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281. I might get hate for this but....... - in Feedback/Requests [original thread]
I think the amount of Passive SP should be reduced, but have passive boosters give a bigger bonus. Already BPOs are unavailable, but in a year when the markets open up, people have more ISK, more people will be skilled up, and there will be a muc...
- by Tallen Ellecon - at 2013.11.15 22:19:00
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282. When the new rifles come out. - in Feedback/Requests [original thread]
Marlin Kirby wrote: Tallen Ellecon wrote: A lot of people scream about the power of the AR but the SCR is just as deadly, they just aren't as exposed to everyone from the start. With limited SP people are unlikely to put SP into a weapon wit...
- by Tallen Ellecon - at 2013.11.15 21:49:00
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283. {Feedback)New player experience first impression - in Feedback/Requests [original thread]
This is why there needs to be some sort of PVE so that players can go at their own pace. Currently it's the EVE equivilent of throwing you into null sec after the initial tutorial. Yeah, a trial by fire is a great way to learn, but free to play me...
- by Tallen Ellecon - at 2013.11.15 21:45:00
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284. Why are the mass driver mercs switching weapons? - in Feedback/Requests [original thread]
In a blob vs. blob fight it is amazing. Shieldless people grouped together get annihilated by it. When people are in a small room, it is highly effective. It's also a great way to take down scout. Other than that it fails in almost every other asp...
- by Tallen Ellecon - at 2013.11.15 21:39:00
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285. Rename the AR [request] - in Feedback/Requests [original thread]
I think it would be more appropriate to call it either the Plasma Rifle or Blaster Rifle All the other rifles have assault variants, why not just make the Breach the default and have the standard now be the assault variant plasma/blaster rifle...
- by Tallen Ellecon - at 2013.11.15 16:49:00
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286. More forum subcategories. - in Feedback/Requests [original thread]
I've asked multiple times on both the Dust and Eve forums for a joint forum section to discuss interaction which is something that should be talked about by both sides. Now I think we need to have more subcategories for weapons, suits, and various...
- by Tallen Ellecon - at 2013.11.15 16:31:00
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287. When the new rifles come out. - in Feedback/Requests [original thread]
A lot of people scream about the power of the AR but the SCR is just as deadly, they just aren't as exposed to everyone from the start. With limited SP people are unlikely to put SP into a weapon without a militia variant, I know I never tried cer...
- by Tallen Ellecon - at 2013.11.15 16:21:00
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288. Rendering distances for sniping. - in Feedback/Requests [original thread]
So I think railgun snipers have already touched on the issue of draw distance making it harder to hit things far away. When I'm sniping, seeing people at long range is less the problem and more the fact that other things like walls and crates aren...
- by Tallen Ellecon - at 2013.11.15 14:39:00
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289. When the new rifles come out. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: I say each player is pre skilled into racial weapon and medium suit and given an amount of sp for core skills I'm against this, but I don't have a problem with getting free skillbooks for certain skills at the...
- by Tallen Ellecon - at 2013.11.14 13:16:00
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290. When the new rifles come out. - in Feedback/Requests [original thread]
Can you make the new rifles the new default weapons on the starter fits for the non Gallente players? I think if we want the 4 rifles to have a balance we need to start having new players have an equal opportunity to try different ones. Similarly ...
- by Tallen Ellecon - at 2013.11.13 23:37:00
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291. [Request] Rollover SP - in Feedback/Requests [original thread]
CCP Nothin wrote: Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly ...
- by Tallen Ellecon - at 2013.11.13 23:07:00
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292. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
I like the idea of a bonus SP pool that grows at the same rate as passive SP, and is sped up by boosters. The pool will fill over time and never be reset so if you leave for 6 months you have 6 months worth of passive SP as well as a bonus SP pool...
- by Tallen Ellecon - at 2013.11.13 19:27:00
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293. BPOs and the future - in Feedback/Requests [original thread]
SponkSponkSponk wrote: I have a suggestion to solve this already. I love this idea, CCP can tweak the amount given per day in order to keep it from breaking the market. As long as they go no lower than 5 per day I could get onboard with th...
- by Tallen Ellecon - at 2013.11.03 08:32:00
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294. BPOs and the future - in Feedback/Requests [original thread]
Evicer wrote: Why start another thread? https://forums.dust514.com/default.aspx?g=posts&t=116404&find=unread That's a dev response to a misquote. I want everyone including BPO owners to discuss what would be reasonable for the fu...
- by Tallen Ellecon - at 2013.11.03 08:16:00
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295. BPOs and the future - in Feedback/Requests [original thread]
Ulysses Knapse wrote: BPOs as they currently are need to be completely removed from Dust 514. I don't care about the rage it will cause, they need to go in order to have a functional economy. CCP can refund them, or they can replace them, but t...
- by Tallen Ellecon - at 2013.11.02 17:28:00
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296. BPOs and the future - in Feedback/Requests [original thread]
Let's have a reasonable discussion on the future of BPOs in a player driven Economy. So here are some of the problems with BPOs. They stop demand. How easy will it be to "manufacture" and sell standard assault rifles or assault suits when half of...
- by Tallen Ellecon - at 2013.11.02 17:15:00
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297. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
lrian Locust wrote: Here's an idea that I totally haven't thought trough: 1) Decrease the SP sink for all proto suits, so people get to play more variants: - Make it easier to try different suits & keep gameplay varied Why do you nee...
- by Tallen Ellecon - at 2013.11.01 12:35:00
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298. [Request] War-Mechs, Logi-Mechs, or just Mech's in general. - in Feedback/Requests [original thread]
2013? That's this year. No drones or mechs anytime soon it looks like.
- by Tallen Ellecon - at 2013.11.01 12:26:00
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299. How about sending some of those free scout suits to loyal players of this game? - in Feedback/Requests [original thread]
I have the maximum number of consecutive days logged in and I get diddly squat.... except of course 6,000 SP a day, but I want more stuff... or SP. Am I not worth it?
- by Tallen Ellecon - at 2013.10.30 06:11:00
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300. RDV Vehicle Drop - in Feedback/Requests [original thread]
It's just faulty Caldari A.I., until we get Gallente RDVs these problems will persist.
- by Tallen Ellecon - at 2013.10.28 04:53:00
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