Pages: 1 2 [3] |
41. Heavy thoughts - in Feedback/Requests [original thread]
Zat Earthshatter: Wow! Somebody directly addressing my suggestions! Thank you. About the dot colors: why not? I mean, I think I can see some issues, but-- what's your concern specifically?
- by Tarquin Markel - at 2013.01.21 06:21:00
|
42. Heavy thoughts - in Feedback/Requests [original thread]
Hrrrrrm. Stinker Butt wrote: ... the purpose of the threads are to get people like you to catch on, and you certainly remember that one time when that heavy came in and pwned everyone real good, don't you? Yeah, we all do. that doesn't make th...
- by Tarquin Markel - at 2013.01.21 06:08:00
|
43. Heavy thoughts - in Feedback/Requests [original thread]
Kovak Therim wrote: As a heavy, I have so many ways that I can be countered it's not even funny. Complaining that a heavy has thick armor? Really? Wtf do you think makes us run at the speed of a snail? Please note that I have neither suggest...
- by Tarquin Markel - at 2013.01.21 05:18:00
|
44. Heavy thoughts - in Feedback/Requests [original thread]
Generally: Eh-- fair enough. I'm certainly new. On the other hand, the "heavy count as win predictor" does actually seem to kinda ... work. It doesn't seem like it should. Stinker Butt wrote: I am a decent heavy and I certainly cannot do th...
- by Tarquin Markel - at 2013.01.21 04:41:00
|
45. Heavy thoughts - in Feedback/Requests [original thread]
Altina McAlterson wrote: My question still remains what made them OP? They were pretty crappy (i.e. not user friendly and took much more skill than an assault suit) up until recently. Up until about the time they added the recoil to AR's and to...
- by Tarquin Markel - at 2013.01.20 20:24:00
|
46. Heavy thoughts - in Feedback/Requests [original thread]
Noraa Anderson wrote: The general consensus from Assault scrubs who want to lolroll everything with ARs more like. Perhaps that's so, at least in part. Assault w/ AR seems to be the default in a lot of places, but I find those MUCH easier to...
- by Tarquin Markel - at 2013.01.20 20:11:00
|
47. Heavy thoughts - in Feedback/Requests [original thread]
Okay, so the consensus seems to be that, at the moment, the heavy is overpowered. The consensus ain't wrong. If you ran into the average heavy in a PvE shooter, it would be a mini-boss. Its defenses are impressive, its offense equally impressive;...
- by Tarquin Markel - at 2013.01.20 19:38:00
|
48. [Feedback] Instant death - in Feedback/Requests [original thread]
I don't know about Ambush, but we have to stand with our backs to all the world while hacking a clone bank or objective in Skirmish. People can spawn directly behind until the hack timer completes. For me, having somebody invulnerable spawn there ...
- by Tarquin Markel - at 2013.01.20 06:55:00
|
49. Communications ... Issue - in Feedback/Requests [original thread]
So, I've been trying to use the social side of DUST, and having ... problems. * My Logitech PS3 KB? It still requires opening the text entry window. Only, the "square" button (F2) does not function to open it, so I need to use my controller to hi...
- by Tarquin Markel - at 2013.01.19 17:57:00
|
50. [request] duel wield weapons - in Feedback/Requests [original thread]
RAFER G wrote: ChargersGirlLuvsDP wrote: No, no, no, no, no, no, no, no, no, no, no, no, no, no, no! Stupid hollywood bullshit, if you want that go play Call of Derpy. duel wielding are in lots of games besides CoD. It is, but I'd lik...
- by Tarquin Markel - at 2013.01.16 00:02:00
|
51. [Feedback] Dev communication is lacking, a perfect example - in Feedback/Requests [original thread]
Agreed, but ... Considering that there is a group of people with a vested interest in every last aspect of gameplay, can we really blame them for not calling Jita Riots Round 2 down on their own heads until any changes are finalized? Quote: C...
- by Tarquin Markel - at 2013.01.15 19:53:00
|
52. Eliminate KB/M usage or consider this SP mod. - in Feedback/Requests [original thread]
I can see the usefulness of KB/M for fine aim, but frankly prefer fine movement control. And yes, this seems like a horse that's been beaten to death, cloned, and beaten to death again so many times that it obviously has a DUST implant and a merc...
- by Tarquin Markel - at 2013.01.15 18:57:00
|
53. Call me crazy, but I like the new SP regime. - in Feedback/Requests [original thread]
Deveshi wrote: Do everyone else a favour and stop playing all together. Because we all know Eve = teh hardcorz. ... Which DUST is specifically and explicitly not supposed to be. CCP wants casual gamer $$, and *I* want an Eve universe game ...
- by Tarquin Markel - at 2013.01.15 18:25:00
|
54. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
James Thraxton wrote: a bit tired, both mentally and physically, so may be a bit redundant Happens to us all. As a side-note, you're declaring victory a bit early. Quote: in the system i lined out, you would have your own dps and shie...
- by Tarquin Markel - at 2013.01.15 17:45:00
|
55. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
... Hm. I hate to just be the contrarian all the time, but ... no. Don't think so. Look: I play a scout over 95% of the time. Fast, quiet, and fragile is the name of the game, and there's very little I love so much as a good trap. If I'm doing my...
- by Tarquin Markel - at 2013.01.15 07:27:00
|
56. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
Scrubmuffin wrote: KA24DERT wrote: It sounds like the most elegant solution to this problem is not to have a cap at all. What problem does a skill cap address? Apparently it's so the casuals are never too far behind. Yeah I know I don't k...
- by Tarquin Markel - at 2013.01.15 06:40:00
|
57. [Request] Never make Dust a PS4 exclusive. - in Feedback/Requests [original thread]
Maken Tosch wrote: I doubt this would be an issue in the foreseeable future. The PS4 is apparently due out in December, if you believe the early reports. Looking to the past to see the future, the supply of games for the PS2 dwindled rapidly...
- by Tarquin Markel - at 2013.01.15 06:17:00
|
58. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
The reason to run prototype gear is the same as it is to run high-tier stuff (Arbalest, etc.) in Eve: a small, crucial edge. More slots means more modifiers on that "identical" base; more power grid and CPU can be applied towards all sorts of thin...
- by Tarquin Markel - at 2013.01.14 05:29:00
|
59. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
So, I've only been playing for about a day, browsing the forums, yadda yadda. So far, what I've seen is unique in certain ways (high-level customization, RPG-style skills) and very much the same in others (people very reasonably advising me to lea...
- by Tarquin Markel - at 2013.01.12 16:30:00
|
Pages: 1 2 [3] |
First page | Previous page | Next page | Last page |