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2581. SKIMISH MODE : SETUP THE " LEADER " IN THE GAME - in Feedback/Requests [original thread]
Beforcial wrote: Talos Vagheitan wrote: - In PC battles, I think this commander should also solely responsible for the Orbital Strikes. No no, leave that part as is. This would just over task the said commander. Being the Commander ...
- by Talos Vagheitan - at 2013.09.27 04:13:00
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2582. Can we get a green dot next to online players in the contact list? - in General Discussions [original thread]
YES!
- by Talos Vagheitan - at 2013.09.26 04:41:00
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2583. SKIMISH MODE : SETUP THE " LEADER " IN THE GAME - in Feedback/Requests [original thread]
Fully agree with everything. Hell, I would have even given you a +1 if it weren't for the ALL CAPS. But I think this is especially useful for PC battles. - I would like to see the commander be able to give more detailed orders from the battle ma...
- by Talos Vagheitan - at 2013.09.26 04:31:00
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2584. [REQUEST] Deployable Jaming Systems - in Feedback/Requests [original thread]
Scanning is on the rise. Soon it will become OP. There needs to be a viable counter other than dampeners. Great idea. +1
- by Talos Vagheitan - at 2013.09.26 04:26:00
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2585. Add clock to chat area - in Feedback/Requests [original thread]
Have wanted this myself +1
- by Talos Vagheitan - at 2013.09.25 04:50:00
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2586. [Request] More end game stats. - in Feedback/Requests [original thread]
I am often curious about -Killed most -Killed most by -Isk destroyed -Net Isk gain/loss
- by Talos Vagheitan - at 2013.09.24 15:45:00
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2587. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
While we're at it. Let the LAV passengers shoot too
- by Talos Vagheitan - at 2013.09.24 15:40:00
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2588. Player review system - in Feedback/Requests [original thread]
Fizzer94 wrote: Talos Vagheitan wrote: We need the ability to submit positive/negative reviews on players. I for one am sick of games where I am one of 3 or so players who are actually trying to win. AFK'ers and players who just give up earl...
- by Talos Vagheitan - at 2013.09.24 15:15:00
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2589. [Suggestion]Hold O button to call for support and send homing signal - in Feedback/Requests [original thread]
Awesome idea. Similar to what was in battlefield 3. Clicking Select in BF would signal to a vehicle you wanted to be picked up, signal to support for ammo, or a medic if you needed healing. Kind of a multi-purpose "help" button. Something like tha...
- by Talos Vagheitan - at 2013.09.23 03:12:00
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2590. [Request] Deployable equipment hacking - in Feedback/Requests [original thread]
You should be able to hack an enemy nano-hive. Perhaps at the cost of a percentage of remaining ammo. Destroying equipment (hives, uplinks) should also give you 5-10 WP
- by Talos Vagheitan - at 2013.09.22 21:17:00
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2591. [Request] Corp and character relations - in Feedback/Requests [original thread]
A corp ranking system is a great idea, especially if the corp can customize and create their own ranks. I mentioned earlier how it would be nice to have more options with the Corp logo as well, and have it displayed on your shoulder.
- by Talos Vagheitan - at 2013.09.22 21:10:00
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2592. Custom Maps - in Feedback/Requests [original thread]
I love the new maps. All I have to say is keep 'em coming But on that note, is there a chance CCP would ever release some sort of map editor? Maybe see what your community can come up with. I first thought of this for Corp district headquarter...
- by Talos Vagheitan - at 2013.09.22 20:53:00
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2593. Deployable Utility Structure - in Feedback/Requests [original thread]
Any one of those things could be OP, depending on the cost etc. But I don't think it would be that hard to ensure it is balanced
- by Talos Vagheitan - at 2013.09.22 20:47:00
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2594. Player review system - in Feedback/Requests [original thread]
We need the ability to submit positive/negative reviews on players. I for one am sick of games where I am one of 3 or so players who are actually trying to win. AFK'ers and players who just give up early in the game should face consequences. I wo...
- by Talos Vagheitan - at 2013.09.22 20:39:00
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2595. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Another thought on orbitals - There could be an orbital control point. An orbital would become available every 10 minutes or so, and whichever team is in control of the point at that time, is the team that can signal an EVE pilot to make the strike.
- by Talos Vagheitan - at 2013.09.22 20:26:00
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2596. Deployable Utility Structure - in Feedback/Requests [original thread]
When supply depots are destroyed on a map, I feel players should have another option. I first thought of allowing players to call in a mobile supply depot, which would be some sort of stationary vehicle. But I feel calling in a Utility Structure/V...
- by Talos Vagheitan - at 2013.09.22 19:29:00
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2597. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Jack Vanus wrote: CCP FoxFour wrote: DISCLAIMER: We would like to also... We like removing War Points... We actually like seeing... Who the hell is this guy speaking for exactly?
- by Talos Vagheitan - at 2013.08.14 04:26:00
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2598. [Suggestion] Vehicle: Player Operated RDV - in Feedback/Requests [original thread]
Definitely a cool idea... although I can't see it being particularly useful on the current map sizes. Perhaps once we get larger maps with more players this might be something to look at. More vehicles might help too. Particularly ones that need...
- by Talos Vagheitan - at 2013.08.13 17:01:00
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2599. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
My thoughts on this. 1.) I love the idea of the EVE pilot earning the OB 2.) I feel that in a PC battle. There should be a designated "Officer In Charge" , or "Field Commander" , determined by the corp beforehand, who is overall in command o...
- by Talos Vagheitan - at 2013.08.11 15:43:00
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2600. Drop uplinks and nano hives - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: I don't think the other team's uplinks and nanohives should show up on the radar and map (you can't see theirs and they can't see yours!). I think there are too easy to find and destroy because of that. They also gi...
- by Talos Vagheitan - at 2013.08.11 15:31:00
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