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2781. av grenades op - in General Discussions [original thread]
STB-TedNugent EV wrote: STB-TedNugent EV wrote: Tech Ohm Eaven wrote: STB-TedNugent EV wrote: They were refering to me and Lurch... we owned every match tonight.. lost 1 Gunnlogi all day.. sorry you guys but i did pay for it so im goin...
- by Tech Ohm Eaven - at 2012.08.23 07:28:00
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2782. av grenades op - in General Discussions [original thread]
STB-TedNugent EV wrote: They were refering to me and Lurch... we owned every match tonight.. lost 1 Gunnlogi all day.. sorry you guys but i did pay for it so im going to use it... just saying... happy hunting mercs :-) I killed your gunnlogi...
- by Tech Ohm Eaven - at 2012.08.23 07:19:00
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2783. Adapt or Die vs Get Good - in General Discussions [original thread]
Sniper in a scout suit shoots me and I go looking. Scout suit shoots me again with SMG. I go back with scout suit SMG and scout kills me with SMG. I go back with scout suit and SHOTGUN and enemy scout suit kills me again with the SMG despite my sh...
- by Tech Ohm Eaven - at 2012.08.23 07:03:00
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2784. Who is the Oldest Player? - in General Discussions [original thread]
A bit past a twentienth of a MILLENIUM. The T.V. remote control back then: Sonia! get the maid to change the channel to the other channel. Gasoline was thirty cents a gallon or less. Pennies were actually worth picking up when found back then.
- by Tech Ohm Eaven - at 2012.08.23 06:39:00
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2785. Getting Frustrated - in General Discussions [original thread]
Endurance and Vigor. Stamina and stamina renewal are needed to run like a dust bunny on crack to be able to hack those places that give you plenty of skill points.
- by Tech Ohm Eaven - at 2012.08.23 06:15:00
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2786. av grenades op - in General Discussions [original thread]
STB Vermaak Doe wrote: I don't think they're completely op, i just think they don't have any good downside. Some ways to fix this could be to make the number carried a bit less or to lower the damage to under 1000. What's your opinion If an...
- by Tech Ohm Eaven - at 2012.08.23 06:00:00
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2787. Do you think Tanks are Overpowered? - in General Discussions [original thread]
Forge gun nerf. AAAAAAAAA...............****! Marauders!!
- by Tech Ohm Eaven - at 2012.08.23 05:53:00
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2788. HAV's overpowered (again) - in General Discussions [original thread]
STB Vermaak Doe wrote: Knarf Black wrote: I'm up for an AV squad. We could load up a cheap LAV with a Swarm guy, Forge guy, and an Assault guy with AV 'nades, kamakazi the target tank, then bail and unload on it. (The assault guy can mop up ...
- by Tech Ohm Eaven - at 2012.08.22 23:47:00
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2789. Salvaging system - in General Discussions [original thread]
Jedd Brown wrote: I'm not sure but when hacked lav then received vehicle after battle. Need to look at this closer Hmmmm I have hacked Sagaris tanks and then received death lizard black ops HAV.
- by Tech Ohm Eaven - at 2012.08.22 19:04:00
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2790. USELESS items, post em - in General Discussions [original thread]
Forge gun. how many do you see using it this build? Exactly! In fact how many heavies do you see this build?? UVT.........over priced garbage comunicator. Dropships......flying hippos with no grace.
- by Tech Ohm Eaven - at 2012.08.22 05:56:00
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2791. Does it seem to anyone else like the the bugs have gotten worse lately. - in General Discussions [original thread]
What you mean besides the bad hit detection, grenades being duds, freezing every two or three games, my heavy suit being useless with the forge gun nerf , the funny business they did to the SMG, the game screen turning all strips like the Matrix, ...
- by Tech Ohm Eaven - at 2012.08.22 05:46:00
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2792. "Looking for squad" - in General Discussions [original thread]
cool and thanks.
- by Tech Ohm Eaven - at 2012.08.21 13:04:00
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2793. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
Tony Calif wrote: IMHO it's latency. I'm being put in games with USplayers. Horrible hit detection/lag. In EU games I do fine and everything works. Dave, you might have troubles because you've got people in your group on both sides of the pond....
- by Tech Ohm Eaven - at 2012.08.20 14:31:00
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2794. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Iron Wolf Saber wrote: Tech Ohm Eaven wrote: Bob Deorum wrote: ya I agree that the forge gun got way overnerf but fear not because the new overpowered AV weapon is the super long range auto targeting AV grenades. Just one guy with 3 grena...
- by Tech Ohm Eaven - at 2012.08.20 14:24:00
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2795. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Bob Deorum wrote: ya I agree that the forge gun got way overnerf but fear not because the new overpowered AV weapon is the super long range auto targeting AV grenades. Just one guy with 3 grenades can kill most tanks atm. I am going to try t...
- by Tech Ohm Eaven - at 2012.08.20 14:19:00
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2796. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
Garrett Blacknova wrote: Tech Ohm Eaven wrote: Garrett Blacknova wrote: Thank you, OP. +1 There ARE hit detection issues. There are other issues as well. But the hit detection has DEFINITELY gotten MUCH better since the last build, and t...
- by Tech Ohm Eaven - at 2012.08.20 14:07:00
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2797. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Ulf Thunderkick wrote: A lot of people have already **** on this thread, but I will add some as well: Hit detection is broken. There is no contesting this. When I can stand at point blank range behind another snip...
- by Tech Ohm Eaven - at 2012.08.20 13:43:00
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2798. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
Garrett Blacknova wrote: Thank you, OP. +1 There ARE hit detection issues. There are other issues as well. But the hit detection has DEFINITELY gotten MUCH better since the last build, and that was better than the previous build, and it's (mos...
- by Tech Ohm Eaven - at 2012.08.20 13:41:00
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2799. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Bones1182 wrote: I tried to fight the the forge nerf but people thought shorter range would make it more it more useful against tanks silly me you should want to get within 5 meters to shoot a tank. Exactly! How dare I try and dent the preci...
- by Tech Ohm Eaven - at 2012.08.20 13:19:00
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2800. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
Flame Highsea wrote: Who are those happy people dancing and running around ?! Oh.. Tank drivers! +1
- by Tech Ohm Eaven - at 2012.08.20 13:15:00
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