Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
killertojo42
Sardaukar Merc Guild
1
|
Posted - 2014.02.13 01:13:00 -
[31] - Quote
I know I'm off topic but this conversation reminds me of a point on a thread I created called why prototype gear should be better several minutes ago about how equipment is getting nerfed making the gap between prototype and basic gear that much smaller
When walking on the battlefield i stand alone
|
AmlSeb
The New Age Outlaws WINMATAR.
28
|
Posted - 2014.02.13 01:16:00 -
[32] - Quote
Accept it but the only way to balance Logis and Assaults is by making the Assaults the better slayers bonus wise and make them less dependent to Logis. They complain they need Hives because they run out of ammo quickly -> give them more ammo as role bonus. For example do assault ships in EVE have bonuses of about 50% to hybrid turret damage or 100% to hybrid turret range. |
killertojo42
Sardaukar Merc Guild
1
|
Posted - 2014.02.13 01:23:00 -
[33] - Quote
AmlSeb wrote:Accept it but the only way to balance Logis and Assaults is by making the Assaults the better slayers bonus wise and make them less dependent to Logis. They complain they need Hives because they run out of ammo quickly -> give them more ammo as role bonus. For example do assault ships in EVE have bonuses of about 50% to hybrid turret damage or 100% to hybrid turret range. Man you just named why I always carry nanohives, you kill a couple heavys and ammo becomes an instant concern and considering PG and CPU limits I don't carry a secondary a lot for favor of shield mods so I'm not squishy like every basic suit whether I'm running prototype or advanced gear
When walking on the battlefield i stand alone
|
TYCHUS MAXWELL
Ghosts of Dawn General Tso's Alliance
31
|
Posted - 2014.02.13 02:27:00 -
[34] - Quote
If Logis did not have more high and low slots than most of their assault counterparts they wouldn't be used as primary slayers. That's all they need to do. They already lowered their base stats to show that CCP wanted them to sacrifice ehp for utility but then CCP turned around and gave them more slots so that they can make up the difference or like some suits *Cough CaldariGalLogiCough* completely surpass the ehp of the Assault variants.
It's not complicated, they should of stuck to the formula they had outlined with lower base ehp, instead of huffing glue when they started assigning high and low slots. |
ADAM-OF-EVE
Dead Man's Game
997
|
Posted - 2014.02.13 17:04:00 -
[35] - Quote
killertojo42 wrote:ADAM-OF-EVE wrote:General12912 wrote:ADAM-OF-EVE wrote:General12912 wrote: and how is a logi going to support without equipment?
logis will have equipment? understood all but this part... unless u were mocking me in some way. reword that in a less sarcastic tone please so i may understand what you are attempting to say. you said logis won't be able to support without equipment... i said logis will have equipment. why would you think logis would not have equipment when thats the whole point of the thread, leaving equipment to support roles like logis and scouts and rebalancing suits to compensate and there is nothing in the slightest sarcasting in that Seriously making equipment scout specific over assault, too many people think scouts deserve much more than they do, scouts are high speed and rapid combat, not sustained warfare and I'd say your argument had some validity if you just said only logis should be aloud to carry equipment, just so you know i run only caldari assault suits
i suggested not scouts because of better supply chain than just simple spam.
example: we have a logi repairing squad 1, squad 2 is in desperate need of ammo but the logi is too busy and if he wasnt he is too far to get there on time. so he sends a runner instead (a scout fit for ammo supply to wherever its needed). he runs over and drops a hive in seconds where it would have taken the heavy logi 10 times longer if his slow ass wasn't killed before he can get their. someone suggested snipers would have no ammo. call for a supply runner.
im talking better team play here, people needing people needing people needing the first guy and the chain continues. at the moment we are just a ridiculous mass of individuals doing our own thing in a blob carrying our own stuff when other suits are designed to do it for us. im not talking balancing individuals but balancing everyone together for a better allround battle
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Ku Shala
Onuoto Uakan Huogaatsu
860
|
Posted - 2014.02.13 17:10:00 -
[36] - Quote
would much rather equipment be able to go into the grenade. equipment instead of a grenade then you could remove equipment from the assault, heavies could carry 1 equip if they wanted ,scouts would only need 1 equipment slot and logis could be more effective if they didnt want to use a grenade or wanted to use a more tactical explosive like proxies or remotes
For what is right. For what is ours, Onuoto Uakan Huogaatsu Join us today!
-¦a+ó a+ú-Æa+äla+ä
The States Necromancer
|
ADAM-OF-EVE
Dead Man's Game
997
|
Posted - 2014.02.13 17:12:00 -
[37] - Quote
Ku Shala wrote:would much rather equipment be able to go into the grenade. equipment instead of a grenade then you could remove equipment from the assault, heavies could carry 1 equip if they wanted ,scouts would only need 1 equipment slot and logis could be more effective if they didnt want to use a grenade or wanted to use a more tactical explosive like proxies or remotes
that sort of takes it in the opposite direction and makes everyone more independant which is worse
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Ku Shala
Onuoto Uakan Huogaatsu
860
|
Posted - 2014.02.13 17:20:00 -
[38] - Quote
scout will never be suppy thats the caldari logi role
For what is right. For what is ours, Onuoto Uakan Huogaatsu Join us today!
-¦a+ó a+ú-Æa+äla+ä
The States Necromancer
|
ADAM-OF-EVE
Dead Man's Game
997
|
Posted - 2014.02.13 17:32:00 -
[39] - Quote
Ku Shala wrote:scout will never be suppy thats the caldari logi role
like a scout will never be uplink dropper or scanner user. that logic is flawed. i just gave ammo as an example. scouts need equip as part of their role. 1 for cloak and 1 for uplinks afteral what's the point of sneaking into enemy territory if it doesn't have a purpose of getting teammates into the battle. or as i suggested they could run supplies to friendlies when infiltrating isn't needed
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Justin Tymes
Dem Durrty Boyz Renegade Alliance
717
|
Posted - 2014.02.13 18:39:00 -
[40] - Quote
0-Heavy 1-Assault 2-Scout 3/4-Logi
The formula is already fine as it is. While CCP should promote suits to a role, they shouldn't restrict suits to that role. This idea is as bad as Logis defending themselves with Flaylocks. |
|
ADAM-OF-EVE
Dead Man's Game
998
|
Posted - 2014.02.13 18:52:00 -
[41] - Quote
Justin Tymes wrote:0-Heavy 1-Assault 2-Scout 3/4-Logi
The formula is already fine as it is. While CCP should promote suits to a role, they shouldn't restrict suits to that role. This idea is as bad as Logis defending themselves with Flaylocks.
if all was fine there wouldn't be so much spam or people supplying themselves. its typical assaults would react like this. thinking logis should not be able to fight but think supplying themselves is ok.
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
|
Jebus McKing
Molon Labe. General Tso's Alliance
300
|
Posted - 2014.02.13 22:19:00 -
[42] - Quote
No.
@JebusMcKing // Rifle stats comparison spreadsheet.
ò_Ô
|
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion
34
|
Posted - 2014.02.13 22:52:00 -
[43] - Quote
No. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |