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61. [Feedback] SMGs need a buff tbqh - in Feedback/Requests [original thread]
Mavado V Noriega wrote: also the whole "its a sidearm" comment is irrelevant considering the scrambler pistol is hands down one of the best guns in the game if not THE best gun in the game only reason ppl dont complain about the scrambler pist...
- by Sytonis Auran - at 2012.11.27 15:54:00
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62. Dropsuit Module - Mobile Depot - in Feedback/Requests [original thread]
Something like what your asking could be handled through the battlefield commander role. In addition to calling in turret installations, it seems likely that supply depots can be too.
- by Sytonis Auran - at 2012.11.27 00:05:00
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63. [Request] Passenger entry to top turret of HAV's by default - in Feedback/Requests [original thread]
As the thread title says. Can we have passengers getting in a HAV getting into the top 360 turret by default, not the front-limited-view turret.
- by Sytonis Auran - at 2012.11.26 22:10:00
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64. [Request/Idea] Armor and Shield balance. - in Feedback/Requests [original thread]
Bhor Derri wrote: Garrett Blacknova wrote: Why add sound at all when that would at least partly negate the value of scan profile? Why not just balance them better by making armour give a larger raw HP bonus than shields, since it has more s...
- by Sytonis Auran - at 2012.11.25 01:14:00
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65. [Request] Revamping Strafing/Aiming - in Feedback/Requests [original thread]
Scout and assault strafing are pretty close to being there at the moment. I haven't used heavy enough to make a comment there. Hit detection still needs work, agreed.
- by Sytonis Auran - at 2012.11.24 17:01:00
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66. [Request] PDU for infantry - in Feedback/Requests [original thread]
We have Power Diagnostic Units for vehicles, is there a reason why we couldn't for infantry? We can use PG and CPU mods already, PDU's gives us different options for fittings.
- by Sytonis Auran - at 2012.11.24 00:54:00
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67. Repair Tool BPO ISK not AUR - in Feedback/Requests [original thread]
Haven't checked every single militia BPO, but the repair tool is the only one I have seen costs ISK not AUR. Is this intended? Should they all be AUR to be consistent?
- by Sytonis Auran - at 2012.11.20 03:38:00
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68. Make vehicles more visible on radar/overview map - in Feedback/Requests [original thread]
MItt R0mney wrote: So unless you have a black ops variant of a vehicle, I think that all vehicles should automatically be tagged on your radar once it is in range. There have been many times where I would hear a tank or dropship near by but wou...
- by Sytonis Auran - at 2012.11.20 03:32:00
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69. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Constable Jones wrote: Chris Gaechmoor wrote: In EVE, I was told PvP there is all about armor tanking. The difference is that in EVE you're going to mostly fight short sharp engagements. By having an armour ba...
- by Sytonis Auran - at 2012.11.16 00:21:00
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70. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Tiel Syysch, that's a pretty thorough analysis. Its going to be interesting if they can get the balance right. I'd like to see HAV's maintain their ability to draw fire by multiple enemies. They will need sufficient defense to do this, whether th...
- by Sytonis Auran - at 2012.11.16 00:10:00
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71. [REQUEST] Invite from chat directly to a squad - in Feedback/Requests [original thread]
The dark cloud wrote: Im getting annoyed that my contacts are loading way to long. This could be fixed simply by giving us the option to invite people directly from any kind off chatroom. Just click on their name and when the menu pops up you c...
- by Sytonis Auran - at 2012.11.13 17:58:00
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72. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Ty 'SweetCheeks' Borg wrote: Indeed Laurent. It seems totally bizarre that it has no info other than basic details on the actual game/universe and not what the voucher actually gives you. 100% pure SONY mark...
- by Sytonis Auran - at 2012.11.13 17:54:00
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73. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
EnglishSnake wrote: LOL ace card Garrett Blacknova wrote: 4447 wrote: Why should a tank not need teamwork and every post i make you say use teamwork? A tank without infantry support is either redlined already or going to die. A tank ...
- by Sytonis Auran - at 2012.11.13 17:49:00
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74. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
I agree as things stands the balance isn't perfect, but, I would rather add the missing elements before balancing both. Some have been mentioned already but: Damage types Resistance mods Electronic warfare Commander suits and leadership benefits ...
- by Sytonis Auran - at 2012.11.12 03:17:00
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75. [Suggestion/Request] Option to delegate main gun of HAVs - in Feedback/Requests [original thread]
The Black Jackal wrote: 1) Limit the Driver's perspective to the Front Gun View. 2) Move Front Gun and place above the current position and controlled by another player. 3) Detach Primary gun from Control of the Driver permanently. With ...
- by Sytonis Auran - at 2012.11.12 02:59:00
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76. Dropships - in Feedback/Requests [original thread]
StormBloodmoon Warbringer wrote: The Polish Hammer wrote: StormBloodmoon Warbringer wrote: Honestly, everyone who says you need teamwork or Forge guns, or to shoot your swarms at tactical times to destroy dropships. We just tried all of t...
- by Sytonis Auran - at 2012.11.10 19:38:00
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77. Request: TAP R2 to Activate Vehicle Module - in Feedback/Requests [original thread]
Zion Shad wrote: The dark cloud wrote: i would like it more that you could assign the modules to the D-pad. This is a good idea dark cloud. Once in a vehicle it deactivates the map and scoreboard and turns it in to hot keys. The only th...
- by Sytonis Auran - at 2012.11.10 19:31:00
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78. [Reuqest] dropship Training - in Feedback/Requests [original thread]
A training mode would be nice. In the meantime, I would suggest getting the hang of the controls in your spawn in a skirmish match. You have a big enough area to get used to taking off, gaining altitude, circling and the more tricky landing. Your ...
- by Sytonis Auran - at 2012.11.10 15:38:00
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79. Return isk to the way it was - in Feedback/Requests [original thread]
ECHO PACK wrote: Quit dying so much, and you will see your ISK amounts rise greatly. i dont die much. im just saying people shoudn't be so broke that we cant afford dropsuits. im pretty sure nobody has gotten 220,000 from a match since the...
- by Sytonis Auran - at 2012.11.06 22:36:00
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80. YOU are Squad Leader - in Feedback/Requests [original thread]
Gaechti wrote: Please add a BIG message upon entering the game, notifying yourself yours Squad Leader. I'm sick of people not placing FRAGO Having squad member names on the HUD, with an indication of who is squad leader would help with this...
- by Sytonis Auran - at 2012.11.05 00:56:00
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