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41. [BUG] mCRU on Tank Leads to Instant Deaths - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1360458#post1360458 irony...
- by Sylwester Dziewiecki - at 2014.01.04 23:53:00
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42. Factional Warfare Sabotage. - in Technical Support/Bugs [original thread]
Chesty Ranger wrote: Factional warfare is being sabotage by having characters committing suicide continuous w/o any consequences.. Example in this video we see members of a corp named factional warfare army who did nothing but spawn on uplinks ...
- by Sylwester Dziewiecki - at 2014.01.04 22:45:00
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43. Make a list of all current bugs in the game. I will list them here. - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: Hey, i'll edit this post, i just need people to help report bugs with me. I have a few. Tanks can be permahardened. (double hardeners)
Mic bubble is still glitched.
PC lag, most likely due to equipment
sprint...
- by Sylwester Dziewiecki - at 2014.01.03 22:45:00
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44. Not sure if this is a Bug - K17/D Nanohive (R) item - in Technical Support/Bugs [original thread]
Brush Master wrote: CCP Delamorui Eddy wrote: Hi, thank you for contacting us. I reproduced it and reported it. In my opinion, if you were bleeding out and can be revived, you can be repaired by Nanohive in the same way. Thank you. if i...
- by Sylwester Dziewiecki - at 2014.01.03 22:40:00
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45. Not sure if this is a Bug - K17/D Nanohive (R) item - in Technical Support/Bugs [original thread]
When I die on them I keep getting msg "+20 armor repaired". I'm not sure if my armor is actually being fixt, because I did not test it in 'close environment' - I'm not sure if person that revive me used proto NI or not, but when he did revive me ...
- by Sylwester Dziewiecki - at 2014.01.03 00:02:00
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46. [BUG] Infinite vertical scanning - in Technical Support/Bugs [original thread]
Vag Eye Lenol wrote: When using scanners, it doesn't seem to matter the height of an enemy player when scanning, even if they are 200 + distance vertically the scanners will pick them up. This is not a bug, they design it like that.
- by Sylwester Dziewiecki - at 2014.01.02 23:29:00
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47. I did not get any rewards from "12 Days of DUST: Win rewards for victory" - in Technical Support/Bugs [original thread]
Drapedup Drippedout wrote: Seriously this is the 15th thread I've seen like this...can you guys not read or something? https://imageshack.com/i/3u2k6wj Hey Webster, read once again mail that CCP sended to everyone(you included) and mark par...
- by Sylwester Dziewiecki - at 2014.01.02 23:18:00
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48. I did not get any rewards from "12 Days of DUST: Win rewards for victory" - in Technical Support/Bugs [original thread]
Mail ( http://links.mail.dust514.com/servlet/MailView?ms=NDQ2ODYwMTAS1&r=NTM4NzQyNDYwNjcS1&j=MjIzMzc4MTMxS0&mt=1&rt=0 ) is missing info when this stuff gone be delivered, so I'm asking is it delivered after each day dt and I do n...
- by Sylwester Dziewiecki - at 2014.01.02 13:28:00
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49. Bug: LP store stuff are not listed on Assets window - in Technical Support/Bugs [original thread]
All items are not listed on Assets window(you know that window next to Marked on Neocom).
- by Sylwester Dziewiecki - at 2014.01.01 22:47:00
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50. Bug: turning OFF tooltip in game setting do not work as it suppos :) - in Technical Support/Bugs [original thread]
In fact it turn off tooltips but in place of them now we have text on screen that we see right before getting into vehicle, all the time. Stuff like "Tap circle to get in... "
- by Sylwester Dziewiecki - at 2014.01.01 22:42:00
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51. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
The-Errorist wrote: The Missile, Rail Gun, Blaster turrets on Gallente tanks are able to aim down much lower than Caldari tanks, giving them a clear advantage to bend their turret closer to the tank's ground. I am sure most tankers know this ad...
- by Sylwester Dziewiecki - at 2013.12.30 00:07:00
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52. Bug: Corporation name already taken - in Technical Support/Bugs [original thread]
I'm not sure did I already reported it but, while creating corporation that green marker that shows you availability of your corporation name doesn't work correctly. I did try to create "Interregnum" corporation, and marker was telling me that eve...
- by Sylwester Dziewiecki - at 2013.12.30 00:00:00
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53. (Bug) 1.7 patch caused random slow sprint - in Technical Support/Bugs [original thread]
Admonishment wrote: For some reason while in my scout suit I will randomly run as if I am in a heavy suit. I am not sure how to reproduce it because it will come out of nowhere in the middle of the time I need to sprint. I will start off at ful...
- by Sylwester Dziewiecki - at 2013.12.29 23:56:00
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54. LAV Remote Repping/Shield Transporting Infantry - in Technical Support/Bugs [original thread]
Angry Black Woman wrote: I'm not sure if this is an intended mechanic or not. I've seen a couple players hop out of their LAVs with the remote rep or shield transport "stream" connected to them from the LAV. They're pretty damn hard to kill. Is...
- by Sylwester Dziewiecki - at 2013.11.21 19:13:00
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55. Uplinks inside of objective null cannons - in Technical Support/Bugs [original thread]
Aria Gomes wrote: Tried that as well. It was a bunch of us throwing flux, locus and trying to shoot it. Some even tried to melee but still it stayed there. It happened in two different matches so far and they were all FW battles. I cooked in ...
- by Sylwester Dziewiecki - at 2013.11.21 19:03:00
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56. 5 months and 13 days of almost uninterrupted gameplay and I can't find a Thale - in Technical Support/Bugs [original thread]
Rastael wrote: really, its frustrating as my first weapon with proficiency 3 was a sniper rifle. I play everyday, hundreds matches per week, (yeah im kind of addicted) but still can't find one! Got loads of stocks of all other officiers weapo...
- by Sylwester Dziewiecki - at 2013.11.19 09:48:00
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57. Railgun Turrets still broken beyond repair - in Technical Support/Bugs [original thread]
Ghosts Chance wrote: Sylwester Dziewiecki wrote: Ghosts Chance wrote: Railgun Turrets still broken beyond repair Repair concerned turret collision with environment(lamps) in 1.6, and it was successfully repaired. not fixed, lamp pos...
- by Sylwester Dziewiecki - at 2013.11.19 09:43:00
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58. Bug reports - Weekly Updates on the DUST 514 - in Technical Support/Bugs [original thread]
D34NOS MAZDA wrote: Sylwester Dziewiecki wrote: D34NOS MAZDA wrote: What happened to last weeks bug reports that the Devs looked at last week. Seems like these are getting forgot about. ..or they were instantly fixed But they we...
- by Sylwester Dziewiecki - at 2013.11.18 13:52:00
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59. Bug reports - Weekly Updates on the DUST 514 - in Technical Support/Bugs [original thread]
D34NOS MAZDA wrote: What happened to last weeks bug reports that the Devs looked at last week. Seems like these are getting forgot about. ..or they were instantly fixed
- by Sylwester Dziewiecki - at 2013.11.18 13:32:00
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60. Video proof that draw distance and rendering has serious issues! - in Technical Support/Bugs [original thread]
abarkrishna wrote: http://www.youtube.com/watch?v=2MxQORv5y-E And yet another video http://www.youtube.com/watch?v=bLUp52oIygg Will be fixed in 1.7.
- by Sylwester Dziewiecki - at 2013.11.18 13:30:00
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