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1. Rename the AR [request] - in Feedback/Requests [original thread]
I support this request. It would add more consistency ... and I also liked the explanation and argument for renaming above ... +1 to you both
- by Tahir Maru - at 2013.11.15 20:42:00
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2. 15 min match ban for quitting an unfinished battle please - in Feedback/Requests [original thread]
although a bit drastic I find myself in sympathy to this idea ... It wouldn't even hurt those who quit because they need to be somewhere in a hurry. +1 Sir
- by Tahir Maru - at 2013.11.15 20:37:00
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3. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
to all those who point out that so many accidents will happen, I am pretty sure that people will learn to avoid such accidents and be more careful. I am convinced that gameplay with active FF AND random players will be a whole new different experi...
- by Tahir Maru - at 2013.10.20 20:31:00
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4. Jets, Oculus rift, and a true connection between 2 games.... - in General Discussions [original thread]
the idea itself is a nice impulse but to build a whole concept about this (occulus as new 'platform' to be a link between two games) either becomes paper-thin and therefore disappointing or takes a lot of work and I guess any reasonable process ma...
- by Tahir Maru - at 2013.07.10 16:00:00
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5. [Request] Healing grenades for medics - in Feedback/Requests [original thread]
there is such a thing, you know? its a nanohive you throw in the general direction of the wounded/damaged combatant and when impacting it starts to heal/repair said friendly until a certain ammount of nanites is used up. a logibro can even carry ...
- by Tahir Maru - at 2013.07.07 19:55:00
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6. Missile orbital - in Feedback/Requests [original thread]
well. special space-to-ground missiles and their long delay but target seeking (vehicles ie) but coming from above (obviously) or working like cluster bombs and render larger areas impassable or as a counter measure for future features would sound...
- by Tahir Maru - at 2013.07.07 14:52:00
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7. New orbital support - in Feedback/Requests [original thread]
Although I find the idea appealing I don't think anyone would risk a capital ship (or deploy a fleet) for some fights on districts unless the gain is equally attractive. Drones on the other hand I think would be fun. Drones which would have do be...
- by Tahir Maru - at 2013.07.07 14:43:00
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8. [Request] Gunslinger medium suit role - in Feedback/Requests [original thread]
You tagged this thread as [Request] I suggest the [DEMAND] ... I see the Minmatar medium suit (former logistic) with two SMGs and I MUST HAVE. MUST! ( http://dust514.com/media/concept-art/logistic-dropsuit-1/ ) I don't think it should be a glas...
- by Tahir Maru - at 2013.07.03 17:36:00
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9. The new revival mechanics - in Feedback/Requests [original thread]
I agree with the OP AND the old deathscreen ... so nice. I just ignore the stats and see whats going on around my (well in my field of view). I am a very happy little logi right now.
- by Tahir Maru - at 2013.07.03 17:27:00
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10. Attitude Indicator or Gimble - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Yea.. It would be pretty cool if each suit had their own built in suit-specific HUD options.. Pilot suit - Attitude Indicator / Gimbal / Flight Readouts Heavy Suit - Threat Identification and Tracking System (Retic...
- by Tahir Maru - at 2013.07.03 17:22:00
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11. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
The Black Jackal wrote: I posted this idea in this thread a few days ago https://forums.dust514.com/default.aspx?g=posts&m=661032#post661032, but thought I better create a new forum topic on it so as to shine a light on it better. More m...
- by Tahir Maru - at 2013.07.03 17:14:00
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12. Attitude Indicator or Gimble - in Feedback/Requests [original thread]
I am sure I saw a post with similar requests some time ago but HEY, I SUPPORT THIS! (and feel in dire need for this lately when trying to fly under the beams and bridges in the biomass facility) +1 both of you
- by Tahir Maru - at 2013.07.03 08:59:00
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13. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
There is a quality thread ongoing about this in the Feedback section: https://forums.dust514.com/default.aspx?g=posts&t=87752&find=unread
- by Tahir Maru - at 2013.07.03 08:54:00
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14. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
+1 Skirmish 1.0 was great and with balancing changes since then (see Mobius Wyvern's post and Maken Tosch's reply) would be rather enjoyable. The new Skirmish is fun too but the old mode was quite the thing.
- by Tahir Maru - at 2013.06.23 17:49:00
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15. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
Only if you manage to alter the whole design of the vehicle and its components and rig some safeguards and I know I wouldn't want to pilot such a vehicle.
- by Tahir Maru - at 2013.06.20 18:12:00
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16. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
You are wrong. I asked a friend who has degrees in hydromagnetic physics and mechanical engineering. He plugged a meter into the energy system of one of my tanks and we confirmed that energy is not used in full amount when the module is idle. Che...
- by Tahir Maru - at 2013.06.19 13:01:00
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17. [CCP] Terrain associated bug reporting suggestion - in Technical Support/Bugs [original thread]
On Line Harvest east side the northern tower next to A and the clone deploy unit at the transition of the tower and terrain on can get stuck at the corners (uphill side, where the building has a slight overhang) or at least stuck/jumpy/jittery. ...
- by Tahir Maru - at 2013.05.09 15:04:00
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18. I'm out of Ammo - in Feedback/Requests [original thread]
Disposable Meatbag wrote: Sorry,I've thrown my nanohives,they have been used up and there is no way to get more except die. Meanwhile vehicles never run out and tanks blow up depots because they are useless to them. this. I deduce some play...
- by Tahir Maru - at 2013.05.08 13:04:00
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19. Current Death Screen and Thoughts - in General Discussions [original thread]
Monocle Cognac wrote: ... New death screen is fancy and all, don't get me wrong. It looks cool as hell, but it is not functional. Maybe make an option to switch between the two. or make a screen in screen for the old view
- by Tahir Maru - at 2013.05.08 11:15:00
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20. [Feedback] Accessing market from fitting menu - in Feedback/Requests [original thread]
+1 I would like that too
- by Tahir Maru - at 2013.05.08 11:02:00
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