
I guess you can pat yourself on the back for how great this game is going to be with flat gear? Here's the other side - I killed a decent gun the other day like 3-4x times in his proto suit with a militia shotgun. Some of you think that's worth...
- by Telcontar Dunedain - at 2012.12.29 22:20:00
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450. So.... - in General Discussions [original thread]
Veronika Pollard wrote: Telcontar Dunedain wrote: TLDR; The spawn system needs some work but you are making it worse with your gameplay. Stop dieing. You will need to spawn much less. Look around and move constantly especially when you sp...
- by Telcontar Dunedain - at 2012.12.27 05:31:00
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451. Glare is OP - in General Discussions [original thread]
I like the glare and want more effects just like it. If I thought ps3 could handle the particle effects I'd love to fight in the middle of blinding 200mph sand storms. You are all getting to used to the -bad- idea that Dust514 is some kind of co...
- by Telcontar Dunedain - at 2012.12.26 21:16:00
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452. [request] sentry guns - in Feedback/Requests [original thread]
This is terrible. This game doesn't need pet classes. ie you do nothing but deploy and the computer kills your enemy... Bad game element. Bad Idea.
- by Telcontar Dunedain - at 2012.12.26 08:18:00
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453. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
One of the few non terrible ideas on the forums. I think what is needed to make it work is - Sniper rifles increase signature radius significantly. Laser rifles should also increases signature radius significantly. I think it would be good if ...
- by Telcontar Dunedain - at 2012.12.26 01:03:00
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454. [FEEDBACK]- Why do you WALK AROUND your quarters WEARING YOUR ARMOR? - in Feedback/Requests [original thread]
space barbies SoonGäó
- by Telcontar Dunedain - at 2012.12.25 20:59:00
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455. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
Gemini Reynolds wrote: The point is more to neuter the WOW-like advancement of tiers and make each one more useful in unique ways. The higher tiers bonuses do not, and should not, overshadow the lower tiers so completely. Otherwise it would n...
- by Telcontar Dunedain - at 2012.12.25 20:17:00
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456. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Noraa Anderson wrote: Telcontar Dunedain wrote: Please stuff yourself down the nearest garbage disposal. No You know you want it...
- by Telcontar Dunedain - at 2012.12.25 08:59:00
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457. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Wicked Glory wrote: Mavado V Noriega wrote: Wicked Glory wrote: Yes please. Suppression and sunglare are absolutely necessary if CCP wants to make DUST successful. This game needs more realism and more skill and suppression and sunglare h...
- by Telcontar Dunedain - at 2012.12.25 08:46:00
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458. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Noraa Anderson wrote: Hang on, hang on! I think suppression could work but it would have to be handled carefully. First of all only high rates of sustained fire from the HMG or a Blaster Turret OR the combined effort of 3 assault rifle users/4...
- by Telcontar Dunedain - at 2012.12.25 08:45:00
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459. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Victor 'LifeLine' Ramous wrote: Baracka Flocka Flame wrote: If numbz can troll people this community is going to be something special in release ..lol Yeah holy crap, i was going to play along but geezes people.... its SATIRE! However, g...
- by Telcontar Dunedain - at 2012.12.25 08:08:00
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460. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Yes i said it nubs, DUST needs to be the benchmark of military tactical gaming and thus needs a suppression effect ala BF dont believe me? just watch this vid and see how tactical this is, beware tho all this raw talent ...
- by Telcontar Dunedain - at 2012.12.25 08:02:00
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