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361. Let me explain to you hit detection. - in General Discussions [original thread]
the solution is to make hit detection client side and have the server side check the client for code that should not be there. this would prevent modders from messing with the client using the client in game. its almost easy to do it with the unre...
- by TEXA5 HiTM4N - at 2013.04.08 05:55:00
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362. 9 Tanks FTW - in General Discussions [original thread]
That was me. Looking over that hill and seeing all those tanks made me yell "bullshit".
- by TEXA5 HiTM4N - at 2013.03.24 01:24:00
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363. Logi suit II....Why? - in General Discussions [original thread]
you must not understand how useful speed is on a logi.
- by TEXA5 HiTM4N - at 2013.01.28 02:46:00
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364. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Option #5 5) Weekly cap with no limit on the soft cap that would be the best for everyone.
- by TEXA5 HiTM4N - at 2013.01.26 19:02:00
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365. How do the big corps that mean business communicate? UVTs? Teamspeak etc? - in General Discussions [original thread]
smoke signals
- by TEXA5 HiTM4N - at 2013.01.20 20:00:00
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366. The first bounty on Dust 514? The offer is made. - in General Discussions [original thread]
wouldn't it be more profitable to attack someones' territory? mercs always die but losing a planet is something that is way more worth it.
- by TEXA5 HiTM4N - at 2013.01.18 18:39:00
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367. Radar is so unbelievably screwed up... - in General Discussions [original thread]
I think hes messing around. there is no way is crying because someone shot him and they didn't appear on the mini map, if he is i hope hes around 10-11 years old. also how hard is it to hear where the bullets are coming from?
- by TEXA5 HiTM4N - at 2013.01.17 17:03:00
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368. Corporation Name Change... - in General Discussions [original thread]
we are having to wait also. they emailed us back saying they can't divulge the time and date they will change it back.
- by TEXA5 HiTM4N - at 2013.01.16 17:09:00
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369. So CCP... - in General Discussions [original thread]
yea the fuse needs to be around 4-5 seconds uncooked. that 2 second fuse is just annoying.
- by TEXA5 HiTM4N - at 2013.01.16 04:10:00
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370. Tell the Truth... - in General Discussions [original thread]
I am going to hate to see all the new people on the forums complaining "I shot a guy in the head and he didnt die this game is garbage". The only thing is i do hate is the hit detection. other than that i have no big complaints.
- by TEXA5 HiTM4N - at 2013.01.09 09:40:00
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371. My problem when i'm using the swarm launcher - in General Discussions [original thread]
simple, because the swarm is a main weapon if you moved it to the other slot people would complain because they cant put mods on it, and everyone would most likely have one, making vehicles nearly useless. its fine as is.
- by TEXA5 HiTM4N - at 2013.01.08 20:29:00
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372. Daily Cap 27000 ? - in General Discussions [original thread]
Well if you look at it with the passive sp it comes out to 113,600SP per day assuming you hit the hard cap and stop playing. However i think the passive sp gains one sp every two seconds. this would make it come out to 70,400 per day which is stil...
- by TEXA5 HiTM4N - at 2013.01.08 10:20:00
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373. how to annoy your squad - in General Discussions [original thread]
If I get into a room with a bunch of french guys or some other country than America, I call them all foreigners. If we win I yell "AMERICA WINS AGAIN!" if we lose "WE HAD TOO MANY FOREIGN PEOPLE". I usually get yelled at, but its fun.
- by TEXA5 HiTM4N - at 2013.01.07 11:49:00
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374. What will you train for once we move to Tranquility? - in General Discussions [original thread]
I will still rock my logi sniper class. but since the blue shields are making a comeback, ill just stick with my GEK for now.
- by TEXA5 HiTM4N - at 2013.01.06 15:35:00
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375. Question for you guys - in General Discussions [original thread]
Tectonious Falcon wrote: TEXA5 HiTM4N wrote: I would like to play with you foreigners. we had our NZ guy be squad leader so we can get on the AU servers and it was great. there was nearly no lag, and playing against the same people over and ...
- by TEXA5 HiTM4N - at 2013.01.05 12:44:00
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376. Question for you guys - in General Discussions [original thread]
I would like to play with you foreigners. we had our NZ guy be squad leader so we can get on the AU servers and it was great. there was nearly no lag, and playing against the same people over and over gets a little boring after awhile.
- by TEXA5 HiTM4N - at 2013.01.05 12:29:00
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377. Snipefest - in General Discussions [original thread]
lordjanuz wrote: TEXA5 HiTM4N wrote: why do people complain so much about snipers being snipers? play with a squad that has one good sniper to counter-snipe them. my corp rarely complains about snipers unless they are playing against me. als...
- by TEXA5 HiTM4N - at 2013.01.01 07:12:00
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378. Snipefest - in General Discussions [original thread]
why do people complain so much about snipers being snipers? play with a squad that has one good sniper to counter-snipe them. my corp rarely complains about snipers unless they are playing against me. also, don't stand in the open area like your s...
- by TEXA5 HiTM4N - at 2013.01.01 01:00:00
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379. Sniper Rifle changes - in General Discussions [original thread]
hell. as long as they fix the blue shields and terrain glitches i'll be a happy sniper.
- by TEXA5 HiTM4N - at 2012.12.17 20:09:00
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380. Railgun tanks= defenseless - in General Discussions [original thread]
I disagree with that statement. I usually run a railgun on my tank with 2 decent blasters, and I usually can fight off infantry if my gunners are good. however If i dont have any gunners I am pretty defenseless. that is why teamwork can trump even...
- by TEXA5 HiTM4N - at 2012.12.05 23:12:00
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