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121. Mobile CRU Broken - in Technical Support/Bugs [original thread]
XV1 wrote: SO I was playing around with my Myron fit and decided to place a mobile CRU on for some tactical spawning for my squad. I called in my Myron with the Mobile CRU fitted and proceded to fly above an enemy objective with the intention o...
- by Sylwester Dziewiecki - at 2013.05.18 12:43:00
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122. Are people actually Online? - in Technical Support/Bugs [original thread]
http://www.eve-offline.net/
- by Sylwester Dziewiecki - at 2013.05.16 22:23:00
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123. Bug: adv. AUR module - 'Necromancer' KIN-012 Nanite Injector - have prot... - in Technical Support/Bugs [original thread]
This module - 'Necromancer' KIN-012 Nanite Injector, is advanced module that have standard module skill requirement and for price of 30AUR offer prototype module attribute "+80%armor for revived teammates". It's broke, in "P2W" style. It's suppos...
- by Sylwester Dziewiecki - at 2013.05.13 23:22:00
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124. [Exploit] Shooting from inside the MCC - in Technical Support/Bugs [original thread]
Mithridates VI wrote: I wanted to deal with this quietly, by filing a petition, but despite "DUST Bug Reports" being one of the drop down options, I have been informed that petitions are not the place for bug reports to be filed and have been d...
- by Sylwester Dziewiecki - at 2013.05.11 21:01:00
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125. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Different sniper zooms...
- by Sylwester Dziewiecki - at 2013.05.11 20:58:00
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126. [BUG] Vehicle interaction not working - in Technical Support/Bugs [original thread]
It happened to me as well - I could not get out from Caldari Militia LAV. As if circle button stop working for 3-5sec. same as switch seat. I could change camera, move me LAV. Circle and triangle usually broke down at the same time. This happened...
- by Sylwester Dziewiecki - at 2013.05.10 22:35:00
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127. CCP Thanks for the Quick Vehical and Tank Hotfixs But.................. - in Technical Support/Bugs [original thread]
BMSTUBBY wrote: How am I supposed to defend myself from a Dropship hovering 20ft above me when I can not shoot at him because my turrets wont aim up? Until they fix it: turn on all modules, jump out, and recall vehicle(works great).
- by Sylwester Dziewiecki - at 2013.05.10 13:51:00
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128. Ambush battles drag on even after depleted clone reserves - in Technical Support/Bugs [original thread]
DanyalQ wrote: Which gives a chance for the clone depleted team to still win. If this is actually in game, what you are telling I have to say: FINAAAAALLY CCP
- by Sylwester Dziewiecki - at 2013.05.10 13:46:00
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129. [Bug] Charge Sniper Rifle Price is wrong - in Technical Support/Bugs [original thread]
MASS DR1V3R wrote: It still has standard prices even though it's now a proto weapon. speaking of CSR, they are to loud when charger. Usually as a sniper you are sitting very far from enemy, so they can't hear how loud this weapon is. It would...
- by Sylwester Dziewiecki - at 2013.05.10 10:46:00
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130. Unable to Deploy Second Nanohive - in Technical Support/Bugs [original thread]
Garrett Blacknova wrote: Militia Nanohives have been nerfed, I think it's possibly a slight over-nerf as long as there are still times where deploying the Nanohive will result in the ground eating it. They're already consumed by 2 Grenades or 3...
- by Sylwester Dziewiecki - at 2013.05.09 10:43:00
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131. Gallente LAV Level IV to drive a Madrugar?? - in Technical Support/Bugs [original thread]
Cosgar wrote: Also SP sinks. Soft one - Small turret are not required to skill Large turret, and lvl 1 of each skill unlock all variant of turret's type. Yet, I don't want to skill up that stupid LAV skill - I would feel different if it would...
- by Sylwester Dziewiecki - at 2013.05.09 10:31:00
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132. Bug: Vehicle modules - Militia Afterburner and Active Scanner not working properly - in Technical Support/Bugs [original thread]
Militia Afterburner - can be fitted on HAV, and it works perfectly fine just like on aerial vehicle's. Militia Active Scanner - works on with radius of 0.8m - supposed to work on 80m I guess.
- by Sylwester Dziewiecki - at 2013.05.08 21:26:00
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133. [BUG] Active Scanners not giving WP - in Technical Support/Bugs [original thread]
Guys, do you also get message "no margin of error" or "some margin of error"?
- by Sylwester Dziewiecki - at 2013.05.08 14:58:00
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134. LAV=death trap - in Technical Support/Bugs [original thread]
General Tiberius1 wrote: ok, so i have been calling in LAV's and driving them as i usually do..... the thing is, they now can flip over.....and explode was this intended, or is it really REALLY bad terrain bugs getting me? Today I flip my ...
- by Sylwester Dziewiecki - at 2013.05.08 12:24:00
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135. Bug: Sniper Rifles have problems with shoot registration - in Technical Support/Bugs [original thread]
1. I see sniper on landscape(head, torso, legs.. whole guy), 2. I aims his head, blue pixel change to red and it's confirming me that I targeted his head - 195%. 3. I fired shoot, I see confirmation that bullet hit the target, but I deal 0 dmg to...
- by Sylwester Dziewiecki - at 2013.05.08 12:13:00
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136. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
Anmol Singh wrote: CCP YOU SEE THIS THREAD, IF YOU DO TELL ME WHEN MARAUDER TANKS ARE GOING TO COME OUT! It breaks my heart, so young, and so naive..
- by Sylwester Dziewiecki - at 2013.05.07 20:58:00
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137. Bug: Light Remote Efficient Armor Repair Unit - in Technical Support/Bugs [original thread]
Light Remote Efficient Armor Repair Unit is missing "Repair Rate stats on installations" in their attributes. I don't know is it working on installation because I will not skill it..
- by Sylwester Dziewiecki - at 2013.05.07 12:50:00
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138. Bug: Mobile CRU req. no skill to use it - in Technical Support/Bugs [original thread]
Mobile CRU description skill: Quote: Basic understanding of Mobile CRU operation. Unlocks the ability to use Mobile CRU. So this item is broke.
- by Sylwester Dziewiecki - at 2013.05.07 12:48:00
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139. Bug: Hacked EX-0 AV Grenade - in Technical Support/Bugs [original thread]
They are adv. grenades that require no skill to use it.
- by Sylwester Dziewiecki - at 2013.05.07 12:16:00
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140. [BUG] Charge Weapons missing indicator - in Technical Support/Bugs [original thread]
NextDark Slougher wrote: All charge weapons are missing the indicator that displays the charging. There is a secondary charge indicator at the bottom left of the screen but it's outside of your viewable area while you are trying to aim and char...
- by Sylwester Dziewiecki - at 2013.05.07 12:01:00
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