Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
501. Tried the Laser Rifle today for the heck of it. - in General Discussions [original thread]
i have been fried by adv level lasers. you just need to be about 70m out and have a damage mod. The laser rifle damage and core mechanics is just fine.
- by TEXA5 HiTM4N - at 2013.07.25 11:47:00
|
502. Good idea? - in General Discussions [original thread]
Do yall think if CCP set up a test server where we can freely test all the new stuff they are releasing it would actually help them make this game into something great? I say this because they usually release updates that are bug-ridden, poorly th...
- by TEXA5 HiTM4N - at 2013.07.24 04:32:00
|
503. Whom should we balance for and why? - in General Discussions [original thread]
A balance in objects provides balances to all players. No one side should get better treatment based solely how much they cry foul on the forums. example, the scrambler is one of the most balanced weapons in the game. yet shield based suits say th...
- by TEXA5 HiTM4N - at 2013.07.22 11:14:00
|
504. Removal of the vehicle team - in The Council's Chamber [original thread]
I ask this committee to push for either the yelling at or full removal of the vehicle team. This team obviously don't know how to make or even balance vehicles. they continually ignore our feedback, and we have no idea what kind of changes they ar...
- by TEXA5 HiTM4N - at 2013.07.22 05:28:00
|
505. need advice on how to expand my corp - in Corporation Recruitment [original thread]
be social. just play with random people from local or other chats. after awhile they usually join up with you if they like you. then from there it is a snowball effect. If you cannot do that then merging into another corp is your best option.
- by TEXA5 HiTM4N - at 2013.07.21 07:33:00
|
506. Instant Battle Tweaking [Saturday] - in General Discussions [original thread]
Well. there really haven't been any close games since all the squads and protos get put on one side and the blueberries get on the other. There have been many good suggestions for matchmaking, but you can keep on ignoring them. Making the academ...
- by TEXA5 HiTM4N - at 2013.07.21 04:22:00
|
507. Need corp - in Corporation Recruitment [original thread]
john 11700 wrote: I'm a vet looking for my next corp to be in. logi that performs well in my job. Not a hardcore player I haves a life out of the game and **** that has to be taken care of. not wanting to have to conform to a website. Just lo...
- by TEXA5 HiTM4N - at 2013.07.20 06:16:00
|
508. Why no Dust 514 CPM?? - in General Discussions [original thread]
CCP Nullarbor wrote: I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming. It really is quite valuable to have access to invested pla...
- by TEXA5 HiTM4N - at 2013.07.20 05:38:00
|
509. 35:0 with LAV- no ram kills - in General Discussions [original thread]
Pikachu Power wrote: That's right. My gunner got 35 kills in a pub on my Chary. Ya'll didn't like my ramming, so i put a super ion cannon on and everyone is crying. Go ahead and nerf my ramming ability; i still win. if you truly weren't focu...
- by TEXA5 HiTM4N - at 2013.07.19 06:44:00
|
510. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
DJINN leukoplast wrote: Since the Calogi suit is going to be nerfed into uselessness, even for real logis, anybody who specd into proto just lost out on 2.5 million SP, as we are being forced to go into a different class to be of some use. 2....
- by TEXA5 HiTM4N - at 2013.07.19 02:35:00
|
511. Petition for RESPEC - in General Discussions [original thread]
Let me tell you why the respec would be lame. people such as FOTM and crutch players will wait until they see another really OP class setup and pour all their skill points into that. They will abuse this class until the community shows that this ...
- by TEXA5 HiTM4N - at 2013.07.19 00:20:00
|
512. Sticky:GÿåThis Week In Dust 514Gÿå 7/15 - 7/19 G£ô - in General Discussions [original thread]
I was really hoping to see this: CCP Mintchip wrote: CCP Blam! and his team has been replaced.
- by TEXA5 HiTM4N - at 2013.07.18 23:01:00
|
513. Tourney registration - in General Discussions [original thread]
CCP FoxFour wrote: Heimdallr69 wrote: What's the winners get? Better question is can we get them what we promise them... ooooo. yall gonna let him say that CCP? I wouldn't take that.
- by TEXA5 HiTM4N - at 2013.07.18 19:26:00
|
514. What if.... - in General Discussions [original thread]
Himiko Kuronaga wrote: What if Scouts could flash step/light dash once they reached a certain speed at the expense of stamina, and vault between two objects like a ninja to get on top of buildings and over fences? What if Assaults could dive b...
- by TEXA5 HiTM4N - at 2013.07.18 19:19:00
|
515. GÖá ROGUE SPADES [RSDS2] GÖá - UPDATED - in Corporation Recruitment [original thread]
XxWarlordxX97 wrote: Killar-12 wrote: Bumps for the Glory of the Alliance and for victory! What victory? 41 seconds before I can post really CCP Don't know. however, we still relaxing. trying to get out numbers up to have 30 people on ...
- by TEXA5 HiTM4N - at 2013.07.18 19:09:00
|
516. GÖá ROGUE SPADES [RSDS2] GÖá - UPDATED - in Corporation Recruitment [original thread]
Relaxed corp here.
- by TEXA5 HiTM4N - at 2013.07.18 03:18:00
|
517. Can this game live with this player count? - in General Discussions [original thread]
The real question is: can this game live with the current problematic devs?
- by TEXA5 HiTM4N - at 2013.07.17 20:21:00
|
518. Player Trade - in General Discussions [original thread]
CCP Nullarbor wrote: It is a little bit tricky because we are building these kinds of services on top of the existing EVE code, so that usually takes some extra care and attention as to how it is done. Trade is on our roadmap though and I do...
- by TEXA5 HiTM4N - at 2013.07.17 19:53:00
|
519. Scrambler Rifle = Toon Toy-gun. Fix needed. - in General Discussions [original thread]
No. all the scrambler rifles are fine and balanced. the only issue is the hit detection not registering the hip fire or the single shot as good as it could be.
- by TEXA5 HiTM4N - at 2013.07.17 06:39:00
|
520. FlayLock Pistol NOT OP - in Feedback/Requests [original thread]
so a weapon that makes all weapons almost obsolete is not OP? This weapon that has a bigger splash damage than most missiles, a dps higher than other weapon besides the forge, can pretty much 3-2 shot heavies, and the only ways to counter it is to...
- by TEXA5 HiTM4N - at 2013.07.17 06:35:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |