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2341. Player list before fight - in Feedback/Requests [original thread]
But I like fighting alone in ambush versus organized squads. However theres real life details that sometimes result in either being AFK or just haveing to leave battle like the wife wanting to go shopping....sigh.
- by Tech Ohm Eaven - at 2013.02.03 22:24:00
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2342. Deal with Skill points - in General Discussions [original thread]
General Tiberius1 wrote: GM Vegas wrote: Have a look here: https://forums.dust514.com/default.aspx?g=posts&t=54331&find=unread We are currently using a Daily SP Cap which is reset every day during downtime. We will be changing to ...
- by Tech Ohm Eaven - at 2013.02.03 22:18:00
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2343. n00bs vs tank - in General Discussions [original thread]
The dark cloud wrote: I dont know why but every n00b on the enemy team is allways attacking my tank with assault rifles or other stuff that is not effective. And dont get me started with militia AV equipment. You need to have specced into a av ...
- by Tech Ohm Eaven - at 2013.02.03 22:13:00
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2344. Day in the life of a blueberry - in General Discussions [original thread]
Well at least the guy did not go 22 deaths with zero kills. So there is room for improvement.
- by Tech Ohm Eaven - at 2013.02.03 09:09:00
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2345. VTK Vote-to-Kick - in General Discussions [original thread]
Baal Omniscient wrote: Tech Ohm Eaven wrote: xprotoman23 wrote: Since we are allegedly getting friendly fire how do people feel about a VTK option. NO! since it screws over poor newbies. In case I was unclear about VTK: HELL NO!!!!!...
- by Tech Ohm Eaven - at 2013.02.02 08:39:00
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2346. Announcement:DUST Players and Password Protected Chat Channels - in General Discussions [original thread]
One tiny problem is these user created channels have too simplistic of a password resulting in a "password" that in some cases is just that with typing in password this then grants access or the simplistic 123456789 as a "password" or simplistic e...
- by Tech Ohm Eaven - at 2013.02.02 08:35:00
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2347. If I buy ONE HUNDRED THOUSAND of a single item will it crash the Dust/EVE servers?? - in General Discussions [original thread]
Victin Ashis wrote: quantities of items in eve often reach the 100's of millions and once they reach a certain threshold a new stack would be created. I imagine dust will be the same. Only if things go as planned. However things do not! go ...
- by Tech Ohm Eaven - at 2013.02.02 08:22:00
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2348. VTK Vote-to-Kick - in General Discussions [original thread]
xprotoman23 wrote: Since we are allegedly getting friendly fire how do people feel about a VTK option. Never mind.
- by Tech Ohm Eaven - at 2013.02.02 08:14:00
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2349. If I buy ONE HUNDRED THOUSAND of a single item will it crash the Dust/EVE servers?? - in General Discussions [original thread]
Sleepy Zan wrote: no No what?? No you do not work for CCP or no you have never purchased ONE HUNDRED THOUSAND of an item or no you are not in any way shape or form responsible for Dust 514/EVE server programs/algorithims?? ?????????????????
- by Tech Ohm Eaven - at 2013.02.02 08:06:00
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2350. If I buy ONE HUNDRED THOUSAND of a single item will it crash the Dust/EVE servers?? - in General Discussions [original thread]
Just have lots of excess ISK and was wondering if theres a server problem when too many of one item are purchased. And its not like every single player says : yeah!! lets buy one hundred thousand of ?? of?? ummmm Sagaris tanks. I am just looking...
- by Tech Ohm Eaven - at 2013.02.02 08:03:00
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2351. If I buy ONE HUNDRED THOUSAND of a single item will it crash the Dust/EVE servers?? - in General Discussions [original thread]
For some reason I used to think the limit was one hundred items then I purchased some more and noticed it said 195 so then I said "lets experiment!!" and I purchased items until I was close to a thousand of an item. Then I said what happens if th...
- by Tech Ohm Eaven - at 2013.02.02 07:54:00
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2352. Dust Lingo - in General Discussions [original thread]
I see DRT redberries in ETA five seconds.. Dead Right There.
- by Tech Ohm Eaven - at 2013.01.31 11:06:00
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2353. Blueberry Pie - in General Discussions [original thread]
Potato McGee wrote: Razekial Flameclaw wrote: Well said, that said a large proportion of people will never visit the forums for help or even ask for it. Its rather hard to respond to help requests in game - especially when you lack a keyboar...
- by Tech Ohm Eaven - at 2013.01.30 12:40:00
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2354. Regarding Heavies - in General Discussions [original thread]
fred orpaul wrote: dont worry heavies soon you will be beat down like a ***** by every proto suit on the field and people will move on to how op tanks are because their militia swarms and forge guns can't kill a proto tank. which of course woul...
- by Tech Ohm Eaven - at 2013.01.30 12:07:00
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2355. Its pointless and borderline useless to spec anything beyond basic heavy suit. - in Feedback/Requests [original thread]
pegasis prime wrote: Tech Ohm Eaven wrote: I tried the heavy type 2 suit thats more shield and less armour ( just before the reset). Its borderline useless when an ASSAULT can have more EHP than a HEAVY suit at LESS cost for the assault. Af...
- by Tech Ohm Eaven - at 2013.01.30 08:53:00
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2356. Its pointless and borderline useless to spec anything beyond basic heavy suit. - in Feedback/Requests [original thread]
I tried the heavy type 2 suit thats more shield and less armour ( just before the reset). Its borderline useless when an ASSAULT can have more EHP than a HEAVY suit at LESS cost for the assault. After the first month when scouts, logis and assaul...
- by Tech Ohm Eaven - at 2013.01.30 08:41:00
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2357. Regarding Heavies - in General Discussions [original thread]
Deadeyes Anterie wrote: A defense spec'd well trained assault can have 600-800EHP. Now that I am getting my skills back over the last few weeks heavies pose a much smaller threat to me than they did just a week ago. As the rest of the players f...
- by Tech Ohm Eaven - at 2013.01.30 08:25:00
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2358. Regarding Heavies - in General Discussions [original thread]
Lance 2ballzStrong wrote: Mr Zitro wrote: Tech Ohm Eaven wrote: Mr Zitro wrote: Paran Tadec wrote: Heavies, like all classes in this game, have counters. Get a shotgun scout setup, or a ranged laser or a sniper rifle. Heavies scale ...
- by Tech Ohm Eaven - at 2013.01.30 08:14:00
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2359. Regarding Heavies - in General Discussions [original thread]
Mr Zitro wrote: Tech Ohm Eaven wrote: Mr Zitro wrote: Paran Tadec wrote: Heavies, like all classes in this game, have counters. Get a shotgun scout setup, or a ranged laser or a sniper rifle. Heavies scale musch slower to the point tha...
- by Tech Ohm Eaven - at 2013.01.30 07:56:00
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2360. Regarding Heavies - in General Discussions [original thread]
Mr Zitro wrote: Paran Tadec wrote: Heavies, like all classes in this game, have counters. Get a shotgun scout setup, or a ranged laser or a sniper rifle. Heavies scale musch slower to the point that advanced and prototype suits are pointless...
- by Tech Ohm Eaven - at 2013.01.30 06:18:00
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