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121. Snipers in 1.8... - in General Discussions [original thread]
Mobius Kaethis wrote: There is no doubt that snipers are the group that doesn't really fit any niche in dust right now. Not only does it have the most out of kilter risk/reward ratio in the game but it also totally fails to provide an inherent ...
- by Takron Nistrom - at 2014.04.15 23:53:00
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122. Hello, I'm new here - what's with the invisible shotgun deat... - in General Discussions [original thread]
I smell a butthurt alt
- by Takron Nistrom - at 2014.04.15 16:34:00
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123. I don't understand the hamster thing - in General Discussions [original thread]
Im glad that was cleared up. I was going a completely diff direction with that, regarding LogiBro and the hamster.
- by Takron Nistrom - at 2014.04.15 01:08:00
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124. so can we shoot our weapons from lavs and derpships - in General Discussions [original thread]
LAV? Infantry shooting out? Red Alert 2 anyone?
- by Takron Nistrom - at 2014.04.15 01:04:00
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125. Moneybombs FTW - Ways to Enjoy Spending Money on Dust 514 - in General Discussions [original thread]
Jadek Menaheim wrote: Takron Nistrom wrote: Command booster. Boost certain stats for your squad when you are squad leader. I think anything boosting abilities might get sticky in terms of 'pay to win.' Isn't that true with a loot boos...
- by Takron Nistrom - at 2014.04.14 12:07:00
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126. Moneybombs FTW - Ways to Enjoy Spending Money on Dust 514 - in General Discussions [original thread]
Jadek Menaheim wrote: Extra Credits presents an excellent perspective on 'good' monetization in the free to play game development model. Doing Free to Play Wrong - How Bad Monetization Harms F2P Games - Extra Credits The video illustrates ...
- by Takron Nistrom - at 2014.04.14 12:05:00
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127. Moneybombs FTW - Ways to Enjoy Spending Money on Dust 514 - in General Discussions [original thread]
Command booster. Boost certain stats for your squad when you are squad leader.
- by Takron Nistrom - at 2014.04.14 12:00:00
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128. Wow! Didn't realize this happened just this past week. - in General Discussions [original thread]
Chibi Andy wrote: we dont see a lot of the other CCP devs that use to be here, could they have been laid off as well? i remember there was also a CCP dev chick, can't remember her name though, its been a while CCP Mintchip? Wasnt there a...
- by Takron Nistrom - at 2014.04.14 11:36:00
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129. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
I dont know what all the QQ is about. I love my Mattari commando
- by Takron Nistrom - at 2014.04.14 01:01:00
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130. 17 days 'til fanfest - in General Discussions [original thread]
Auris Lionesse wrote: Shanghai fired Iceland takes over New beta New engine New platform Complete restructuring of the game t o achieve eve parity and balance. More suits Customization Banning people who care about mag Apology to the community...
- by Takron Nistrom - at 2014.04.12 23:11:00
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131. Who uses the ACR and what tactics do you employ? - in General Discussions [original thread]
ACR/MD on Min Commando
- by Takron Nistrom - at 2014.04.12 23:09:00
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132. dns generates 1 billion 936 million isk per day - in General Discussions [original thread]
Magnus Amadeuss wrote: Mobius Kaethis wrote: Naw. The pie is pointless at this point. All you can use that pie for is to earn isk to take more pie. Endless cycles like that are boring. Hopefully CCP makes PC 2.0 into something a bit more gr...
- by Takron Nistrom - at 2014.04.12 06:51:00
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133. Your Thoughts for Damage Mods - in General Discussions [original thread]
Sgt Kirk wrote: 3%, 5%, 7%. Done. No, that's boring and flat dam mods don't work well.
- by Takron Nistrom - at 2014.04.12 06:43:00
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134. Your Thoughts for Damage Mods - in General Discussions [original thread]
Repe Susi wrote: That would bring much needed variety but also could be dangerous. Imagine Min Commando with explosive dmg modifiers etc. Would be over nasty. Yes, but... Don't forget the words of Syndrome. "When everyone is super, no one w...
- by Takron Nistrom - at 2014.04.12 06:30:00
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135. Your Thoughts for Damage Mods - in General Discussions [original thread]
I'm glad I'm not the only one that feels this way.
- by Takron Nistrom - at 2014.04.12 02:58:00
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136. Your Thoughts for Damage Mods - in General Discussions [original thread]
It seems to me, one of the issues I see with the near blanket damage mod system we have in place now is, not all weapon systems are created equal, when it comes to needing them. My idea is as follows: Explosive weapons tend to have a need for mor...
- by Takron Nistrom - at 2014.04.11 13:54:00
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137. Omnimerc is a ******* scammef - in General Discussions [original thread]
Sourdough Muffins wrote: LOL you all are as dumb as rocks. Wait for the player market to open before buying **** from people. Why would you trust anyone in a CCP game? These games are known for their scams and CCP's tolerance for them. The only...
- by Takron Nistrom - at 2014.04.07 01:27:00
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138. Can we get Gallente Rail weaponry and Caldari Blaster weaponry? - in General Discussions [original thread]
Marc Rime wrote: I'd rather they didn't have any suit bonuses that only applies to weapons of a specific race. Many alternatives > fewer alternatives. No, No, and No You need boundaries of some sort in any game. If you allow total freedo...
- by Takron Nistrom - at 2014.04.07 00:09:00
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139. Commando nerf? - in General Discussions [original thread]
Mike Ox Bigger wrote: A friend of a buddy of mines brother told him that Plasma Cannons were getting buffed soon, might as well go ahead and start skilling into them. The crystal ball can vouch for that
- by Takron Nistrom - at 2014.04.05 00:16:00
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140. Vehicles vs AV is almost balanced - in General Discussions [original thread]
I do not agree with more than one person needing to kill a tank currently. When one pilot can tie up 3+ mercs, thats wrong. Until it takes at least 2 mercs to pilot a tank. One guy should be able to pop ur crutchmobiles all day.
- by Takron Nistrom - at 2014.04.04 21:35:00
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