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1901. mass drivers - in General Discussions [original thread]
GetShotUp wrote: Massdrivers are Call Of Dutie's Noobtubes and whoever thinks they're "good" because they spam massdrivers.....die. I learned that usually medics use MDs since they don't have time to use their gun so its easier for them to just...
- by TEBOW BAGGINS - at 2013.02.17 18:13:00
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1902. mass drivers - in General Discussions [original thread]
the voice of MD
- by TEBOW BAGGINS - at 2013.02.17 18:07:00
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1903. your favorite role - in General Discussions [original thread]
Mark Smith Jr wrote: What is the role that you like to play? Are you a frontline fighter that shoots everything that moves, or are you a dropship pilot flying into combat? Me, im more of a frontline fighter, i like to be where the action is. ...
- by TEBOW BAGGINS - at 2013.02.17 17:26:00
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1904. mass drivers - in General Discussions [original thread]
Syther Shadows wrote: zeek1227 zeek1227 wrote: Ok I have been Provence wrong... I was using in cqc so my judgement was based on that u guys have valid points ty for your time dw about them there just trying to keep the fact the mass dri...
- by TEBOW BAGGINS - at 2013.02.17 17:15:00
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1905. AR's sound - in General Discussions [original thread]
WyrmHero1946 wrote: Really???? That's too bad, I wonder if they're thinking about fixing it again??? most likely. the new one sounded like a disco drum tho. they're not happy with the way it sounds and know we aren't either.
- by TEBOW BAGGINS - at 2013.02.17 17:08:00
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1906. ELITE DISCUSSION - in General Discussions [original thread]
obligatory post because i was told not to
- by TEBOW BAGGINS - at 2013.02.17 16:10:00
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1907. How do you deal with spawn killing in Ambush? - in General Discussions [original thread]
max out shield control and field mechanics, make a tanking suit, spawn in and kill the campers.
- by TEBOW BAGGINS - at 2013.02.17 16:07:00
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1908. the problem with nerfing.... - in General Discussions [original thread]
Knight SoIaire wrote: HMGs need a slight range nerf thats all, MDs need an ammo buff thats all. Right now MDs have less mags than any other gun. I didn't spec into MDs just so some newb could QQ and get it nerfed. not too worried atm since t...
- by TEBOW BAGGINS - at 2013.02.17 16:02:00
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1909. [bug] dropship repair module failing %30 of time - in Technical Support/Bugs [original thread]
The repair mod is activated but does not do any repair but the modules timer still runs.
- by TEBOW BAGGINS - at 2013.02.17 15:54:00
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1910. Melee Damage - in Rookie Training Grounds [original thread]
Jack Sharkey42 wrote: So I noticed that the melee damage for any suit is basically 135, and I decided to try putting some points into Hand to Hand to see if I could get that number into a really nasty range and maybe make a scout that beats peo...
- by TEBOW BAGGINS - at 2013.02.17 01:26:00
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1911. Refund Aurum for UVT - in General Discussions [original thread]
are you sure it's not something to do with ppl on your block list? i had a similiar problem and that was the reason
- by TEBOW BAGGINS - at 2013.02.17 01:07:00
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1912. Gun types - in General Discussions [original thread]
Scheneighnay McBob wrote: All depends on personal play style. However, I think that if someone puts a massive amount of practice in, mass drivers are the best. The biggest weak spot I've found with mass drivers is when someone is at a slight d...
- by TEBOW BAGGINS - at 2013.02.17 00:39:00
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1913. Hi, my name is MassiveNine... - in General Discussions [original thread]
hi i am almost drunk
- by TEBOW BAGGINS - at 2013.02.17 00:31:00
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1914. Doom sayers shut up lol - in General Discussions [original thread]
they're butthurt because there's way more to the game than point and shoot. i liked bad company 2, i hated BF3.. but i sold both those games already, i might buy back bad company 2 for vietnam that was my fav, but Dust is not anything like those g...
- by TEBOW BAGGINS - at 2013.02.17 00:27:00
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1915. Gun types - in General Discussions [original thread]
the is no "best" gun, there is no "end game" gun. they are better for different purposes and weaker for others.
- by TEBOW BAGGINS - at 2013.02.16 23:33:00
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1916. There is No Point... - in General Discussions [original thread]
Alderstaz wrote: What will help you in the next five minutes... Stop playing Skirmish mode. That's more suited for squad/corp battles. Or rather coordinated strategies. Go play Ambush only, at first. You'll also get a lot more ISK/SP and more...
- by TEBOW BAGGINS - at 2013.02.16 16:22:00
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1917. Specialized Rounds/Ammo are coming to Dust. - in General Discussions [original thread]
a cyclone or freedom mass driver with 3 complex damage mods almost qualifies as a personal nuclear weapon, all we need now is a mushroom cloud like the fatboy from fallout
- by TEBOW BAGGINS - at 2013.02.15 21:51:00
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1918. There is No Point... - in General Discussions [original thread]
i've come across new players in low level gear that seemed to be having no problem at all going positive kdr, some even top score. maybe you're not as good as them
- by TEBOW BAGGINS - at 2013.02.15 21:35:00
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1919. Does anyone think that scout should have "freerunning" skill subset - ... - in General Discussions [original thread]
imo the ideas belong in an MMORPG not an FPS. doing a "bull rush" to stun an opponent is something dwarves do to elves
- by TEBOW BAGGINS - at 2013.02.15 20:01:00
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1920. Some balancing idea's - in General Discussions [original thread]
Barnabas Wrex wrote: TheMarkOf22 wrote: - Make players that are out of bounds(in their safe zone) and firing appear on the map at all times and at all ranges - Remove the ability to crouch with a heavy, easy way to balance them without actu...
- by TEBOW BAGGINS - at 2013.02.15 07:23:00
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