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2401. Dust 514 not even 2nd rate graphics - in Feedback/Requests [original thread]
Who really cares what some sniper's QQing about
- by Talos Vagheitan - at 2013.11.06 16:32:00
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2402. Sniper Rifles - in Feedback/Requests [original thread]
Who cares what some sniper has to say
- by Talos Vagheitan - at 2013.11.06 16:11:00
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2403. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Honestly, who cares what some sniper has to say?
- by Talos Vagheitan - at 2013.11.06 07:31:00
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2404. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
Don't know much about this weapon, but I'm really curious to what it's purpose is. For an AV weapon, what advantage does it have over the forge gun? Mobility of user? Maybe this thing needs more splash damage, do be a viable choice against infan...
- by Talos Vagheitan - at 2013.11.06 07:16:00
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2405. leaderboards still broken - in Feedback/Requests [original thread]
f fs wrote: leaderboards - friends sometimes shows a list of random people Not your friends.. Quit getting drunk and adding randoms
- by Talos Vagheitan - at 2013.11.05 18:54:00
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2406. [REQUEST] RPG Style Weapons - in Feedback/Requests [original thread]
I'm all for more customization. But let's at-least wait until all the weapons are in the game! :P
- by Talos Vagheitan - at 2013.11.05 18:53:00
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2407. [REQUEST] A different kind of request... - in Feedback/Requests [original thread]
Not terrible ideas, but not necessarily that kind of game either. Besides, there's a ton that still needs to be done first, before worry about hanging on ledges etc... The one thing I would like to see however is a vault option over waist hei...
- by Talos Vagheitan - at 2013.11.05 17:37:00
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2408. Request/"dcing" - in Feedback/Requests [original thread]
Yeah me too please
- by Talos Vagheitan - at 2013.11.05 16:50:00
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2409. [Request] Further improvement to Chat Channels - in Feedback/Requests [original thread]
When looking at the Chat tabs, it should display the number of active users in the channel, and have the number pulsate, or be a different shade if you have people from your contact list in the channel.
- by Talos Vagheitan - at 2013.11.05 16:29:00
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2410. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Paran Tadec wrote: Talos Vagheitan wrote: Let me get this straight. You want to punish teams who get red-lined by queue-syncing proto squads? Sorry, but maintaining a player base is more important than your KD. Nothing hurts my kdr more t...
- by Talos Vagheitan - at 2013.11.04 23:37:00
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2411. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
Patience
- by Talos Vagheitan - at 2013.11.04 06:54:00
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2412. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Let me get this straight. You want to punish teams who get red-lined by queue-syncing proto squads? Sorry, but maintaining a player base is more important than your KD.
- by Talos Vagheitan - at 2013.11.04 06:52:00
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2413. [Request] Ion Flux Orbital Type - in Feedback/Requests [original thread]
Different situations require different solutions. And more variety isn't a bad thing. ... Which is exactly why I proposed a buff to the EMP strikes ...
- by Talos Vagheitan - at 2013.11.04 06:49:00
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2414. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
emtbraincase wrote: No, No, No. Bad idea. I don't have 1 sp put into sniping, but I have redlined teams and been redlined so I know that there are times where the only benefit to leaving the redzone is to watch your deaths pile up. Sure it spe...
- by Talos Vagheitan - at 2013.11.04 06:47:00
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2415. Raising Reload awareness. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Apparently, I have to be clearer with my arguments. For this I shall use a "Pro/Con List" Pros: +More similar to real life (arguably, though I'm not even sure if this is a pro or not) Cons: -Habitual reloaders will be pi...
- by Talos Vagheitan - at 2013.11.04 03:52:00
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2416. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
I love cryhard "I'm quitting Dust!" posts. :)
- by Talos Vagheitan - at 2013.11.03 20:41:00
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2417. [Request] Ion Flux Orbital Type - in Feedback/Requests [original thread]
Yagihige wrote: This kind of orbital strike would probably be more favorable if the effect on shields meant it also didn't let the shields regenerate for a couple minutes and even affect the targets upon respawn, i.e. if you get hit by it and d...
- by Talos Vagheitan - at 2013.11.03 19:05:00
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2418. [Request] Ion Flux Orbital Type - in Feedback/Requests [original thread]
Yagihige wrote: This kind of orbital strike would probably be more favorable if the effect on shields meant it also didn't let the shields regenerate for a couple minutes and even affect the targets upon respawn, i.e. if you get hit by it and d...
- by Talos Vagheitan - at 2013.11.03 19:03:00
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2419. [Request] Long range line-of-sight scanner - in Feedback/Requests [original thread]
Basically binoculars. Only they light up enemies who are in line-of-sight within a certain range (250m-750m or so, depending on type). I just want to look for sniper cowards on mountain tops.
- by Talos Vagheitan - at 2013.11.03 17:45:00
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2420. [Request] Ion Flux Orbital Type - in Feedback/Requests [original thread]
Ulysses Knapse wrote: They are either useless, overpowered, or both. . Right...
- by Talos Vagheitan - at 2013.11.03 16:12:00
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