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2321. Heavies: The part of the argument I never see on these forums. - in General Discussions [original thread]
Necrodermis wrote: why do we bother having assault suits and scout suits? logi suits and heavies are the only decent ones in the game. if a squad levels around 3 heavies and 1 logi they can pretty much just walk through the level unhindered. ...
- by Tech Ohm Eaven - at 2013.02.07 13:32:00
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2322. No logic at all - in General Discussions [original thread]
Breakin Stuff wrote: Buzzwords wrote: actually, you know what. on second thought thank you. i destroyed 6 tanks yesterday (including one guy who ended up 35/2. both of those 2, me. so don't get the idea that it's easy), and it was amazing. m...
- by Tech Ohm Eaven - at 2013.02.07 13:06:00
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2323. [Discussion] Question regarding peoples' views of the HMG. - in General Discussions [original thread]
Oxskull Duncarino wrote: VonSpliff wrote: The heavies are fine, wouldn't mind to see the heat indacator be a little shorter, just because I see them hold it down for 20+ seconds. Kinda ridiculous. But if I have cover my ad is no match for he...
- by Tech Ohm Eaven - at 2013.02.07 07:32:00
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2324. [Discussion] Question regarding peoples' views of the HMG. - in General Discussions [original thread]
KripnawtiQ Prime wrote: Tech Ohm Eaven wrote: KripnawtiQ Prime wrote: Actually just to be 100% fair, the Broadside was broken in an unfair way during Precursor and most of Codex. It did 19.2 dmg (same as the Gaston does now) with a CPU re...
- by Tech Ohm Eaven - at 2013.02.06 15:09:00
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2325. [Discussion] Question regarding peoples' views of the HMG. - in General Discussions [original thread]
KripnawtiQ Prime wrote: Actually just to be 100% fair, the Broadside was broken in an unfair way during Precursor and most of Codex. It did 19.2 dmg (same as the Gaston does now) with a CPU requirement of only 72 (it was in the 70s...don't reme...
- by Tech Ohm Eaven - at 2013.02.06 14:40:00
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2326. Nerf the Gallente Heavy!!! - in General Discussions [original thread]
MCC Command Center for District. 48 Tactical Area Commanders fight the same numbers on the invadeing teams using MCC tactical cannons, 300 per wave tactical missiles, 50 count tactical laser, 30 count neutron overdrive beam emplacements in a multi...
- by Tech Ohm Eaven - at 2013.02.06 14:15:00
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2327. [Discussion] Question regarding peoples' views of the HMG. - in General Discussions [original thread]
Iam Krogan wrote: HMG heavy here (but I play other classes with alt chars). The reason you see me near the top of the WP list at the end with 14/1 K/D is that you don't know how to play against me. You can easily figure out the things you don't...
- by Tech Ohm Eaven - at 2013.02.06 13:58:00
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2328. Bad Furry breaks Manus Peak (video) - in General Discussions [original thread]
Take this with a huge grain of salt as my AV skills are really noobish. Anywho: I seem to be haveing some luck with being real close to an enemy tank then calling in a free jeep and the enemy team shoots down the RDV and this then falls onto the ...
- by Tech Ohm Eaven - at 2013.02.05 19:24:00
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2329. Thanks [CCP]IRC - in General Discussions [original thread]
Mr Zitro wrote: GoD-NoVa wrote: Mr Zitro wrote: But CCP has listened to me. I told them to hire an exterminator to get rid of all the bugs and what do you know :) Now CCP needs a doctor to inject this game with some skill! troll --_-...
- by Tech Ohm Eaven - at 2013.02.05 08:30:00
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2330. How long - in General Discussions [original thread]
GoD-NoVa wrote: i dont care, as long as i earn at least 1k per match HELL YEAH!!!!!!!!!!!!!!!!!!!!! Preaching to the There are 20 to 73 L1 skills that I am going to enable given that every 35 matches will equal 35K sp..
- by Tech Ohm Eaven - at 2013.02.05 08:24:00
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2331. Player list before fight - in Feedback/Requests [original thread]
Devboi wrote: The dark cloud wrote: if you struggle just get a militia heavy, a shotgun and try to kill them with it. Hillarious reactions granted. When I see a hvy with a shotgun my mind says "free kill" .... ;D Really? Its debatable...
- by Tech Ohm Eaven - at 2013.02.05 07:28:00
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2332. so who here is a spy???? - in General Discussions [original thread]
ChribbaX wrote: I'm here to collect data from you all, does that count? /c Ah! there you are!. For a good LOL! check a lot of Private Corp Channels and they are secured by??? LOL!!! and more LOL!!! In the space for password type this su...
- by Tech Ohm Eaven - at 2013.02.04 01:17:00
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2333. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Wicked Glory wrote: Scheneighnay McBob wrote: However, it's much easier for the assault to avoid fighting a heavy under the heavy's optimal conditions, and also easier for the assault to get into the optimal conditions for fighting the heav...
- by Tech Ohm Eaven - at 2013.02.04 00:48:00
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2334. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
LIFE RIPPER wrote: All these people that qq about heavies have a Kdr above 4.5. I mean really! You die once maybe twice a match to a heavy but you kill At a 4.5 to 10 kdr Seriously guys admit it you want AR only game. The one death you get in...
- by Tech Ohm Eaven - at 2013.02.04 00:29:00
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2335. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Wicked Glory wrote: Jotun Hiem wrote: Wicked Glory wrote: Then they turn around and kill you before you kill them And then what happens if you're not behind them? Oh wait you die, with absolutely no counterplay. That's bad game design. ...
- by Tech Ohm Eaven - at 2013.02.04 00:19:00
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2336. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Paran Tadec wrote: Scheneighnay McBob wrote: Also lol at the sudden group of imperfects insisting everything but their ARs are OP. I believe their goal is to make this game call of duty with health. Not all of us are stupid. You'll notic...
- by Tech Ohm Eaven - at 2013.02.04 00:17:00
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2337. CSM town hall give me questions, will try to give answers - in General Discussions [original thread]
General Tiberius1 wrote: crazy space 1 wrote: General Tiberius1 wrote: crazy space 1 wrote: well um sure, lets see. Can you ask them what information they can tell us on how eve players are going to be able to fund dust corps for large...
- by Tech Ohm Eaven - at 2013.02.03 23:33:00
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2338. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Scheneighnay McBob wrote: Moejoe Omnipotent wrote: Scheneighnay McBob wrote: That idea is incredibly stupid. Heavies have limits, just like everything else; the limit with heavies is that they depend on a dedicated logibro, or else they'l...
- by Tech Ohm Eaven - at 2013.02.03 22:42:00
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2339. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Moejoe Omnipotent wrote: People love to pull out the "heavies are supposed to be infantry tanks and that's why their ridiculous HMG combined with their insane health is somehow justified" argument. Ok, if heavies are tanks then why can you hav...
- by Tech Ohm Eaven - at 2013.02.03 22:38:00
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2340. Player list before fight - in Feedback/Requests [original thread]
xprotoman23 wrote: GM Vegas wrote: Mercs aren't afraid of a challenge! Don't turn your back on a fight, no matter who you are up against! This is why you guys need to have skill based match making and create a separate playlist for nobodi...
- by Tech Ohm Eaven - at 2013.02.03 22:28:00
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