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1. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Respec is necessary. I have 15 million SP on one toon, and half of that will be rendered kinda useless after update. Why not allow us to pay ISK for a respec whenever we want? Do it like DCUO, where the price increases each time you re-respec dur...
- by TTK II - at 2014.03.18 17:21:00
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2. Announcement:Upcoming Changes to PC and FW in EVE:Rubicon 1.3 - in Announcement and Events [original thread]
Been around since closed beta, ya know, when game was fun & had real potential. At this point, unfortunately, I don't really think there's anything they can do to get me interested in this game again. However, I still hold out a, albeit small,...
- by TTK II - at 2014.03.08 18:54:00
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3. [PSN] Thank you for being a loyal costumer - in General Discussions [original thread]
Got the $10 PSN message last night. Got the Starter Pack for free, Plus member. Gonna use it for the new Assassin's Creed III King George Washington add-on for $9.99, which also came out yesterday. Coincidence? However, I have heard that Plus mem...
- by TTK II - at 2013.02.20 20:14:00
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4. [BUG] L3 CQC - Deployment Window, Crouch, Jump, Reload, Etc....................... - in Technical Support/Bugs [original thread]
How can you have a game based on battlefield combat, when you can't engage anyone 5 yards away without the frakin' deployment window opening? Just lost a 70k ISK HVY with HMG, 15% dmg mods & over 900 HP, to a scout with a scrambler pistol!!! W...
- by TTK II - at 2013.02.11 17:18:00
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5. Where do we post bugs with the forum? - in Technical Support/Bugs [original thread]
Hate having to constantly retype or post from draft every time I hit post.
- by TTK II - at 2013.02.10 17:15:00
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6. [bug] nanohive disappearing - in Technical Support/Bugs [original thread]
S Park Finner wrote: A while ago I threw a drop uplink behind a box and it went under the box and activated. When you spawned on it you were inside the box, could not shoot out, and could only get out by backing up out of the box at a particula...
- by TTK II - at 2013.02.10 17:13:00
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7. BUG: Game pulls up Player list, overhead map, or "call in a vehicle" ... - in Technical Support/Bugs [original thread]
This bug is caused primarily in close quarters combat, the worst time possible. It happens when the L3 button is pushed. The clone will either reload, jump, crouch, open deployment/player list/map window, or a combination of two or more. This has...
- by TTK II - at 2013.02.10 15:14:00
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8. [BUG] HIT DETECTION - in Technical Support/Bugs [original thread]
Agreed. Unfortunately, this has been an issue for months now. It is WAY better than it was, but still off. This is the reason why, when you run around a corner, your still getting hit after you've rounded it. Hit box is off, not centered. Not to m...
- by TTK II - at 2013.02.10 15:01:00
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9. Smoothing The Fluency - in Feedback/Requests [original thread]
Arkas Omtork wrote: Sete Clifton wrote: I think the sprinting mechanic is slightly off too. I think so too, Do you think the players should be able to reload while running? HELL YEAH!!!!!!!!!!!!!!!!!!!!!!!!
- by TTK II - at 2013.02.09 05:15:00
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10. [BUG]Spawning - in Technical Support/Bugs [original thread]
Nuff said.
- by TTK II - at 2013.01.26 02:48:00
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11. Tracer rounds on HMG - in General Discussions [original thread]
Correct me if I'm wrong, but don't most HMG's have tracer rounds? Never really thought of it before, & I was watching Sucker Punch, the scene at the temple with the giant Samurai like warriors. One of them has a HMG, and it looks awesome with ...
- by TTK II - at 2013.01.26 02:20:00
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12. Downloaded data files corrupt. Please try again later - in Technical Support/Bugs [original thread]
Same issue here. Did everyone redownload & install client? Would really like to avoid doing that. This **** always happens when I set a whole day aside for gaming. Thanks for that. **EDIT- Tried it again 5 mins later & it worked. Took for...
- by TTK II - at 2013.01.19 17:16:00
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13. Something about HMG's - in General Discussions [original thread]
Heavies are supposed to be feared. They are not. Every game I've ever played, when a heavy is comming, you take cover. Think Big Daddy in Bioshock. Remember the heavies in Killzone? These heavies are weak in comparison. They look like a heavy, the...
- by TTK II - at 2013.01.12 07:24:00
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14. Clone gets stuck on...........nothing - in Technical Support/Bugs [original thread]
This happens enough to warrant comment. Quite often my clone gets stuck on invisible objects. Running, get stuck, look around & there's nothing there. He will also get stuck on objects he should not get stuck on, like ramps or going between ob...
- by TTK II - at 2013.01.10 20:14:00
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