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81. A Resell function - in Feedback/Requests [original thread]
Can we get an option to sell gear back to the market for the purpose of liquidating unwanted gear? The Faction Warfare rewards tend to give us things like suits we will never skill into and a function like that would be amazing. Because if I fight...
- by TYCHUS MAXWELL - at 2014.03.26 18:50:00
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82. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I guess I'll throw in my two cents. I've said it a million times already. People say adapt. Well unless updates keep up their current pace of 3 months, which isn't necessarily a good thing (As I could see future updates being hey we spent 3 month...
- by TYCHUS MAXWELL - at 2014.02.17 19:09:00
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83. Petition for Dropsuit and/or Weapon Respec - in Feedback/Requests [original thread]
I started this character to be Minmitar Assault, then armor got buffed, speed tanking turned to ****, and shields got nerfed. This suit has never been FOTM, but that doesn't mean every FOTM nerf doesn't screw over other things as collateral damage...
- by TYCHUS MAXWELL - at 2014.02.13 07:52:00
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84. Petition for Dropsuit and/or Weapon Respec - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: RKKR wrote: Dustbunny Durrr wrote: - 1 Can I sign a different petition asking people to stop whining for respecs. Constant respecs are bad for the game and punish those players who put off short term benefits for a...
- by TYCHUS MAXWELL - at 2014.02.13 07:41:00
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85. [REQUEST] utility slots on most suits - in Feedback/Requests [original thread]
This is why scout suits are doing so poorly, logistics should be what the name implies logistics. Logistics: Indirectly increasing the combat effectiveness of your team aka what the word means: Merriam-Webster says, "the things that must be done...
- by TYCHUS MAXWELL - at 2014.02.13 02:32:00
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86. remove equipment slots from all but scouts and logis - in Feedback/Requests [original thread]
If Logis did not have more high and low slots than most of their assault counterparts they wouldn't be used as primary slayers. That's all they need to do. They already lowered their base stats to show that CCP wanted them to sacrifice ehp for uti...
- by TYCHUS MAXWELL - at 2014.02.13 02:27:00
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87. Maximum WP cap per battle. - in Feedback/Requests [original thread]
I'll agree with you when I see slayers who are wrecking the enemy team with 30/0 get more points then a logi equipment spamming and going 0/6. Yes they have caps, but tanks also can be damaged by AV! This doesn't mean tanks are balanced because t...
- by TYCHUS MAXWELL - at 2014.02.06 03:54:00
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88. [feedback] suit prices - in Feedback/Requests [original thread]
I agree they essentially did this with tier 2 heavies, their price is lower. I think heavies being a bigger suit therefor more materials should be more expensive and light suits should be cheaper than the medium suits.
- by TYCHUS MAXWELL - at 2014.02.06 03:47:00
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89. Request: Reduce sniper rifle damage by 95%.... - in Feedback/Requests [original thread]
Or just make the red line a barrier that can be passed out of but cannot be fired into or out of and you cannot turn around and run back into it. This will allow players the ability to regroup without being able to abuse its protection while deali...
- by TYCHUS MAXWELL - at 2014.02.06 03:39:00
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90. 20 GJ - in Feedback/Requests [original thread]
Bojo The Mighty wrote: TYCHUS MAXWELL wrote: The blasters problem is it has pin needle accuracy, the issue you see with the rail turret is that it actually has spread fire when being fired fully automatic. I think both would be fine if the...
- by TYCHUS MAXWELL - at 2014.02.06 02:43:00
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91. 20 GJ - in Feedback/Requests [original thread]
Denn Maell wrote: I've noticed that both the blaster and rail small turrets don't always register hits. Its an annoyance, but when they do hit its at a satisfying bit of damage. But as far as balance for the small turrets, yeah they are pretty ...
- by TYCHUS MAXWELL - at 2014.02.06 02:19:00
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92. Maximum WP cap per battle. - in Feedback/Requests [original thread]
I think this is more an issue of logistics getting absurd wp bonuses then needing a cap. If WP rewards for logis were curtailed to be more like dropship points and equipment destruction. One guy reloading his gun once on a nanohive shouldn't give ...
- by TYCHUS MAXWELL - at 2014.02.06 02:11:00
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93. Request: Unlike button for forums - in Feedback/Requests [original thread]
If there was a negative button that dropped likes, players could just spam accounts to troll players they don't like. Basing your opinions on a likes received is a plague on many forums. It's why I hate Reddit but like 4chan, identities just beco...
- by TYCHUS MAXWELL - at 2014.02.06 01:27:00
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94. Suggestions for balancing 1.7's current brand of imbalance - in Feedback/Requests [original thread]
I think the majority can agree that tanks, rail rifles, and combat rifles need to be re balanced. A lot of people have their own ideas as to how this can be done but here is my two cents on the matter. Tanks: The biggest issue with tanks vs. AV ...
- by TYCHUS MAXWELL - at 2014.02.06 00:33:00
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