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901. ccp reduce the effectiveness of tanks on infantry by 80-90%...... - in General Discussions [original thread]
ADAM-OF-EVE@ Have you never heard "I dropped whole Devoly magazine on him.." stories? it seems to me that you do not understand what's going on with dmg registration issue - auto-aim weapons like AV grenades doesn't have problems with finding ta...
- by Sylwester Dziewiecki - at 2013.08.24 13:41:00
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902. ccp reduce the effectiveness of tanks on infantry by 80-90%...... - in General Discussions [original thread]
ADAM-OF-EVE wrote: and reduce the effectiveness of av on tanks by a similar amount. it just came to me a few mins ago that tanks kill mercs too easy and that mercs kills tanks too easy. it just dawned on me that the whole mechanic of tanks v...
- by Sylwester Dziewiecki - at 2013.08.24 13:08:00
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903. ccp are you ever going to fix vehicle recall - in General Discussions [original thread]
DUST Fiend wrote: Mobius Wyvern wrote: Fix RDVs, then have them physically retrieve the vehicle. Anything else is unacceptable. Not having RDVs come and pick up the vehicles makes literally no sense. If I can teleport the asset away, why...
- by Sylwester Dziewiecki - at 2013.08.24 12:40:00
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904. Heavy Attack Vehicle corp? - in General Discussions [original thread]
demonkiller 12 wrote: We Are Legends, theyre the only tanker corp i know of and theyre the best of EU tankers polish/french/russian/UK I thought it was only the Russians.
- by Sylwester Dziewiecki - at 2013.08.24 12:29:00
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905. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Hobo on Fire wrote: Sylwester Dziewiecki wrote: With proto SL you eating Madrugars by now, and all you have to dumped was something like 1,6kk SP. HAV drivers can not see you for most of the time because of poor draw distance, many times I d...
- by Sylwester Dziewiecki - at 2013.08.24 12:21:00
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906. ccp are you ever going to fix vehicle recall - in General Discussions [original thread]
Mobius Wyvern wrote: Fix RDVs, then have them physically retrieve the vehicle. Anything else is unacceptable. And what nerf to Supply Depot would you suggest in return?
- by Sylwester Dziewiecki - at 2013.08.24 01:06:00
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907. ccp are you ever going to fix vehicle recall - in General Discussions [original thread]
ADAM-OF-EVE wrote: people constantly complain that vehicles are under powered and av is op mostly because everyone stacks damage mods. now personally i don't understand why people put damage mods on tanks anyway but i'm not a tank driver so ca...
- by Sylwester Dziewiecki - at 2013.08.24 01:05:00
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908. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Hobo on Fire wrote: DJINN leukoplast wrote: I believe the swarm changes are meant to make low-end swarms less effective, but make dedicated AV players who have proto swarms more effective. All the tankers complained about militia swarms do...
- by Sylwester Dziewiecki - at 2013.08.23 23:49:00
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909. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
CCP Logibro wrote: * Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 * The Swarm Launcher Operation skill bonus has been changed from increasing the clip size to reducing...
- by Sylwester Dziewiecki - at 2013.08.23 20:31:00
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910. you havegot to raise skill point cost per upper tier items/skills ccp - in General Discussions [original thread]
Mathew LaBorde wrote: people already have 20+ mill already and all proto weapons. if this keeps up, some people will stop playing because they will have nothing to look foward to or work hard for... or may be add new material... either way, the...
- by Sylwester Dziewiecki - at 2013.08.23 12:06:00
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911. [BUG/EXPLOIT] Bugged structure with snipers exploiting. - in Technical Support/Bugs [original thread]
SponkSponkSponk wrote: pics? Highest building on J5: https://forums.dust514.com/default.aspx?g=posts&t=80608&find=unread - at the middel of roof, there is a box. Not every that looking building are identical, some of them have tha...
- by Sylwester Dziewiecki - at 2013.08.22 21:00:00
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912. Bug: Nanite Injector can revive through the thin walls - in Technical Support/Bugs [original thread]
Nanite injector works through the tin walls like barriers on bridge.
- by Sylwester Dziewiecki - at 2013.08.22 20:52:00
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913. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
Players join corporations for many reasons, mostly because they trust leadership of that corp, CEO's, and Directors. They pay tax because they want to make something together with them as corporation, like in invade someone planet, they willingly ...
- by Sylwester Dziewiecki - at 2013.08.21 23:42:00
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914. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
http://web.ccpgamescdn.com/dust/news.control/65075/1/picture3.png Is this a water at background?
- by Sylwester Dziewiecki - at 2013.08.21 18:24:00
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915. Which achievements would you like to see in Dust? - in General Discussions [original thread]
Mobius Kaethis wrote: I'd rather not have achievements. They force players into doing stupid things just so they can get a digital badge to brag about, which is even more ridiculous than the challenge they had to complete in the first place. Ma...
- by Sylwester Dziewiecki - at 2013.08.21 15:22:00
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916. CCP I have question - in General Discussions [original thread]
I would like to organize lotteries, but wallet records just 75 transaction. So if I get more ISK transfers then I can see, will I be able to get complete transaction list from the last 7-14 days If I ask you about this?
- by Sylwester Dziewiecki - at 2013.08.21 14:43:00
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917. Most nerf demands are from ... - in General Discussions [original thread]
THE TRAINSPOTTER wrote: mindless drones that want everything without any mind effort put into it. ROLES ! Roles have a function , you spec into a roll you cant succesfully do what other role is doing. Plain and simple. Scouts want to kill h...
- by Sylwester Dziewiecki - at 2013.08.21 14:21:00
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918. Nerf tank's.... - in General Discussions [original thread]
Eurydice Itzhak wrote: Noise output. Jesus Christ. Playing the game for the first time in over a month and the new noise that plays in vehicles is overwhelming. My squad mate couldn't even hear me on the mic over this noise. Why was this don...
- by Sylwester Dziewiecki - at 2013.08.21 14:14:00
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919. Will Planetside 2 on PS4 be the official end of Dust514? - in General Discussions [original thread]
Maken Tosch wrote: Vin Vicious wrote: Oh and PS planetside fan boi here's your active members http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=218230&from=1353279600000&to=End+Time 5000? Really? I don't ...
- by Sylwester Dziewiecki - at 2013.08.21 14:10:00
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920. A Forge Gun nerf we could all agree with. - in General Discussions [original thread]
Lorhak Gannarsein wrote: ROOFTOPS OP NERF NAO. Seriously though, make all DS-accessible-only rooftops slippery. No equipment+limited ammo = bad sniping spot. Also, removing the ability to hold a charge makes the AssForge less useful as a shot...
- by Sylwester Dziewiecki - at 2013.08.21 13:59:00
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