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4521. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: BulletSnitcheZ wrote: Right now, tanks are basically a one-man vehicle. A solo HAV driver with a prototype railgun can destroy an organized 3-man HAV crew in about 1 - 2 shots. This needs to stop. Tanks are supposed ...
- by Takahiro Kashuken - at 2013.04.12 11:37:00
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4522. [Feedback] Gameplay Improvements Part 3: Precision Strikes - in Feedback/Requests [original thread]
I-Shayz-I wrote: Okay, maybe I won't bump this one. We have BUBBLE SHIELDS coming in the next build to help protect players from precision strikes. Honestly, I think that there should be more things to do other than just rain down on your oppo...
- by Takahiro Kashuken - at 2013.04.12 11:30:00
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4523. Making nova knifes more usefull. - in General Discussions [original thread]
Want to run around and stab ppl - Metal Gear Rising is out Wants OHK from behing on a heavy which may have well over 1k hp Yea no
- by Takahiro Kashuken - at 2013.04.11 17:13:00
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4524. Leroy Jenkins! - in General Discussions [original thread]
I was in that game - i watched it from the map Everyone died - Bad drivers
- by Takahiro Kashuken - at 2013.04.11 17:09:00
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4525. [Feedback] Gameplay Improvements Part 2: CRUs - in Feedback/Requests [original thread]
Whats to stop ppl from camping in them because of turrets? this problem happens with dropships and HAVs plus some installations If a team is losing badly and have no points they could hack a CRU, problem is then 1st ppl to spawn will take a turr...
- by Takahiro Kashuken - at 2013.04.11 17:02:00
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4526. [Feedback] Gameplay Improvements Part 3: Precision Strikes - in Feedback/Requests [original thread]
Problem - what to stop them spam the strike at the very start of the match where they all spawn? I dont like everyone gets a free strike, its already a free strike and easy to earn as it is, 16v16 you can have 8 2man squads which means 8 free st...
- by Takahiro Kashuken - at 2013.04.11 16:58:00
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4527. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Either they would have to nerf HAV HP, thus effectively requiring a full squad to not get one-shot, or leave HAV HP where it is and allow high-end HAVs to have ridiculous amounts of eHP. So there's your options, ...
- by Takahiro Kashuken - at 2013.04.11 16:49:00
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4528. [QUESTION] Is vehicle piloting meant to be a self sustaining role? - in Feedback/Requests [original thread]
Skihids wrote: With the coming separation of the infantry and vehicle skill trees comes the question: Is this pilot/driver role meant to be a distinct and playable alternative to infantry combat, or is it supposed to be a sideline that is only...
- by Takahiro Kashuken - at 2013.04.11 14:01:00
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4529. [BUG] Top turret on HAV's can not shoot properly - in Technical Support/Bugs [original thread]
They clip into the turret sometimes and also when firing hit the turret even tho you can see the enemy clearly and you dont think you would hit the turret when you do Also when spinning around the main turret the smaller turret up top also is mo...
- by Takahiro Kashuken - at 2013.04.11 12:58:00
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4530. Restock Fits; GetCircle Ring of No Spawn - in Technical Support/Bugs [original thread]
I only seem to get this problem when i try and restock too fast Im in game i try to restock when its still loading in the picture in the fitting screen, then i restock and auto quit out before its even really loaded then i get the red circle T...
- by Takahiro Kashuken - at 2013.04.11 12:56:00
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4531. Bad Furry breaks Manus Peak (video) - in General Discussions [original thread]
A sica lol 1 AV guy should have roasted him, nanohive launch nades at him at least or eve an FG ontop of B If desperate get a rail tank at the back in your spawn where the buildings are and hit him from around ther job done
- by Takahiro Kashuken - at 2013.04.11 10:39:00
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4532. Squad Booster - in Feedback/Requests [original thread]
MAG had this If you were Squad leader/Platoon leader or OIC you gave your squad a boost, the offset was that you have to be in range of your SL/PL/OIC so you didnt get the bonus when you ran off to the otherside of the map I would like squad b...
- by Takahiro Kashuken - at 2013.04.11 10:30:00
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4533. HAV Logistics Tank - in Feedback/Requests [original thread]
You forgot HAV lvl 5 for proto tank I have logistics tanks but they are currently next to useless atm, plus the repping distance is crap and that needs an increase The vehicles in general need an overall haul in regard to AV, it need to get bal...
- by Takahiro Kashuken - at 2013.04.11 10:27:00
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4534. Small Turrets should be optional on HAVs :/ - in Feedback/Requests [original thread]
I want the option to take off all turrets tbh, my HAV i want to run it with no turrets, i can do it in EVE i should be able to do it here Also AI controlled turrets is a good idea, you could upgrade the AI also which i would see as a 5x skill at...
- by Takahiro Kashuken - at 2013.04.11 10:23:00
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4535. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
BulletSnitcheZ wrote: Right now, tanks are basically a one-man vehicle. A solo HAV driver with a prototype railgun can destroy an organized 3-man HAV crew in about 1 - 2 shots. This needs to stop. Tanks are supposed to be a squad vehicle, not a...
- by Takahiro Kashuken - at 2013.04.11 10:21:00
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4536. Overheating - in Feedback/Requests [original thread]
Thats fine EVE has it i dont see why we cannot do this Then again ppl will cry OP when that blaster is just rocking damage and firing nonstop for a min The nanite module is a no tho, it should be like EVE so nanite paste in the cargohold
- by Takahiro Kashuken - at 2013.04.11 10:05:00
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4537. How about a militia-only Ambush? - in Feedback/Requests [original thread]
ladwar wrote: because you punishing AV people and drivers/pilots for their skill choices which is bad.. If you are a milita noob and brand new to the game you aint a vehicle pilot so thats a poor excuse
- by Takahiro Kashuken - at 2013.04.11 10:03:00
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4538. [Request] Explosives Detector - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Takahiro Kashuken wrote: MAG had one, it was a piece of equipment which detected all explosives - claymores and AT mines - it highlighted the mines so you could see them before you ran into them You could upgrade it th...
- by Takahiro Kashuken - at 2013.04.11 09:57:00
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4539. About 30 boosters - in General Discussions [original thread]
TODDSTER024 wrote: So the 30 day boosters are on the marketplace, normally they would be 28k AUR but they are on sale for 21. Suppose they stay on the marketplace after the sale for normal price of 28k, how is that a even a deal if you buy four...
- by Takahiro Kashuken - at 2013.04.10 12:28:00
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4540. My little question,feel free to comment - in General Discussions [original thread]
Caldari = Any capatilist 1st world country Gallente = French ***** Amarr = Any religion, doesnt matter Minmatar = Africa
- by Takahiro Kashuken - at 2013.04.10 12:11:00
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